Init 0.1 - DATA
This commit is contained in:
34
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_bar.ini
Normal file
34
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_bar.ini
Normal file
@@ -0,0 +1,34 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Li_02_Bar_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Li_02_Bar_ambi_int_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
music = music_bar_li01
|
||||
ambient = ambience_bar_ground_larger
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = scripts\bases\Li_02_Bar_enter_01.thn
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
|
||||
139
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_cityscape.ini
Normal file
139
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_cityscape.ini
Normal file
@@ -0,0 +1,139 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\hi_01_cityscape_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\hi_01_cityscape_ambi_day_01.thn
|
||||
scene = all, ambient, Scripts\Bases\hi_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY
|
||||
|
||||
[Room_Sound]
|
||||
music = music_malta, oneshot
|
||||
ambient = ambience_cityscape_light
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
landing_script = Scripts\Bases\hi_01_cityscape_land_01.thn
|
||||
launching_script = Scripts\Bases\hi_01_cityscape_launch_01.thn
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 55, 55, 255
|
||||
scale = 1
|
||||
blink = 0.6
|
||||
endpause = 2.5
|
||||
hardpoint = HpLightA01
|
||||
hardpoint = HpLightA02
|
||||
hardpoint = HpLightA03
|
||||
hardpoint = HpLightA04
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1
|
||||
gap = 0
|
||||
blink = 1
|
||||
endpause = 0.5
|
||||
hardpoint = HpLightB01
|
||||
hardpoint = HpLightB02
|
||||
hardpoint = HpLightB03
|
||||
hardpoint = HpLightB04
|
||||
hardpoint = HpLightB05
|
||||
hardpoint = HpLightB06
|
||||
hardpoint = HpLightB07
|
||||
hardpoint = HpLightB08
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1
|
||||
gap = 0
|
||||
blink = 1
|
||||
endpause = 0.5
|
||||
hardpoint = HpLightC01
|
||||
hardpoint = HpLightC02
|
||||
hardpoint = HpLightC03
|
||||
hardpoint = HpLightC04
|
||||
hardpoint = HpLightC05
|
||||
hardpoint = HpLightC06
|
||||
hardpoint = HpLightC07
|
||||
hardpoint = HpLightC08
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 255, 55, 55
|
||||
scale = 3
|
||||
blink = 3
|
||||
endpause = 2.5
|
||||
hardpoint = HpLightD01
|
||||
hardpoint = HpLightD02
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 255, 255, 100
|
||||
scale = 2
|
||||
blink = 5
|
||||
hardpoint = HpLightE01
|
||||
hardpoint = HpLightE02
|
||||
hardpoint = HpLightE03
|
||||
hardpoint = HpLightE04
|
||||
hardpoint = HpLightE05
|
||||
hardpoint = HpLightE06
|
||||
hardpoint = HpLightE07
|
||||
hardpoint = HpLightE08
|
||||
hardpoint = HpLightF01
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 255, 255, 100
|
||||
scale = 1
|
||||
blink = 0.25
|
||||
endpause = 1
|
||||
hardpoint = HpLightH02
|
||||
hardpoint = HpLightH03
|
||||
hardpoint = HpLightH04
|
||||
hardpoint = HpLightH05
|
||||
hardpoint = HpLightH06
|
||||
hardpoint = HpLightH07
|
||||
hardpoint = HpLightH08
|
||||
hardpoint = HpLightH09
|
||||
hardpoint = HpLightH10
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 255, 255, 100
|
||||
scale = 1
|
||||
blink = 0.25
|
||||
endpause = 1
|
||||
hardpoint = HpLightJ01
|
||||
hardpoint = HpLightJ02
|
||||
hardpoint = HpLightJ03
|
||||
hardpoint = HpLightJ04
|
||||
hardpoint = HpLightJ05
|
||||
hardpoint = HpLightJ06
|
||||
hardpoint = HpLightJ07
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 171, 228, 136
|
||||
scale = 3
|
||||
blink = 0.6
|
||||
endpause = 1.5
|
||||
hardpoint = HpLightG01
|
||||
hardpoint = HpLightG02
|
||||
hardpoint = HpLightG03
|
||||
hardpoint = HpLightG04
|
||||
hardpoint = HpLightG05
|
||||
hardpoint = HpLightG06
|
||||
hardpoint = HpLightG07
|
||||
|
||||
54
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_equipment.ini
Normal file
54
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_01_equipment.ini
Normal file
@@ -0,0 +1,54 @@
|
||||
[Room_Info]
|
||||
set_script = scripts\bases\Li_02_equipment_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Li_02_equipment_ambi_int_01.thn
|
||||
goodscart_script = scripts\bases\Li_02_equipment_carts_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_equip_ground_larger
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER
|
||||
behavior = StartEquipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_EQUIPMENT_ROOM_RIGHT
|
||||
behavior = MoveRight
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
29
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_02_bar.ini
Normal file
29
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/ew06_02_bar.ini
Normal file
@@ -0,0 +1,29 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\li_05_bar_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\li_05_bar_ambi_int_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
music = music_bar_generic09
|
||||
ambient = ambience_bar_ground_smaller
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = scripts\bases\li_05_bar_enter_01.thn
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_PLANETSCAPE
|
||||
behavior = ExitDoor
|
||||
room_switch = Planetscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Pl_09_pad_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Pl_09_pad_ambi_day_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Pl_09_pad_traffic_01.thn, TRAFFIC_PRIORITY
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_planetscape_rocky
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
landing_script = scripts\bases\Pl_09_pad_land_01.thn
|
||||
launching_script = scripts\bases\Pl_09_pad_launch_01.thn
|
||||
|
||||
[ForSaleShipPlacement]
|
||||
name = X/Shipcentre/02
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_PLANETSCAPE
|
||||
behavior = ExitDoor
|
||||
room_switch = Planetscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
virtual_room = Planetscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = VirtualRoom
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER
|
||||
behavior = StartEquipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Equipment
|
||||
|
||||
16
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_01_base.ini
Normal file
16
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_01_base.ini
Normal file
@@ -0,0 +1,16 @@
|
||||
[BaseInfo]
|
||||
nickname = Ew06_01_Base
|
||||
start_room = Cityscape
|
||||
|
||||
[Room]
|
||||
nickname = Bar
|
||||
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_bar.ini
|
||||
|
||||
[Room]
|
||||
nickname = Cityscape
|
||||
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_cityscape.ini
|
||||
|
||||
[Room]
|
||||
nickname = Equipment
|
||||
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_equipment.ini
|
||||
|
||||
12
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_02_base.ini
Normal file
12
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ew06_02_base.ini
Normal file
@@ -0,0 +1,12 @@
|
||||
[BaseInfo]
|
||||
nickname = Ew06_02_Base
|
||||
start_room = Planetscape
|
||||
|
||||
[Room]
|
||||
nickname = Bar
|
||||
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_02_bar.ini
|
||||
|
||||
[Room]
|
||||
nickname = Planetscape
|
||||
file = Universe\Systems\EW06\Bases\Rooms\Ew06_02_Planetscape.ini
|
||||
|
||||
205
DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini
Normal file
205
DATA/UNIVERSE/SYSTEMS/EW06/ew06.ini
Normal file
@@ -0,0 +1,205 @@
|
||||
[SystemInfo]
|
||||
space_color = 0, 0, 0
|
||||
local_faction = fc_n_grp
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = area_nomads_m13
|
||||
filename = missions\encounters\area_nomads_m13.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = area_nomads
|
||||
filename = missions\encounters\area_nomads.ini
|
||||
|
||||
[TexturePanels]
|
||||
file = universe\heavens\shapes.ini
|
||||
|
||||
[Music]
|
||||
space = music_omicron_space
|
||||
danger = music_omicron_danger
|
||||
battle = music_omicron_battle
|
||||
|
||||
[Dust]
|
||||
spacedust = Dust
|
||||
|
||||
[Asteroids]
|
||||
file = solar\asteroids\Ew06_nomad_asteroids.ini
|
||||
zone = Zone_Ew06_artifacts
|
||||
|
||||
[Ambient]
|
||||
color = 20, 60, 60
|
||||
|
||||
[Background]
|
||||
nebulae = solar\starsphere\starsphere_ew06.cmp
|
||||
|
||||
[LightSource]
|
||||
nickname = Ew06_system_light
|
||||
pos = 0, 0, 0
|
||||
color = 255, 50, 0
|
||||
range = 100000
|
||||
type = DIRECTIONAL
|
||||
atten_curve = DYNAMIC_DIRECTION
|
||||
|
||||
[Object]
|
||||
nickname = Ew06_Sun
|
||||
ids_name = 261051
|
||||
pos = 0, 0, 0
|
||||
ambient_color = 255, 255, 255
|
||||
archetype = sun_1000
|
||||
star = sm_red_sun
|
||||
atmosphere_range = 8000
|
||||
ids_info = 66153
|
||||
|
||||
[Object]
|
||||
nickname = Ew06_to_Hi02_hole
|
||||
ids_name = 260902
|
||||
pos = 3882, 0, 19991
|
||||
archetype = jumphole
|
||||
ids_info = 66146
|
||||
jump_effect = jump_effect_hole
|
||||
goto = Hi02, Hi02_to_Ew06_hole, gate_tunnel_bretonia
|
||||
visit = 0
|
||||
|
||||
[Object]
|
||||
nickname = Ew06_sun_1000_1
|
||||
ids_name = 261050
|
||||
pos = 145000, 0, -130000
|
||||
archetype = sun_2000
|
||||
star = ew06_sun2
|
||||
atmosphere_range = 8000
|
||||
ids_info = 66160
|
||||
|
||||
[LightSource]
|
||||
nickname = Ew06_system_light2
|
||||
pos = 145000, 0, -130000
|
||||
color = 0, 174, 50
|
||||
range = 260000
|
||||
type = DIRECTIONAL
|
||||
atten_curve = DYNAMIC_DIRECTION
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_sun_death
|
||||
pos = 0, 0, 0
|
||||
shape = SPHERE
|
||||
size = 7000
|
||||
damage = 10000
|
||||
sort = 99.5
|
||||
density = 0
|
||||
relief_time = 0
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_sun2_death
|
||||
pos = 145000, 0, -130000
|
||||
shape = SPHERE
|
||||
size = 7000
|
||||
damage = 10000
|
||||
sort = 99.5
|
||||
density = 0
|
||||
relief_time = 0
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_radiation
|
||||
pos = 463, 0, 485
|
||||
shape = SPHERE
|
||||
size = 50000
|
||||
spacedust = attractdust_orange
|
||||
spacedust_maxparticles = 120
|
||||
sort = 99.5
|
||||
toughness = 19
|
||||
density = 3
|
||||
repop_time = 25
|
||||
max_battle_size = 4
|
||||
pop_type = Background
|
||||
relief_time = 35
|
||||
encounter = area_nomads, 19, 0.25
|
||||
faction = fc_n_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_artifacts
|
||||
pos = 4388, 0, 15324
|
||||
rotate = 0, -80, 0
|
||||
shape = ELLIPSOID
|
||||
size = 40000, 20000, 40000
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_monkey_planet_death
|
||||
pos = -11286, 0, 9603
|
||||
shape = SPHERE
|
||||
size = 2100
|
||||
damage = 2000000
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
density = 0
|
||||
relief_time = 0
|
||||
|
||||
[Object]
|
||||
nickname = Ew06_robot_planet
|
||||
ids_name = 261790
|
||||
pos = 20162, 0, 13301
|
||||
archetype = planet_icemntcld_2000
|
||||
ids_info = 890
|
||||
spin = 0, 0.01, 0
|
||||
atmosphere_range = 2200
|
||||
burn_color = 255, 222, 160
|
||||
base = Ew06_02_Base
|
||||
reputation = fc_uk_grp
|
||||
|
||||
[Object]
|
||||
nickname = Ew06_planet_monkey
|
||||
ids_name = 261789
|
||||
pos = -11286, 0, 9603
|
||||
archetype = planet_rckbrn_2000
|
||||
ids_info = 892
|
||||
spin = 0, 0.01, 0
|
||||
atmosphere_range = 2200
|
||||
burn_color = 255, 222, 160
|
||||
base = Ew06_01_Base
|
||||
reputation = fc_uk_grp
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_robot_planet_death
|
||||
pos = 20162, 0, 13301
|
||||
shape = SPHERE
|
||||
size = 2100
|
||||
damage = 2000000
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
density = 0
|
||||
relief_time = 0
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_monkey_exclusion
|
||||
pos = -11084, 0, 9937
|
||||
shape = SPHERE
|
||||
size = 5000
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_robot_exclusion
|
||||
pos = 20373, 0, 13315
|
||||
shape = SPHERE
|
||||
size = 5000
|
||||
sort = 99.5
|
||||
|
||||
[Object]
|
||||
nickname = Ew06_dock_ring_1
|
||||
ids_name = 261192
|
||||
pos = -9076, 0, 10497
|
||||
rotate = 0, 65, 0
|
||||
archetype = dock_ring
|
||||
dock_with = Ew06_01_Base
|
||||
ids_info = 66141
|
||||
reputation = fc_uk_grp
|
||||
behavior = NOTHING
|
||||
|
||||
[Object]
|
||||
nickname = Ew06_dock_ring_2
|
||||
ids_name = 261193
|
||||
pos = 17796, 0, 13150
|
||||
rotate = 0, -95, 0
|
||||
archetype = dock_ring
|
||||
dock_with = Ew06_02_Base
|
||||
ids_info = 66141
|
||||
reputation = fc_uk_grp
|
||||
behavior = NOTHING
|
||||
|
||||
Reference in New Issue
Block a user