15 lines
389 B
GLSL
15 lines
389 B
GLSL
//This shader file is part of FLAR - Advanced Renderer for Freelancer by Schmackbolzen
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//If you use the supplied shader files you may not modify them unless you state in them what you changed
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//and also mention the source or who the author is.
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//
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//Simple color shader for FLAR by Schmackbolzen
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#version 330
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in vec3 currentColor;
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void main()
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{
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gl_FragColor = vec4(currentColor,1);
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}
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