Files
REM-Mod/EXE/dacomsrv.ini
T
NekuraMew a56a6fb59c New REM client: drop the old plugins and hook leftovers, art sources to ART/UI
The native REM client replaces the dacom plugins (rem-essentials, jflp, numeric,
moors, ranks, shipclass, engclass, storyfactions, ...), the FLAR / ReShade /
DLSS renderer hooks and the Lua event scripts of the ClientHook (all empty or
unused); dacom.ini and dacomsrv.ini no longer load them. flserver.exe and
mysqlcppconn.dll belong to the server. The first-person camera zones are
deferred. The ClientHook's pictures move to ART/UI as the sources of the
generators in tools. REM/Audio and REM/Avatars stay.
2026-10-21 19:54:57 +02:00

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310 B
INI

@include FL_Dev.ini
[DACOM]
IgnoreDACOMEnv = true
DllPath = .\
[Libraries]
readfile.dll
engbase.dll
x86math.dll
rendcomp.dll
system.dll
Thorn.dll
DebugLib.dll
rp8.dll
shading.dll
[System]
DirectX8
MaterialLibrary
TextureLibrary
[Engine]
Animation
Hardpoint
RenderManager
[RenderManager]
SphereMesh
TriMesh