Add cv02_heavy_fighter shieldbubble + icon
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DATA/EQUIPMENT/MODELS/COMMODITIES/NN_ICONS/cv_heavy_fighter.3db
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DATA/EQUIPMENT/MODELS/COMMODITIES/NN_ICONS/cv_heavy_fighter.3db
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@@ -3204,7 +3204,7 @@ category = shiphull
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ship = cv02_heavy_fighter
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price = 505000
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ids_name = 12029
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item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db
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item_icon = Equipment\models\commodities\nn_icons\cv_heavy_fighter.3db
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[Good]
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nickname = cv02_heavy_fighter_package
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@@ -52,6 +52,7 @@ marketgood = pe_package, 13, -1, 1, 1, 0, 1, 1
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[BaseGood]
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base = Bw01_02_base
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marketgood = rema_package, 1, -1, 1, 1, 0, 1, 1
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marketgood = cv02_heavy_fighter_package, 1, -1, 1, 1, 0, 1, 1
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[BaseGood]
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base = Bw02_01_base
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@@ -4108,6 +4108,14 @@ nickname = bh_elite3_shield01
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DA_archetype = Ships\BOUNTY_HUNTER\BH_VHEAVY_FIGHTER2\bh_vheavy_fighter2_shield.3db
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HP_child = SpConnect
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;; cv02_heavy_fighter shield bubble
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[Shield]
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nickname = cv02_elite_shield01
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DA_archetype = Ships\CIVILIAN\CV02_ELITE\cv02_heavy_fighter_shield.3db
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HP_child = SpConnect
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[Commodity]
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nickname = commodity_slaves
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ids_name = 221766
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