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REM-Mod/DATA/SOLAR/ASTEROIDS/br04_radioactive_dust_pyrope_field.ini
2024-09-23 18:08:50 +02:00

43 lines
833 B
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 2600
tint_field = 255, 255, 255
empty_cube_frequency = 0.2
[Exclusion Zones]
[Cube]
[AsteroidBillboards]
count = 800
start_dist = 2000
fade_dist_percent = 0.35
shape = roid_rock_tri
color_shift = 0.8, 0.8, 0.8
ambient_intensity = 1
size = 90, 110
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 10
placement_radius = 140
placement_offset = 80
max_velocity = 15
max_angular_velocity = 3
color_shift = 1, 1, 1
[LootableZone]
asteroid_loot_container = lootcrate_ast_loot_pyrope
asteroid_loot_commodity = commodity_pyrope
dynamic_loot_container = lootcrate_ast_loot_pyrope
dynamic_loot_commodity = commodity_pyrope
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 1
asteroid_loot_difficulty = 70
dynamic_loot_difficulty = 2