Files
REM-Mod/DATA/SOLAR/ASTEROIDS/st03b_generator_debris_field.ini
2024-01-08 18:52:28 +01:00

60 lines
1.1 KiB
INI

[TexturePanels]
file = solar\asteroids\ice_shapes.ini
[properties]
flag = nomad_objects
flag = Object_density_med
[Field]
diffuse_color = 220, 200, 220
ambient_color = 40, 40, 50
ambient_increase = 70, 70, 70
[Band]
render_parts = 6
shape = asteroid_icebelt_04
height = 2800
offset_dist = 0
fade = 0.2, 0.9, 2, 20
texture_aspect = 1
color_shift = 0.7, 0.8, 0.7
ambient_intensity = 0.8
vert_increase = 4
cull_mode = 0
[AsteroidBillboards]
count = 400
start_dist = 1800
fade_dist_percent = 0.5
shape = asteroid_ice_crystals
color_shift = 0.7, 0.7, 0.6
ambient_intensity = 0.7
size = 60, 150
[DynamicAsteroids]
asteroid = DAsteroid_nomad_small1
count = 20
placement_radius = 150
placement_offset = 90
max_velocity = 10
max_angular_velocity = 10
color_shift = 1, 1, 1
[DynamicAsteroids]
asteroid = DAsteroid_nomad_small1
count = 1
placement_radius = 150
placement_offset = 90
max_velocity = 1
max_angular_velocity = 30
color_shift = 1, 1, 1
[DynamicAsteroids]
asteroid = DAsteroid_nomad_small1
count = 1
placement_radius = 150
placement_offset = 90
max_velocity = 100
max_angular_velocity = 5
color_shift = 1, 1, 1