Initial public release of rem-essentials
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#pragma once
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#include <windows.h>
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namespace rem::features
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{
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struct Waypoint
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{
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float pos[3];
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UINT system;
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UINT target;
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int waypointNumber;
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};
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struct JumpDestinationSolar
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{
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BYTE x000[0x1B4];
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UINT destinationSystem;
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UINT destinationGate;
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};
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void InitJumpDestinationWaypointFix();
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}
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