Files
REM-Mod/DATA/SOLAR/ASTEROIDS/rh04_taunus_field.ini
2024-01-08 18:52:28 +01:00

60 lines
1.4 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 600
fill_dist = 4000
diffuse_color = 255, 255, 255
ambient_color = 50, 50, 50
ambient_increase = 90, 80, 70
empty_cube_frequency = 0.6
[properties]
flag = rock_objects
flag = object_density_med
[Exclusion Zones]
exclusion = Zone_Rh04_05_exclusion
exclude_billboards = 1
exclude = ZONE_Rh04_vignette5_exclusion
exclude_billboards = 1
exclude = Zone_Rh04_to_Bw05_hole
exclude_billboards = 1
[Cube]
asteroid = nonmineable_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
asteroid = nonmineable_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
asteroid = nonmineable_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
asteroid = nonmineable_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = nonmineable_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = nonmineable_asteroid30, -0.7, 0.4, -0.4, 75, 30, 70
[AsteroidBillboards]
count = 500
start_dist = 2200
fade_dist_percent = 0.5
shape = mine_rock_tri
color_shift = 0.8, 0.75, 0.75
ambient_intensity = 1
size = 40, 200
[DynamicAsteroids]
asteroid = DAsteroid_mineable_small1
count = 10
placement_radius = 150
placement_offset = 90
max_velocity = 10
max_angular_velocity = 2
color_shift = 1, 1, 1
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 3750
offset_dist = 375
fade = 1.09, 1.7, 15, 17
texture_aspect = 1
ambient_intensity = 0.4
vert_increase = 2
color_shift = 1.2, 1.1, 1