Files
REM-Mod/DATA/SOLAR/ASTEROIDS/rh01_aachen_minedout_asteroid_field.ini
2024-01-08 18:52:28 +01:00

55 lines
1.2 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 600
fill_dist = 4000
diffuse_color = 255, 255, 255
ambient_color = 40, 40, 40
ambient_increase = 90, 90, 90
empty_cube_frequency = 0.4
[properties]
flag = rock_objects
flag = object_density_low
[Exclusion Zones]
exclusion = ZONE_Rh01_vignette14_exclusion
exclude_billboards = 1
[Cube]
asteroid = minedout_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
asteroid = minedout_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
asteroid = minedout_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = minedout_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = minedout_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
[AsteroidBillboards]
count = 5000
start_dist = 2200
fade_dist_percent = 0.5
shape = mine_rock_tri
color_shift = 0.8, 0.8, 0.8
ambient_intensity = 0.8
size = 40, 200
[DynamicAsteroids]
asteroid = DAsteroid_mineable_small1
count = 20
placement_radius = 150
placement_offset = 90
max_velocity = 10
max_angular_velocity = 2
color_shift = 1, 1, 1
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 7500
offset_dist = 750
fade = 0.63, 0.9, 15, 17
texture_aspect = 1
ambient_intensity = 2
vert_increase = 4
color_shift = 1, 1, 1