Fix Colada FX impact & flash
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@@ -4542,7 +4542,7 @@ hull_damage = 40.8
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energy_damage = 1222.5
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energy_damage = 1222.5
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weapon_type = W_Pulse01
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weapon_type = W_Pulse01
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one_shot_sound = fire_pulse5
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one_shot_sound = fire_pulse5
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munition_hit_effect = pi_pulse_04_impact
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munition_hit_effect = pi_laser_03_green_impact
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const_effect = pi_pulse_04_proj
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const_effect = pi_pulse_04_proj
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lifetime = 1
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lifetime = 1
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force_gun_ori = false
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force_gun_ori = false
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@@ -4570,7 +4570,7 @@ refire_delay = 0.25
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muzzle_velocity = 600
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muzzle_velocity = 600
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use_animation = Sc_fire
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use_animation = Sc_fire
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toughness = 1.6
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toughness = 1.6
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flash_particle_name = pi_laser_03_flash
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flash_particle_name = pi_laser_03_green_flash
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flash_radius = 15
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flash_radius = 15
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light_anim = l_gun01_flash
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light_anim = l_gun01_flash
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projectile_archetype = fc_c_gun03_mark03_ammo
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projectile_archetype = fc_c_gun03_mark03_ammo
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@@ -3408,6 +3408,19 @@ alchemy = fx\weapons\pi_laser_04.ale
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effect_crc = 381843837
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effect_crc = 381843837
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textures = fx\sarma.txm
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textures = fx\sarma.txm
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; Colada
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[VisEffect]
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nickname = pi_laser_03_green_flash
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alchemy = fx\weapons\customs\pi_laser_03_green.ale
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effect_crc = -273940573
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textures = fx\sarma.txm
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[VisEffect]
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nickname = pi_laser_03_green_impact
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alchemy = fx\weapons\customs\pi_laser_03_green.ale
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effect_crc = -416711546
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textures = fx\sarma.txm
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[VisEffect]
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[VisEffect]
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nickname = pi_mine01
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nickname = pi_mine01
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alchemy = fx\weapons\pi_mine01.ale
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alchemy = fx\weapons\pi_mine01.ale
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@@ -1226,6 +1226,18 @@ nickname = pi_laser_04_proj
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effect_type = EFT_WEAPON_PROJ
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effect_type = EFT_WEAPON_PROJ
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vis_beam = pi_laser_04_beam
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vis_beam = pi_laser_04_beam
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; Colada
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[Effect]
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nickname = pi_laser_03_green_flash
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effect_type = EFT_MUZZLE_FLASH
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vis_effect = pi_laser_03_green_flash
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[Effect]
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nickname = pi_laser_03_green_impact
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effect_type = EFT_WEAPON_IMPACT
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vis_effect = pi_laser_03_green_impact
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[Effect]
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[Effect]
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nickname = pi_neutron_01_flash
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nickname = pi_neutron_01_flash
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effect_type = EFT_MUZZLE_FLASH
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effect_type = EFT_MUZZLE_FLASH
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