NekuraMew
  • Joined on 2024-12-06
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-05 12:20:31 +00:00
0b21a8bad0 New REM client: REM-Client d9a57ae, 64-bit (jumps through holes the server spawned reach their system - no endless tunnel)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-05 08:53:18 +00:00
352f208552 New REM client: REM-Client cff23bc, 64-bit (HUD weapons and contacts panels larger, 10 weapons + scrolling; nav map waypoint on a base is the base, TARGET tool)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-05 08:32:02 +00:00
df0684029d New REM client: REM-Client 79194c2, 64-bit (contracts: depots as a pick list with a filter; CUSTOMIZE HUD in the game menu docked too)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-05 01:36:17 +00:00
396c4e3c5e New REM client: REM-Client 81cf26a, 64-bit (base manager: CONTRACTS - item exchanges and courier contracts with bundles from all depots)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 23:30:36 +00:00
92787def4d New REM client: REM-Client 113c5fa, 64-bit (pilots: haul jobs between your depots; couriers show the transport limits; market without the contracts tab; 3D preview crash fixed)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 21:12:51 +00:00
7f6b3b0cb9 Add EXE/REM/ServerModule/missions/story_arc1_m01.ini
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 21:09:52 +00:00
fb3c68d42d Delete story_arc1_m01.ini
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 20:56:51 +00:00
cba6dd207a New REM client: REM-Client 3bb0796, 64-bit (nav map: grid coordinates A..H / 1..8 again)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 19:50:34 +00:00
8d79211838 New REM client: REM-Client d30b993, 64-bit (key bindings: no crash on the key page's tooltips, keypad keys named under Wine)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 18:04:07 +00:00
175de54c63 New REM client: REM-Client 654afc3, 64-bit (base manager: look into every depot - "Other depots..." on the Depot page, double click in All depots)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 15:57:17 +00:00
72fd6819d3 New REM client: REM-Client 3cbe2e7, 64-bit (pilots: Give Cardamine instead of boost, withdrawal shown; the Farm in the Modules tab)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 13:26:05 +00:00
5453c04220 New REM client: REM-Client 8964363, 64-bit (market: reach of buy orders - station, system, jumps, region; watch list with a watched filter)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 11:25:04 +00:00
a77436fa8b New REM client: REM-Client ed77705, 64-bit (pilots instead of drones: PILOTS page with skill, morale, wage, food and water, H-Fuel and the boost switch)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 10:17:48 +00:00
fa75749635 New REM client: REM-Client 32de1dd, 64-bit (economy W5/W6: pilot level, experience and morale in the drone panel; courier contracts tab in the Galactic Market - post, take, pick up, deliver; delivery time and risk in the order book)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 09:10:40 +00:00
9485aa7285 New REM client: REM-Client 0a08f4f, 64-bit (module bases M5/M7: a player station's Outfitter at the equipment dealer, repair and outfitter buttons by its modules; service and defense modules in the base manager's Modules tab - repair share, outfitter offers, research speed, gun batteries, shield, sensor contacts, wrecked state)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 06:56:04 +00:00
998bcc6555 New REM client: REM-Client 99bd661, 64-bit (market: the NPC bases' prices as market data - average column, price here / average at the good, in the chart's days - not shown apart as NPC prices)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-04 00:25:30 +00:00
3770a91500 New REM client: REM-Client 6d86e5a, 64-bit (base manager: Modules tab with production - recipe per module, cycles, power and crew of the station (module bases M6); Galactic Market as a page of the base manager instead of its own window, updates by itself, no NPC prices)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-03 23:06:50 +00:00
c266a04b70 New REM client: REM-Client 92bd67f, 64-bit (mission scenes: Act_PlayTHN plays the base's landing scene at once - the player is beamed into the base's start room; the scenes read config.lua from the client's copy in memory, so mission scene keys work in a protected game folder too)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-03 21:57:46 +00:00
a6bf65d072 New REM client: REM-Client bf47929, 64-bit (mission board with two tabs: Arc missions for the story chapters and Job offers; the Missions window lists finished story chapters by their titles; needs rem-server b634515)
NekuraMew pushed to new-rem-client at REM-Freelancer/REM-Mod 2026-11-03 20:09:27 +00:00
0f5b16e078 New REM client: REM-Client bcdd352, 64-bit (module bases: Modules tab in the base manager - slots, building, delivering wares; docking at player-built stations with Deck and Bar, the top bar after the modules, the commodity dealer opens the station's market; themes reach every element, theme designer with ini import / export; Galactic Market in the base manager opens the market window; countermeasures drop by themselves on a REM server; nav map tool menu and bookmarks on the server; mouse buttons bind again in the options; HUD editor fixes; PM tabs stay one when the partner goes AFK)