story_arc0_m01: EtherComm, SpawnLoot, ActPlayThn

This commit is contained in:
D4rkl1ght3r
2026-11-11 19:09:56 +01:00
parent acc912e502
commit 2084331b42
2 changed files with 30 additions and 11 deletions
@@ -7,8 +7,8 @@ offer_type = Assassinate
offer_reward = 500000
offer_target_system = Li01
offer_faction = li_n_grp
offer_title_id = 475001
offer_description_id = 475002
offer_title_id = 458650
offer_description_id = 458675
offer_bases = Li01_01_Base
; reoffer defaults to OnFail for story missions
@@ -50,6 +50,15 @@ label = m_king
; >>> LOOT SECTION <<<
[MsnLoot]
nickname = lootcrate_red1
archetype = lootcrate_red
string_id = 266756
position = -33567, 0, -28510
velocity = 0, 0, 0
equip_amount = 1
health = 1
Can_Jettison = false
; >>> FORMATION SECTION <<<
@@ -64,7 +73,7 @@ follow = players, 0, 0, -150, 300
nickname = arc00_m01_c01_scene
InitState = Active
Act_SetTHNConfig = players, manhattan_gen, li_arc00_m01_c01
Act_PlayTHN = players, 30, 475001, 475002
Act_PlayTHN = players, 31, 475001, 475002
[Trigger]
nickname = arc01_m01_scene
@@ -82,13 +91,14 @@ nickname = t_manhattan_king_spawnflags
InitState = Active
Cnd_LaunchComplete = players, Li01_01_Base
Act_SpawnShip = MSN15_King_Patrol, no_ol
Act_SetVibe = MSN15_King_Patrol, players, REP_FRIEND_THRESHOLD
Act_DisplayMsg = players, 475004
Act_ActTrig = t_king_ethercomm1
Act_ActTrig = t_king_dies
[Trigger]
nickname = t_king_ethercomm1
Cnd_Timer = 2
Cnd_Timer = 4
Act_Mark = players, m_king, true
Act_EtherComm = king_tutorial1, players, king_voice_tut, DX_T1_0000_KING, 0.5, false, 216000, li_scrote_head, li_scrote_body
Act_GiveObjList = MSN15_King_Patrol, ol_escort_player
@@ -96,9 +106,17 @@ Act_ActTrig = t_king_ethercomm2
[Trigger]
nickname = t_king_ethercomm2
Cnd_Timer = 13
Cnd_Timer = 10
Act_Mark = players, m_king, true
Act_EtherComm = king_tutorial2, players, king_voice_tut, DX_T1_0110_KING, DX_T1_0120_KING, DX_T1_0130_KING, DX_T1_0140_KING, DX_T1_0150_KING, DX_T1_0160_KING, DX_T1_0170_KING, DX_T1_0180_KING, DX_T1_0190_KING, DX_T1_0200_KING, DX_T1_0210_KING, DX_T1_0220_KING, DX_T1_0230_KING, DX_T1_0240_KING, DX_T1_0250_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_EtherComm = king_tutorial2, players, king_voice_tut, DX_T1_0110_KING, DX_T1_0120_KING, DX_T1_0130_KING, DX_T1_0140_KING, DX_T1_0150_KING, DX_T1_0160_KING, DX_T1_0170_KING, DX_T1_0180_KING, DX_T1_0190_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_ActTrig = t_king_waypoint
[Trigger]
nickname = t_king_ethercomm3
Cnd_CommComplete = king_tutorial2
Act_Mark = players, m_king, true
Act_SpawnLoot = ashcroft_pod
Act_EtherComm = king_tutorial3, players, king_voice_tut, DX_T1_0200_KING, DX_T1_0210_KING, DX_T1_0220_KING, DX_T1_0230_KING, DX_T1_0240_KING, DX_T1_0250_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_ActTrig = t_king_waypoint
[Trigger]
@@ -109,12 +127,11 @@ Act_ChangeState = FAIL, 21602
[Trigger]
nickname = t_king_waypoint
Cnd_CommComplete = king_tutorial2
Cnd_CommComplete = king_tutorial3
Act_NNPath = players, 475004, Li01, -85265, 0, -28995, true
Act_EtherComm = king_tutorial3, players, king_voice_tut, DX_T1_0260_KING, DX_T1_0260_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_EtherComm = king_tutorial4, players, king_voice_tut, DX_T1_0260_KING, DX_T1_0260_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_ActTrig = t_drone_ship_spawn
[Trigger]
nickname = t_drone_ship_spawn
Cnd_DistVec = Player, -85265, 0, -28995, 15000, Li01, inside
@@ -125,14 +142,14 @@ Act_ActTrig = t_drone_mission_destroyed
[Trigger]
nickname = t_king_selection
Cnd_DistVec = Player, -85265, 0, -28995, 12000, Li01, inside
Act_EtherComm = king_tutorial4, players, king_voice_tut, DX_T1_0300_KING, DX_T1_0260_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_EtherComm = king_tutorial5, players, king_voice_tut, DX_T1_0300_KING, DX_T1_0260_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_SetVibe = MSN14_Drone, players, REP_HOSTILE_MAX
Act_Mark = players, lr_drone, true
[Trigger]
nickname = t_drone_mission_destroyed
Cnd_Destroyed = lr_drone, 1, EXPLODE ; explicit count = wait for ALL
Act_EtherComm = king_tutorial3, players, king_voice_tut, DX_T1_0350_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_EtherComm = king_tutorial6, players, king_voice_tut, DX_T1_0350_KING, 4.0, false, 216000, li_scrote_head, li_scrote_body
Act_ActTrig = t_king_mission_completed
[Trigger]