Files
REM-Mod/DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini
2025-07-30 22:33:24 -05:00

91 lines
2.0 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 1800
tint_field = 255, 255, 255
empty_cube_frequency = 0.15
[properties]
flag = rock_objects
flag = object_density_high
flag = populated
flag = collision
[Cube]
asteroid = rock_asteroid60, 0.7, 0.2, -0.2, 180, 10, 20
asteroid = rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = rock_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = lava02_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
[Exclusion Zones]
exclusion = Zone_LI06_Tradelane_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_Tradelane_03
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_Tradelane_02
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_to_Li02
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_pop_ambient_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_dustcloud_storm_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_dustcloud_storm_02
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_pop_ambient_02
exclude_billboards = 1
exclude_dynamic_asteroids = 1
[DynamicAsteroids]
asteroid = DAsteroid_lava02
count = 20
placement_radius = 150
placement_offset = 90
max_velocity = 10
max_angular_velocity = 2
color_shift = 1, 0.5, 0
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 1000
offset_dist = 1000
fade = 1.000000, 1.350000, 15, 17
texture_aspect = 1.000000
color_shift = 1.000000, 1.000000, 1.000000
ambient_intensity = 1.000000
vert_increase = 2
[AsteroidBillboards]
count = 1000
start_dist = 800
fade_dist_percent = 0.200000
shape = roid_rock_tri
color_shift = 0.700000, 0.700000, 0.700000
ambient_intensity = 1.000000
size = 10, 50
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 10
placement_radius = 500.000000
placement_offset = 90.000000
max_velocity = 15.000000
max_angular_velocity = 3.000000
color_shift = 0.500000, 0.500000, 0.500000