Initial public release of rem-essentials
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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namespace shippreviewscroll
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{
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struct ShipPreviewParent
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{
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DWORD vftable;
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};
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struct ShipPreviewWindow
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{
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DWORD vftable;
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ShipPreviewParent* parent;
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BYTE x08[0x3E4];
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float zoomLevel; // 0x3EC
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};
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void init();
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}
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