Add cv02_heavy_fighter shieldbubble + icon

This commit is contained in:
D4rkl1ght3r
2024-11-09 00:40:14 +01:00
parent 8de0c0aa04
commit 1548842ce9
10 changed files with 13 additions and 4 deletions

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@@ -3204,7 +3204,7 @@ category = shiphull
ship = cv02_heavy_fighter ship = cv02_heavy_fighter
price = 505000 price = 505000
ids_name = 12029 ids_name = 12029
item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db item_icon = Equipment\models\commodities\nn_icons\cv_heavy_fighter.3db
[Good] [Good]
nickname = cv02_heavy_fighter_package nickname = cv02_heavy_fighter_package

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@@ -52,6 +52,7 @@ marketgood = pe_package, 13, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = Bw01_02_base base = Bw01_02_base
marketgood = rema_package, 1, -1, 1, 1, 0, 1, 1 marketgood = rema_package, 1, -1, 1, 1, 0, 1, 1
marketgood = cv02_heavy_fighter_package, 1, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = Bw02_01_base base = Bw02_01_base

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@@ -4108,6 +4108,14 @@ nickname = bh_elite3_shield01
DA_archetype = Ships\BOUNTY_HUNTER\BH_VHEAVY_FIGHTER2\bh_vheavy_fighter2_shield.3db DA_archetype = Ships\BOUNTY_HUNTER\BH_VHEAVY_FIGHTER2\bh_vheavy_fighter2_shield.3db
HP_child = SpConnect HP_child = SpConnect
;; cv02_heavy_fighter shield bubble
[Shield]
nickname = cv02_elite_shield01
DA_archetype = Ships\CIVILIAN\CV02_ELITE\cv02_heavy_fighter_shield.3db
HP_child = SpConnect
[Commodity] [Commodity]
nickname = commodity_slaves nickname = commodity_slaves
ids_name = 221766 ids_name = 221766

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@@ -9669,7 +9669,7 @@ HP_tractor_source = HpMount
num_exhaust_nozzles = 1 num_exhaust_nozzles = 1
hit_pts = 4000 hit_pts = 4000
; CV02 Elite
[Ship] [Ship]
ids_name = 237077 ids_name = 237077
@@ -9721,8 +9721,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01 HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02 HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2 num_exhaust_nozzles = 3
shield_link = cv_fighter6_shield01, HpMount, HpShield01 shield_link = cv02_elite_shield01, HpMount, HpShield01
hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06

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