Files
REM-Mod/DATA/UNIVERSE/custom_bases/rooms/REM_trader.ini
2024-03-31 18:13:57 +02:00

59 lines
1.0 KiB
INI

[Room_Info]
set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn
animation = Sc_loop
[Spiels]
CommodityDealer = manhattan_commodity_spiel
EquipmentDealer = manhattan_equipment_spiel
[Room_Sound]
ambient = ambience_comm
[Camera]
name = Camera_0
[PlayerShipPlacement]
name = X/Shipcentre/01
[CharacterPlacement]
name = Zg/PC/Player/02/A/Stand
[Hotspot]
name = IDS_HOTSPOT_EXIT
behavior = ExitDoor
room_switch = Deck
;[Hotspot]
;name = IDS_HOTSPOT_BAR
;behavior = ExitDoor
;room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1