The native REM client replaces the dacom plugins (rem-essentials, jflp, numeric, moors, ranks, shipclass, engclass, storyfactions, ...), the FLAR / ReShade / DLSS renderer hooks and the Lua event scripts of the ClientHook (all empty or unused); dacom.ini and dacomsrv.ini no longer load them. flserver.exe and mysqlcppconn.dll belong to the server. The first-person camera zones are deferred. The ClientHook's pictures move to ART/UI as the sources of the generators in tools. REM/Audio and REM/Avatars stay.
30 lines
310 B
INI
30 lines
310 B
INI
@include FL_Dev.ini
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[DACOM]
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IgnoreDACOMEnv = true
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DllPath = .\
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[Libraries]
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readfile.dll
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engbase.dll
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x86math.dll
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rendcomp.dll
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system.dll
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Thorn.dll
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DebugLib.dll
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rp8.dll
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shading.dll
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[System]
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DirectX8
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MaterialLibrary
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TextureLibrary
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[Engine]
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Animation
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Hardpoint
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RenderManager
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[RenderManager]
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SphereMesh
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TriMesh |