Init 0.1 - DATA
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119
DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini
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119
DATA/UNIVERSE/SYSTEMS/EW05/ew05.ini
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[SystemInfo]
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space_color = 0, 0, 0
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local_faction = fc_n_grp
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[EncounterParameters]
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nickname = area_nomads_m13
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filename = missions\encounters\area_nomads_m13.ini
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[EncounterParameters]
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nickname = area_nomads
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filename = missions\encounters\area_nomads.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = music_omicron_space
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danger = music_omicron_danger
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battle = music_omicron_battle
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[Dust]
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spacedust = Dust
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[Ambient]
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color = 40, 40, 80
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[Background]
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nebulae = solar\starsphere\starsphere_ew05.cmp
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[LightSource]
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nickname = Ew05_system_light
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pos = -31, 0, -48
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color = 255, 150, 0
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range = 60000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = Ew05_Sun
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ids_name = 261049
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pos = 0, 0, 0
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ambient_color = 255, 255, 255
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archetype = sun_1000
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star = Ew05_Sun
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atmosphere_range = 8000
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ids_info = 66155
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[Object]
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nickname = Ew05_to_Hi01_hole
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ids_name = 260898
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pos = 1075, 0, 20832
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archetype = jumphole
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ids_info = 66146
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jump_effect = jump_effect_hole
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goto = Hi01, Hi01_to_Ew05_hole, gate_tunnel_bretonia
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visit = 0
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[Zone]
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nickname = Zone_Ew05_sun_death
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pos = -66, 0, 69
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shape = SPHERE
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size = 7000
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damage = 10000
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visit = 128
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sort = 99.5
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density = 0
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relief_time = 0
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[Zone]
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nickname = Zone_Ew05_radiation
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pos = -66, 0, 69
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shape = SPHERE
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size = 50000
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damage = 100
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visit = 128
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spacedust = Special_attractdust
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spacedust_maxparticles = 50
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sort = 99.5
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toughness = 19
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density = 3
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repop_time = 25
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max_battle_size = 4
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pop_type = Background
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relief_time = 35
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encounter = area_nomads, 19, 0.25
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faction = fc_n_grp, 1
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[Object]
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nickname = Ew05_gravity_buoy_1
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pos = 0, 1000, 0
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rotate = 20, 10, 0
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archetype = gravity_buoy
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visit = 128
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ring = Zone_Ew05_upper_ring, solar\rings\Ew05_ring.ini
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[Object]
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nickname = Ew05_gravity_buoy_2
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pos = 0, -1000, 0
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rotate = 20, 10, 0
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archetype = gravity_buoy
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visit = 128
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ring = Zone_Ew05_lower_ring, solar\rings\Ew05_ring2.ini
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[Zone]
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nickname = Zone_Ew05_lower_ring
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pos = 0, -1000, 0
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rotate = 20, 10, 0
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shape = ring
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size = 15000, 5000, 500
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sort = 99.5
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[Zone]
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nickname = Zone_Ew05_upper_ring
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pos = 0, 1000, 0
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rotate = 20, 10, 0
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shape = ring
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size = 18000, 7000, 500
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sort = 99.5
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