42 lines
1.1 KiB
INI
42 lines
1.1 KiB
INI
[TexturePanels]
|
|
file = solar\asteroids\ice_shapes.ini
|
|
|
|
[Field]
|
|
cube_size = 600
|
|
fill_dist = 1800
|
|
diffuse_color = 255, 255, 255
|
|
ambient_color = 140, 140, 140
|
|
ambient_increase = 30, 50, 80
|
|
empty_cube_frequency = 0.4
|
|
|
|
[Exclusion Zones]
|
|
exclusion = Zone_start_esperanzo_exclusion
|
|
exclusion = Zone_start_to_Rh01_hole_exclusion
|
|
|
|
[properties]
|
|
flag = ice_objects
|
|
flag = Object_density_med
|
|
|
|
[Cube]
|
|
asteroid = ice_block_asteroid15, 0.6, 0.2, -0.2, 35, 10, 20
|
|
asteroid = ice_block_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0
|
|
asteroid = ice_block_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
|
|
asteroid = ice_block_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
|
asteroid = ice_block_asteroid60, -0.2, -0.1, -0.6, 105, 160, 25
|
|
asteroid = ice_block_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|
|
|
[DynamicAsteroids]
|
|
asteroid = DAsteroid_ice_crystal_small1
|
|
count = 15
|
|
placement_radius = 150
|
|
placement_offset = 90
|
|
max_velocity = 15
|
|
max_angular_velocity = 3
|
|
color_shift = 1, 1, 1
|
|
|
|
[LootableZone]
|
|
dynamic_loot_container = lootcrate_ast_loot_water
|
|
dynamic_loot_commodity = commodity_water
|
|
dynamic_loot_count = 1, 10
|
|
dynamic_loot_difficulty = 1
|