13 lines
376 B
GLSL
13 lines
376 B
GLSL
//This shader file is part of FLAR - Advanced Renderer for Freelancer by Schmackbolzen
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//If you use the supplied shader files you may not modify them unless you state in them what you changed
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//and also mention the source or who the author is.
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//No material shader for FLAR by Schmackbolzen
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#version 330
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uniform vec3 color;
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void main()
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{
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gl_FragColor = vec4(color,1);
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} |