Files
REM-Mod/DATA/SOLAR/ASTEROIDS/br03_newcastle_rock_asteroid_field.ini
2024-04-27 00:06:13 +02:00

53 lines
1.0 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3300
tint_field = 108, 108, 108
empty_cube_frequency = 0.5
[Exclusion Zones]
exclusion = Zone_Br03_to_Br01_hole
exclude_billboards = 1
[properties]
flag = rock_objects
flag = Object_density_med
[Cube]
asteroid = rock_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0
asteroid = rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = rock_asteroid60, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = rock_asteroid90, -0.7, 0.4, -0.4, 75, 30, 70
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 7000
offset_dist = 5000
fade = 1, 1.35, 15, 17
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
vert_increase = 2
[AsteroidBillboards]
count = 300
start_dist = 2000
fade_dist_percent = 0.35
shape = roid_rock_tri
color_shift = 0.8, 0.8, 0.8
ambient_intensity = 1
size = 90, 120
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 10
placement_radius = 150
placement_offset = 90
max_velocity = 15
max_angular_velocity = 3
color_shift = 1, 1, 1