Files
REM-Mod/.flatlas/history/hi02.ini.30f4438b2dd23954.revisions.json
2026-05-11 22:47:26 +02:00

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{
"version": 1,
"file": "/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/HI02/hi02.ini",
"entries": [
{
"id": "rev-caaa47c70454a7de",
"timestamp": "2026-05-11T21:18:58.442060+02:00",
"text": "[SystemInfo]\nspace_color = 0, 0, 0\nlocal_faction = fc_c_grp\n\n[EncounterParameters]\nnickname = area_scout\nfilename = missions\\encounters\\area_scout.ini\n\n[EncounterParameters]\nnickname = area_bh_scout\nfilename = missions\\encounters\\area_bh_scout.ini\n\n[EncounterParameters]\nnickname = area_defend\nfilename = missions\\encounters\\area_defend.ini\n\n[EncounterParameters]\nnickname = area_bh_defend\nfilename = missions\\encounters\\area_bh_defend.ini\n\n[EncounterParameters]\nnickname = patrolp_pirate_patrol\nfilename = missions\\encounters\\patrolp_pirate_patrol.ini\n\n[EncounterParameters]\nnickname = patrolp_bh_patrol\nfilename = missions\\encounters\\patrolp_bh_patrol.ini\n\n[EncounterParameters]\nnickname = area_assault\nfilename = missions\\encounters\\area_assault.ini\n\n[EncounterParameters]\nnickname = area_bh_assault\nfilename = missions\\encounters\\area_bh_assault.ini\n\n[EncounterParameters]\nnickname = patrolp_assault\nfilename = missions\\encounters\\patrolp_assault.ini\n\n[EncounterParameters]\nnickname = patrolp_bh_assault\nfilename = missions\\encounters\\patrolp_bh_assault.ini\n\n[EncounterParameters]\nnickname = area_trade_trader\nfilename = missions\\encounters\\area_trade_trader.ini\n\n[EncounterParameters]\nnickname = tradep_trade_trader\nfilename = missions\\encounters\\tradep_trade_trader.ini\n\n[EncounterParameters]\nnickname = area_scavenger\nfilename = missions\\encounters\\area_scavenger.ini\n\n[EncounterParameters]\nnickname = miningp_scavenger\nfilename = missions\\encounters\\miningp_scavenger.ini\n\n[EncounterParameters]\nnickname = area_nomads_m13\nfilename = missions\\encounters\\area_nomads_m13.ini\n\n[EncounterParameters]\nnickname = area_nomads\nfilename = missions\\encounters\\area_nomads.ini\n\n[TexturePanels]\nfile = universe\\heavens\\shapes.ini\n\n[Music]\nspace = music_omicron_space\ndanger = music_omicron_danger\nbattle = music_omicron_battle\n\n[Dust]\nspacedust = Dust\n\n[Nebula]\nfile = solar\\nebula\\Hi02_Malvada_edge_nebula.ini\nzone = Zone_Hi02_Malvada_nube\n\n[Nebula]\nfile = solar\\nebula\\Hi02_Gredos_walker_nebula.ini\nzone = Zone_Hi02_Gredos_nube\n\n[Asteroids]\nfile = solar\\asteroids\\Hi02_Malvada_nomad_asteroids.ini\nzone = Zone_Hi02_Malvada_asteroids\n\n[Asteroids]\nfile = solar\\asteroids\\Hi02_Gredos_lava_asteroids.ini\nzone = Zone_Hi02_Gredos_asteroids\n\n[Asteroids]\nfile = solar\\asteroids\\Hi02_Tenereife_rock_asteroids.ini\nzone = Zone_Hi02_Tenereife_campo\n\n[Asteroids]\nfile = solar\\asteroids\\Hi02_Tenereife_debris_field.ini\nzone = Zone_Hi02_Tenereife_debris_field\n\n[Ambient]\ncolor = 40, 80, 50\n\n[Background]\nbasic_stars = solar\\starsphere\\starsphere_stars_caps.cmp\ncomplex_stars = solar\\starsphere\\starsphere_hi02_stars.cmp\nnebulae = solar\\starsphere\\starsphere_hi02.cmp\n\n[LightSource]\nnickname = Hi02_system_light\npos = -31, 0, -48\ncolor = 232, 80, 0\nrange = 50000\ntype = DIRECTIONAL\natten_curve = DYNAMIC_DIRECTION\n\n[Object]\nnickname = Hi02_Sun\nids_name = 261051\npos = 0, 0, 0\nambient_color = 255, 255, 255\narchetype = sun_1000\nstar = sm_red_sun\natmosphere_range = 8000\nids_info = 66153\n\n[Object]\nnickname = Hi02_01\nids_name = 196838\npos = 14472, 0, 11427\narchetype = planet_rckmnt_1500\nids_info = 65805\nspin = 0, 0.01, 0\natmosphere_range = 1650\nburn_color = 255, 222, 160\nbase = Hi02_01_Base\nreputation = fc_c_grp\n\n[zone]\nnickname = Zone_Hi02_Malvada_nube\npos = 18178, 0, -34037\nrotate = 0, 60, 0\nshape = ELLIPSOID\nsize = 25000, 25000, 50000\nproperty_flags = 32768\nproperty_fog_color = 80, 120, 80\ndamage = 10\nvisit = 32\nspacedust = radioactivedust\nspacedust_maxparticles = 35\nsort = 99\nMusic = zone_nebula_nomad\nids_name = 261338\nids_info = 66021\n\n[zone]\nnickname = Zone_Hi02_Malvada_asteroids\npos = 18178, 0, -34037\nrotate = 0, 60, 0\nshape = ELLIPSOID\nsize = 22000, 22000, 45000\nproperty_flags = 1026\nvisit = 0\nsort = 1\ntoughness = 18\ndensity = 5\nrepop_time = 20\nmax_battle_size = 4\npop_type = nonlootable_ast_field\nrelief_time = 35\nencounter = area_scout, 18, 0.67\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_Gredos_nube\npos = -23049, 0, 5865\nrotate = 0, 20, 0\nshape = ELLIPSOID\nsize = 10000, 10000, 15000\nproperty_flags = 32768\nproperty_fog_color = 150, 100, 20\nvisit = 32\nspacedust = lavaashdust\nspacedust_maxparticles = 100\nsort = 4\ntoughness = 18\ndensity = 5\nrepop_time = 20\nmax_battle_size = 4\npop_type = nonlootable_ast_field\nrelief_time = 35\nencounter = area_scout, 18, 0.56\nfaction = fc_c_grp, 1\nencounter = area_bh_assault, 18, 0.07\nfaction = gd_bh_grp, 1\nMusic = zone_nebula_walker\nids_name = 261339\nids_info = 66022\n\n[zone]\nnickname = Zone_Hi02_Tenereife_campo\npos = -5740, 0, 20939\nshape = ELLIPSOID\nsize = 8000, 1500, 5000\nproperty_flags = 66\nspacedust = asteroiddust\nspacedust_maxparticles = 75\nsort = 6\ntoughness = 18\ndensity = 5\nrepop_time = 20\nmax_battle_size = 4\npop_type = nonlootable_ast_field\nrelief_time = 35\nencounter = area_scout, 18, 0.67\nfaction = fc_c_grp, 1\nMusic = zone_field_debris\nids_name = 261337\nids_info = 66020\nvisit = 32\n\n[Object]\nnickname = Hi02_dock_ring_1\nids_name = 261191\npos = 12788, 0, 11400\nrotate = 0, -90, 0\narchetype = dock_ring\ndock_with = Hi02_01_Base\nids_info = 66141\nreputation = fc_c_grp\nbehavior = NOTHING\nvoice = atc_leg_f01a\nspace_costume = , robot_body_E\ndifficulty_level = 19\nloadout = docking_ring_pi_01\npilot = pilot_solar_hardest\n\n[zone]\nnickname = Zone_Hi02_02_exclusion\npos = -4690, 0, 20210\nshape = SPHERE\nsize = 500\nproperty_flags = 131072\nsort = 99\n\n[zone]\nnickname = Zone_Hi02_Tenereife_debris_field\npos = -4690, 0, 20036\nshape = SPHERE\nsize = 3000\nproperty_flags = 129\nvisit = 36\nspacedust = debrisdust\nspacedust_maxparticles = 75\nsort = 99\nMusic = zone_field_debris\nids_info = 65915\n\n[Object]\nnickname = Hi02_02\nids_name = 196839\npos = -4419, 0, 20210\nrotate = 0, 90, 0\narchetype = miningbase_small_rock\nids_info = 65807\nbase = Hi02_02_Base\ndock_with = Hi02_02_Base\nreputation = fc_c_grp\nbehavior = NOTHING\nvoice = atc_leg_m01\nspace_costume = pi_pirate2_head, pl_male1_journeyman_body, prop_neuralnet_F_right\ndifficulty_level = 19\nloadout = miningbase_small_rock_pi_03\npilot = pilot_solar_hardest\n\n[zone]\nnickname = Zone_Hi02_Gredos_asteroids\npos = -23049, 0, 5865\nrotate = 0, 20, 0\nshape = ELLIPSOID\nsize = 7000, 7000, 12000\nproperty_flags = 514\nvisit = 0\nsort = 99\n\n[zone]\nnickname = Zone_Hi02_to_Ew03_hole\npos = -23425, 0, 8134\nshape = SPHERE\nsize = 500\nproperty_flags = 131072\nvisit = 128\nsort = 99\n\n[Object]\nnickname = Hi02_to_Ew03_hole\nids_name = 260908\npos = -23445, 0, 8177\nrotate = 0, -90, 0\narchetype = jumphole_orange\nmsg_id_prefix = gcs_refer_system_Ew03\nids_info = 66146\njump_effect = jump_effect_hole\nvisit = 0\ngoto = Ew03, Ew03_to_Hi02_hole, gate_tunnel_bretonia\n\n[Object]\nnickname = Hi02_to_Ew04_hole\nids_name = 260909\npos = -3886, 0, -29147\nrotate = 0, 180, 0\narchetype = jumphole\nmsg_id_prefix = gcs_refer_system_Ew04\nids_info = 66146\njump_effect = jump_effect_hole\nvisit = 0\ngoto = Ew04, Ew04_to_Hi02_hole, gate_tunnel_bretonia\n\n[zone]\nnickname = Zone_Hi02_to_Ew04_hole\npos = -3880, 0, -29111\nshape = SPHERE\nsize = 500\nproperty_flags = 131072\nvisit = 128\nsort = 99\n\n[zone]\nnickname = Zone_Hi02_Crete_death\npos = 14472, 0, 11427\nshape = SPHERE\nsize = 1575\ndamage = 2000000\nsort = 99\ndensity = 0\nrelief_time = 0\n\n[zone]\nnickname = Zone_Hi02_Malvada_artifacts1\npos = 20599, 0, -20281\nshape = SPHERE\nsize = 10000\nvisit = 36\nsort = 1\ntoughness = 18\ndensity = 6\nrepop_time = 17\nmax_battle_size = 4\npop_type = lootable_core_field\nrelief_time = 30\nencounter = area_scout, 18, 0.07\nfaction = fc_c_grp, 1\nencounter = area_scavenger, 18, 0.89\nfaction = fc_c_grp, 1\nids_info = 65884\n\n[zone]\nnickname = Zone_Hi02_Malvada_artifacts2\npos = 36005, 0, -30928\nshape = SPHERE\nsize = 6000\nvisit = 36\nsort = 1\ntoughness = 18\ndensity = 6\nrepop_time = 17\nmax_battle_size = 4\npop_type = lootable_core_field\nrelief_time = 30\nencounter = area_scout, 18, 0.07\nfaction = fc_c_grp, 1\nencounter = area_scavenger, 18, 0.89\nfaction = fc_c_grp, 1\nids_info = 65884\n\n[Object]\nnickname = Hi02_space_tankl2x2_2\nids_name = 60251\npos = -4911, 0, 20393\narchetype = space_tankl2x2\nreputation = fc_c_grp\nparent = Hi02_02\n\n[Object]\nnickname = Hi02_space_industrial_1\npos = -4911, 0, 20124\nrotate = 0, 90, 0\narchetype = space_industrial\nreputation = fc_c_grp\nparent = Hi02_02\n\n[Object]\nnickname = Hi02_space_industrial_2\npos = -4912, 0, 20258\nrotate = 0, 90, 0\narchetype = space_industrial\nreputation = fc_c_grp\nparent = Hi02_02\n\n[zone]\nnickname = Zone_Hi02_sun_death\npos = 0, 0, 0\nshape = SPHERE\nsize = 7000\ndamage = 10000\nsort = 99\ndensity = 0\nrelief_time = 0\n\n[LightSource]\nnickname = Hi02_walkerlight\npos = -42229, -20000, -44366\ncolor = 210, 118, 26\nrange = 70000\ntype = DIRECTIONAL\natten_curve = DYNAMIC_DIRECTION\n\n[zone]\nnickname = zone_hi02_pop_corsairs_area\npos = -183, 0, 62\nshape = ELLIPSOID\nsize = 80000, 15000, 80000\nsort = 1\ntoughness = 18\ndensity = 3\nrepop_time = 25\nmax_battle_size = 4\npop_type = Background\nrelief_time = 35\npopulation_additive = false\nencounter = area_scout, 18, 0.67\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = zone_hi02_pop_crete\npos = 12549, 0, 11359\nshape = SPHERE\nsize = 4000\nsort = 8\ntoughness = 19\ndensity = 9\nrepop_time = 10\nmax_battle_size = 6\npop_type = fc_c_grp, single_base_unlaw\nrelief_time = 20\ndensity_restriction = 4, lawfuls\nencounter = area_scout, 19, 0.12\nfaction = fc_c_grp, 1\nencounter = area_defend, 19, 0.22\nfaction = fc_c_grp, 1\nencounter = area_trade_trader, 19, 0.27\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = zone_hi02_pop_tripolis\npos = -4413, 0, 20224\nshape = SPHERE\nsize = 4000\nsort = 7\ntoughness = 19\ndensity = 9\nrepop_time = 10\nmax_battle_size = 6\npop_type = fc_c_grp, single_base_unlaw, lootable_core_field\nrelief_time = 20\ndensity_restriction = 4, lawfuls\nencounter = area_scout, 19, 0.09\nfaction = fc_c_grp, 1\nencounter = area_defend, 19, 0.08\nfaction = fc_c_grp, 1\nencounter = area_trade_trader, 19, 0.1\nfaction = fc_c_grp, 1\nencounter = area_scavenger, 19, 0.55\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = zone_hi02_pop_omega41_hole\npos = -23521, 0, 8249\nshape = SPHERE\nsize = 4000\nsort = 5\ntoughness = 18\ndensity = 9\nrepop_time = 10\nmax_battle_size = 4\npop_type = wormhole\nrelief_time = 15\ndensity_restriction = 4, lawfuls\nencounter = area_defend, 18, 0.24\nfaction = fc_c_grp, 1\nencounter = area_trade_trader, 18, 0.41\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = zone_hi02_pop_otheta_hole\npos = -3936, 0, -29112\nshape = SPHERE\nsize = 4000\nsort = 3\ntoughness = 18\ndensity = 9\nrepop_time = 10\nmax_battle_size = 4\npop_type = wormhole\nrelief_time = 15\ndensity_restriction = 4, lawfuls\nencounter = area_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = zone_hi02_pop_bounty_area\npos = 14946, 0, -24632\nrotate = 0, -20, 0\nshape = ELLIPSOID\nsize = 26000, 10000, 13000\nsort = 2\ntoughness = 18\ndensity = 6\nrepop_time = 17\nmax_battle_size = 4\npop_type = nonlootable_core_ast_field\nrelief_time = 30\nencounter = area_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty1_1\npos = -7643, 0, -28621\nrotate = 90, 76, 180\nshape = CYLINDER\nsize = 750, 8184\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty1, 1\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty1_2\npos = -7420, 0, -23503\nrotate = 90, -46, 180\nshape = CYLINDER\nsize = 750, 11734\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty1, 2\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty1_3\npos = -3390, 0, -24579\nrotate = -90, 2, 0\nshape = CYLINDER\nsize = 750, 10371\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty1, 3\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty2_1\npos = -10042, 0, -23308\nrotate = 90, 45, 180\nshape = CYLINDER\nsize = 750, 18311\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty2, 1\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty2_2\npos = -12345, 0, -17375\nrotate = -90, -82, 0\nshape = CYLINDER\nsize = 750, 8334\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty2, 2\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty2_3\npos = 4062, 0, -12094\nrotate = 90, -64, 180\nshape = CYLINDER\nsize = 750, 27220\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty2, 3\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty2_4\npos = 17206, 0, -8443\nrotate = -90, -21, 0\nshape = CYLINDER\nsize = 750, 4757\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty2, 4\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty2_5\npos = 5373, 0, -17049\nrotate = -90, 63, 0\nshape = CYLINDER\nsize = 750, 28253\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty2, 5\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty2_6\npos = -5373, 0, -26633\nrotate = -90, -30, 0\nshape = CYLINDER\nsize = 750, 7533\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty2, 6\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty3_1\npos = -21363, 0, 6161\nrotate = -90, -49, 0\nshape = CYLINDER\nsize = 750, 6722\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty3, 1\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty3_2\npos = -15863, 0, 5118\nrotate = 90, -68, 180\nshape = CYLINDER\nsize = 750, 6394\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty3, 2\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty3_3\npos = -14072, 0, 11866\nrotate = 90, 12, 180\nshape = CYLINDER\nsize = 750, 11396\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty3, 3\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_bounty3_4\npos = -19636, 0, 12811\nrotate = -90, 43, 0\nshape = CYLINDER\nsize = 750, 12747\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = bounty3, 4\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_bh_assault, 18, 0.4\nfaction = gd_bh_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs1_1\npos = 24071, 0, -9273\nrotate = -90, -29, 0\nshape = CYLINDER\nsize = 750, 47528\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs1, 1\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs2_1\npos = 16389, 0, -4008\nrotate = -90, -14, 0\nshape = CYLINDER\nsize = 750, 32111\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs2, 1\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs3_1\npos = 13446, 0, 2173\nrotate = -90, -7, 0\nshape = CYLINDER\nsize = 750, 18355\nsort = 74\ntoughness = 18\ndensity = 5\nrepop_time = 30\nmax_battle_size = 4\npop_type = trade_path\nrelief_time = 20\npath_label = corsairs3, 1\nusage = trade\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\nencounter = tradep_trade_trader, 18, 1\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs3_2\npos = 3176, 0, -12499\nrotate = -90, 64, 0\nshape = CYLINDER\nsize = 750, 25261\nsort = 74\ntoughness = 18\ndensity = 5\nrepop_time = 30\nmax_battle_size = 4\npop_type = trade_path\nrelief_time = 20\npath_label = corsairs3, 2\nusage = trade\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\nencounter = tradep_trade_trader, 18, 1\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs3_3\npos = -6083, 0, -23446\nrotate = -90, -21, 0\nshape = CYLINDER\nsize = 750, 11560\nsort = 74\ntoughness = 18\ndensity = 5\nrepop_time = 30\nmax_battle_size = 4\npop_type = trade_path\nrelief_time = 20\npath_label = corsairs3, 3\nusage = trade\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\nencounter = tradep_trade_trader, 18, 1\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs4_1\npos = -10376, 0, -22786\nrotate = 90, 46, 180\nshape = CYLINDER\nsize = 750, 17612\nsort = 74\ntoughness = 18\ndensity = 5\nrepop_time = 30\nmax_battle_size = 4\npop_type = trade_path\nrelief_time = 20\npath_label = corsairs4, 1\nusage = trade\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\nencounter = tradep_trade_trader, 18, 1\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs4_2\npos = -10631, 0, 1613\nrotate = 90, -18, 180\nshape = CYLINDER\nsize = 750, 38449\nsort = 74\ntoughness = 18\ndensity = 5\nrepop_time = 30\nmax_battle_size = 4\npop_type = trade_path\nrelief_time = 20\npath_label = corsairs4, 2\nusage = trade\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\nencounter = tradep_trade_trader, 18, 1\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs5_1\npos = -5410, 0, 9747\nrotate = -90, 85, 0\nshape = CYLINDER\nsize = 750, 35604\nsort = 74\ntoughness = 18\ndensity = 5\nrepop_time = 30\nmax_battle_size = 4\npop_type = trade_path\nrelief_time = 20\npath_label = corsairs5, 1\nusage = trade\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\nencounter = tradep_trade_trader, 18, 1\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs6_1\npos = 4130, 0, 15676\nrotate = -90, -63, 0\nshape = CYLINDER\nsize = 750, 18702\nsort = 74\ntoughness = 18\ndensity = 5\nrepop_time = 30\nmax_battle_size = 4\npop_type = trade_path\nrelief_time = 20\npath_label = corsairs6, 1\nusage = trade\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\nencounter = tradep_trade_trader, 18, 1\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs7_1\npos = -13890, 0, 14015\nrotate = -90, 58, 0\nshape = CYLINDER\nsize = 750, 21869\nsort = 74\ntoughness = 18\ndensity = 5\nrepop_time = 30\nmax_battle_size = 4\npop_type = trade_path\nrelief_time = 20\npath_label = corsairs7, 1\nusage = trade\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\nencounter = tradep_trade_trader, 18, 1\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs8_1\npos = 12758, 0, 863\nrotate = -90, -1, 0\nshape = CYLINDER\nsize = 750, 21744\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs8, 1\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs8_2\npos = 2868, 0, -16715\nrotate = -90, 57, 0\nshape = CYLINDER\nsize = 750, 24359\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs8, 2\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs8_3\npos = -4750, 0, -25499\nrotate = -90, -51, 0\nshape = CYLINDER\nsize = 750, 6568\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs8, 3\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs8_4\npos = -3905, 0, -28849\nrotate = -90, 53, 0\nshape = CYLINDER\nsize = 750, 4252\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs8, 4\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs8_5\npos = -11208, 0, -23425\nrotate = 90, 40, 180\nshape = CYLINDER\nsize = 750, 17465\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs8, 5\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs8_6\npos = -12450, 0, -3575\nrotate = 90, -18, 180\nshape = CYLINDER\nsize = 750, 27707\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs8, 6\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs8_7\npos = 2165, 0, 10602\nrotate = 90, -84, 180\nshape = CYLINDER\nsize = 750, 20615\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs8, 7\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs9_1\npos = -21240, 0, 6360\nrotate = -90, -50, 0\nshape = CYLINDER\nsize = 750, 6636\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs9, 1\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs9_2\npos = -11544, 0, 12531\nrotate = 90, -41, 180\nshape = CYLINDER\nsize = 750, 21875\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs9, 2\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs9_3\npos = -14110, 0, 15745\nrotate = -90, 62, 0\nshape = CYLINDER\nsize = 750, 21902\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs9, 3\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs9_4\npos = -23888, 0, 9533\nrotate = -90, 4, 0\nshape = CYLINDER\nsize = 750, 2286\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs9, 4\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs10_1\npos = 5221, 0, 16503\nrotate = 90, 56, 180\nshape = CYLINDER\nsize = 750, 17332\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs10, 1\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs10_2\npos = -5107, 0, 20817\nrotate = -90, 81, 0\nshape = CYLINDER\nsize = 750, 6285\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs10, 2\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs10_3\npos = -16005, 0, 15497\nrotate = -90, 58, 0\nshape = CYLINDER\nsize = 750, 18348\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs10, 3\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs10_4\npos = -21250, 0, 7511\nrotate = -90, -39, 0\nshape = CYLINDER\nsize = 750, 8088\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs10, 4\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[zone]\nnickname = Zone_Hi02_path_corsairs10_5\npos = -3111, 0, 8081\nrotate = 90, -77, 180\nshape = CYLINDER\nsize = 750, 32058\nsort = 76\ntoughness = 18\ndensity = 3\nrepop_time = 90\nmax_battle_size = 4\npop_type = attack_patrol\nrelief_time = 30\npath_label = corsairs10, 5\nusage = patrol\nmission_eligible = true\ndensity_restriction = 1, patroller\ndensity_restriction = 1, police_patroller\ndensity_restriction = 1, pirate_patroller\ndensity_restriction = 4, lawfuls\ndensity_restriction = 4, unlawfuls\nencounter = patrolp_assault, 18, 0.29\nfaction = fc_c_grp, 1\n\n[Object]\nnickname = Hi02_moon_Kalhmera\nids_name = 261112\npos = 15486, 0, 17241\narchetype = planet_icemoon_800\nids_info = 66136\nspin = 0, 0.01, 0\natmosphere_range = 900\n\n[zone]\nnickname = Zone_Hi02_Kalhmera_death\npos = 15486, 0, 17241\nshape = SPHERE\nsize = 850\ndamage = 2000000\nsort = 99.5\ndensity = 0\nrelief_time = 0\n\n[Object]\nnickname = Hi02_planet_Cella_dor\nids_name = 261118\npos = -27287, 0, -14869\narchetype = planet_moonred_1500\nids_info = 66135\nspin = 0, 0.01, 0\natmosphere_range = 1650\n\n[zone]\nnickname = Zone_Hi02_Cella_dor_death\npos = -27287, 0, -14869\nshape = SPHERE\nsize = 1575\ndamage = 2000000\nsort = 99.5\ndensity = 0\nrelief_time = 0\n\n[Object]\nnickname = Hi02_wplatform_nomad_1\nids_name = 261164\npos = -4236, 0, -28478\nrotate = 0, -40, 0\narchetype = wplatform_nomad\nids_info = 66171\nreputation = fc_c_grp\nbehavior = NOTHING\nvisit = 0\ndifficulty_level = 18\nloadout = pirate_weapon_platform_pi_05\npilot = pilot_solar_hardest\n\n[Object]\nnickname = Hi02_wplatform_nomad_2\nids_name = 261164\npos = -3390, 0, -28527\nrotate = 0, 40, 0\narchetype = wplatform_nomad\nids_info = 66171\nreputation = fc_c_grp\nbehavior = NOTHING\nvisit = 0\ndifficulty_level = 18\nloadout = pirate_weapon_platform_pi_05\npilot = pilot_solar_hardest\n\n[Object]\nnickname = Hi02_wplatform_mineable_1\nids_name = 261164\npos = -22920, 0, 7846\narchetype = wplatform_mineable\nids_info = 66171\nreputation = fc_c_grp\nbehavior = NOTHING\nvisit = 0\ndifficulty_level = 18\nloadout = pirate_weapon_platform_pi_05\npilot = pilot_solar_hardest\n\n[Object]\nnickname = Hi02_wplatform_mineable_2\nids_name = 261164\npos = -22863, 0, 8481\narchetype = wplatform_mineable\nids_info = 66171\nreputation = fc_c_grp\nbehavior = NOTHING\nvisit = 0\ndifficulty_level = 18\nloadout = pirate_weapon_platform_pi_05\npilot = pilot_solar_hardest\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_1\npos = 9790, 0, 26469\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = open\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_2\npos = -630, 0, 33991\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = open\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_3\npos = 23554, 0, 20399\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = open\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_4\npos = 26255, 0, 6147\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = open\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_5\npos = 21367, 0, -6257\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = open\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_6\npos = 13006, 0, -15890\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = exclusion\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_7\npos = -23270, 0, 22378\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = open\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_8\npos = -10149, 0, 7863\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = open\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_9\npos = -15295, 0, -21036\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = open\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_10\npos = -7062, 0, -44129\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = exclusion\n\n[zone]\nnickname = zone_Hi02_destroy_vignette_11\npos = 7860, 0, -38191\nshape = SPHERE\nsize = 10000\nmission_type = lawful, unlawful\nsort = 99.5\nvignette_type = field\n\n[zone]\nnickname = ZONE_Hi02_Vignette6_exclusion\npos = 13013, 0, -15897\nshape = SPHERE\nsize = 600\nproperty_flags = 131072\nvisit = 128\nsort = 99.5\n\n[zone]\nnickname = ZONE_Hi02_Vignette10_exclusion\npos = -7034, 0, -44081\nshape = SPHERE\nsize = 600\nproperty_flags = 131072\nvisit = 128\nsort = 99.5\n\n[Object]\nnickname = Hi02_suprise_bh_elite2_1\nids_name = 261775\npos = -21295, 0, 3134\nrotate = -30, 45, 50\narchetype = suprise_bh_elite2\nvisit = 16\nids_info = 66440\nloadout = SECRET_bh_bh_elite2_Hi02\n\n[zone]\nnickname = Zone_Hi02_Malvada_graveyard\npos = 24406, 0, -43335\nshape = SPHERE\nsize = 6000\ninterference = 0.5\ndamage = 100\nvisit = 128\nsort = 99.5\ntoughness = 19\ndensity = 3\nrepop_time = 25\nmax_battle_size = 4\npop_type = Background\nrelief_time = 35\nencounter = area_nomads, 19, 0.25\nfaction = fc_n_grp, 1\n\n[Object]\nnickname = Hi02_suprise_co_fighter_1\nids_name = 261749\npos = 26249, 0, -40376\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02a\n\n[Object]\nnickname = Hi02_suprise_co_fighter_2\nids_name = 261749\npos = 22129, 0, -42348\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02a\n\n[Object]\nnickname = Hi02_suprise_co_fighter_3\nids_name = 261749\npos = 21665, 0, -44547\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_4\nids_name = 261749\npos = 23028, 0, -47231\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_5\nids_name = 261749\npos = 24762, 0, -47296\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02a\n\n[Object]\nnickname = Hi02_suprise_co_fighter_6\nids_name = 261749\npos = 26868, 0, -43610\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02a\n\n[Object]\nnickname = Hi02_suprise_co_fighter_7\nids_name = 261749\npos = 26125, 0, -42995\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_8\nids_name = 261749\npos = 24762, 0, -42607\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_9\nids_name = 261749\npos = 23988, 0, -42413\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_10\nids_name = 261749\npos = 23244, 0, -43157\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02a\n\n[Object]\nnickname = Hi02_suprise_co_fighter_11\nids_name = 261749\npos = 23306, 0, -44386\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_12\nids_name = 261749\npos = 24019, 0, -45517\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02a\n\n[Object]\nnickname = Hi02_suprise_co_fighter_13\nids_name = 261749\npos = 25660, 0, -43868\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_14\nids_name = 261749\npos = 25381, 0, -42478\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_15\nids_name = 261749\npos = 25381, 0, -40537\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02b\n\n[Object]\nnickname = Hi02_suprise_co_fighter_16\nids_name = 261749\npos = 23988, 0, -38662\narchetype = suprise_co_fighter\nvisit = 16\nids_info = 66441\nloadout = SECRET_c_co_elite2_hi02a\n\n[Object]\nnickname = Hi02_to_Ew06_hole\nids_name = 261791\npos = 24336, 0, -44216\nrotate = 0, 130, 0\narchetype = jumphole_green\nvisit = 0\nids_info = 66146\njump_effect = jump_effect_hole\ngoto = Ew06, Ew06_to_Hi02_hole, gate_tunnel_bretonia\n\n\n\n;REM LINER\n\n[Object]\nnickname = Hi02_REM_LINER\npos = -23445, 0, 0\nids_name = 261350\nids_info = 67000\nbehavior = NOTHING\npilot = pilot_crazy\ndock_with = Hi02_REM_LINER_Base\nbase = Hi02_REM_LINER_Base\nreputation = REM_CLAN\nrotate = 0, 0, 0\narchetype = prison_liner\nloadout = clan_prison_liner\ndifficulty_level = 30\nspace_costume = benchmark_male_head, benchmark_male_body\nvoice = atc_leg_m01\n\n[zone]\nnickname = Zone_Hi02_REM_LINER_exclusion\npos = -23445, 0, 0\nshape = SPHERE\nsize = 220\nproperty_flags = 131072\nvisit = 128\nsort = 99\n",
"label": "Opened",
"saved": true
}
],
"current_index": 0,
"last_modified": "2026-05-11T21:18:58.442060+02:00"
}