Files
REM-Mod/DATA/SOLAR/ASTEROIDS/bw04_sudwestriemen_planetary_fragments.ini
2024-01-08 18:52:28 +01:00

56 lines
1.2 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 600
fill_dist = 4000
diffuse_color = 255, 255, 255
ambient_color = 40, 30, 20
ambient_increase = 50, 50, 50
empty_cube_frequency = 0.4
[Exclusion Zones]
exclusion = Zone_Bw04_to_Ew03_hole
exclude_billboards = 1
[properties]
flag = rock_objects
flag = Object_density_med
[Cube]
asteroid = planet_frag_asteroid10, 0.6, 0.2, -0.2, 35, 10, 20
asteroid = planet_frag_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0
asteroid = planet_frag_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
asteroid = planet_frag_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = planet_frag_asteroid90, -0.5, -0.5, -0.6, 105, 160, 25
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
[AsteroidBillboards]
count = 500
start_dist = 2200
fade_dist_percent = 0.5
shape = asteroid_planet_frag
color_shift = 1, 1, 1
ambient_intensity = 2
size = 40, 200
[DynamicAsteroids]
asteroid = DAsteroid_planet_frag_small1
count = 10
placement_radius = 150
placement_offset = 90
max_velocity = 10
max_angular_velocity = 2
color_shift = 1, 1, 1
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 2000
offset_dist = 200
fade = 2.1, 3.1, 20, 25
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 5
vert_increase = 1