NekuraMew
  • Joined on 2024-12-06
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-25 21:08:50 +00:00
63fed71876 New REM client: REM-Client 840ceee, 64-bit (full screen resolution can be changed again - 32-bit modes no longer hidden on cards with 4 GB and more; fresh installs start at the monitor size)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-25 20:37:46 +00:00
7de719fcaa New REM client: REM-Client d86b7eb, 64-bit (no crash entering space with ships whose target wireframe uses more vertices than its header says, e.g. Darki's ge_fighter6_blue in Galileo)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-25 19:10:34 +00:00
1af806aae8 New REM client: REM-Client 0877edf, 64-bit (full screen modes above 1024x768 with Windows display scaling: DPI aware; no crashes at character switch / exit; Pittsburgh texture no longer swims with DLSS)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-25 15:24:20 +00:00
0f3c9c4f19 New REM client: REM-Client 17f1311, 64-bit (asteroid fields: longer fade in and reach on the REM page; game fog on objects kept with the nebula volume; RT shadows from objects out of view; TAA without jitter wobble)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-25 14:40:26 +00:00
656df75632 New REM client: REM materials (MATERIALS: normal / roughness / metal / height maps, environment cube); 32-bit leftovers removed (callsign.dll, content - server.dll)
e94ee1d451 New REM client: REM-Client 6573004, 64-bit (RemGfx with TAA / FSR 3.1 / DLSS, ray tracing, volumetric nebulae; x64 runtime, FSR and DLSS libraries)
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NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-22 23:14:09 +00:00
6e0b143d89 New REM client: REM-Client 37b48a8 (new samples as of their arrival - no jerk ahead at updates; missing collision group no crash)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-22 22:40:24 +00:00
fb776d781b New REM client: REM-Client f1d56c2 (moving objects drawn as of each frame - no fine stutter at high fps)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-22 20:44:13 +00:00
c24eb04df1 New REM client: REM-Client 8bf9f62 (remote ships take each sample at its own time - no more stutter)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-22 18:57:37 +00:00
3932c3b05a New REM client: REM-Client b3bdd1a (contact list: players and bots within 10 km)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-22 18:14:52 +00:00
84cc5c3f12 New REM client: REM-Client 275afe9 (no box around billboards in front of planets)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-22 16:35:29 +00:00
564f4af321 New REM client: REM-Client 31b1318 (two-sided billboards draw their back faces)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-22 15:25:20 +00:00
04f1c5cd7e New REM client: REM-Client 7a719ee (planets keep their spin)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-21 21:18:48 +00:00
9dfb753eaf New REM client: REM-Client e3a57e5 (REM text fields give the keyboard back - input block after the depot window)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-21 20:09:16 +00:00
17ec5db55e New REM client: REM-Client 82094cb (collision shapes with shared ownership - physics crash fix)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-21 19:49:15 +00:00
dde2388eb1 New REM client: REM-Client 59716de, the rest of the build (relinked DLLs)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-21 19:49:03 +00:00
7919faae11 New REM client: REM-Client 59716de (physics crash diagnosis in the crash report, IVP change back in)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-21 19:39:05 +00:00
759b4667ea New REM client: REM-Client c5c382f (upstream IVP change taken back - physics crashes)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-21 18:22:26 +00:00
ed8e52d470 New REM client: REM-Client ae47e59 (hardpoint names always terminated - crash fix, shorter REM normals row)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-21 13:20:47 +00:00
5da6db0436 New REM client: REM-Client 744db8d (REM normals V2: parallax occlusion, switchable against V1)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-10-21 10:53:38 +00:00
345a421b47 New REM client: REM-Client 27d95a4 (RemGfx R2: objects, material classes, debug views)