Files
REM-Mod/DATA/SOLAR/ASTEROIDS/bw06_nemuro_dust_field.ini
2024-01-08 18:52:28 +01:00

62 lines
1.1 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[properties]
flag = rock_objects
flag = Object_density_low
[Field]
cube_size = 1000
fill_dist = 1
empty_cube_frequency = 1
[Cube]
asteroid = rock_asteroid10, 0, 0, 0, 0, 0, 0
[Exclusion Zones]
exclusion = Zone_Bw06_02_exclusion
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_Bw06_to_Bw07_hole
exclude_dynamic_asteroids = 1
exclusion = Zone_Bw06_to_Bw05_hole
exclude_dynamic_asteroids = 1
[Band]
render_parts = 6
shape = asteroid_belt_dust
height = 3000
offset_dist = 1000
fade = 1, 1.35, 15, 17
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
vert_increase = 2
[AsteroidBillboards]
count = 1000
start_dist = 1000
fade_dist_percent = 0.2
shape = roid_rock_tri
color_shift = 1, 1, 1
ambient_intensity = 2
size = 10, 30
[DynamicAsteroids]
asteroid = dyn_rock_asteroid10
count = 200
placement_radius = 1500
placement_offset = 200
max_velocity = 1
max_angular_velocity = 0.1
color_shift = 1, 1, 1
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 10
placement_radius = 250
placement_offset = 90
max_velocity = 15
max_angular_velocity = 3
color_shift = 0.5, 0.5, 0.5