Files
REM-Mod/DATA/SOLAR/ASTEROIDS/br04_ld14_rock_asteroid_field.ini
2024-01-08 18:52:28 +01:00

62 lines
1.4 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 600
fill_dist = 4000
tint_field = 160, 225, 200
empty_cube_frequency = 0.6
[Exclusion Zones]
exclusion = Zone_Br04_Tradelane_5
exclude_billboards = 1
exclusion = Zone_Br04_LD14_plant_exclusion
exclude_billboards = 1
exclusion = ZONE_Br04_vignette10_exclusion
exclude_billboards = 1
exclusion = ZONE_Br04_vignette12_exclusion
exclude_billboards = 1
exclusion = ZONE_Br04_vignette13_exclusion
exclude_billboards = 1
[properties]
flag = rock_objects
flag = Object_density_med
flag = danger_density_low
[Cube]
asteroid = uranium_asteroid90, 0.8, 0.1, -0.2, 25, 10, 20
asteroid = uranium_asteroid30, -0.2, 0.8, 0.3, 45, 20, 0
asteroid = uranium_asteroid30, 0.4, -0.8, -0.2, 15, 90, 120
asteroid = uranium_asteroid90, -0.4, -0.2, -0.7, 95, 150, 15
asteroid = uranium_asteroid30, -0.8, 0.4, -0.4, 75, 30, 70
[AsteroidBillboards]
count = 500
start_dist = 2200
fade_dist_percent = 0.5
shape = uranium_tri
color_shift = 0.75, 0.75, 0.75
ambient_intensity = 1
size = 80, 200
[DynamicAsteroids]
asteroid = DAsteroid_uranium
count = 20
placement_radius = 125
placement_offset = 80
max_velocity = 10
max_angular_velocity = 3
color_shift = 1, 1, 1
[Band]
render_parts = 4
shape = asteroid_belt_04
height = 7500
offset_dist = 750
fade = 0.63, 0.9, 15, 17
texture_aspect = 1
color_shift = 1.05, 0.85, 0.85
ambient_intensity = 1
vert_increase = 4