Init 0.1 - DATA
This commit is contained in:
48
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_bar.ini
Normal file
48
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_bar.ini
Normal file
@@ -0,0 +1,48 @@
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[Room_Info]
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set_script = Scripts\Bases\bw_02_Bar_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\bw_02_Bar_ambi_int_01.thn
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[Room_Sound]
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music = music_bar_generic08
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ambient = ambience_bar_space
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[Camera]
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name = Camera_0
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[CharacterPlacement]
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name = Zg/PC/Player/01/A/Stand
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start_script = scripts\bases\bw_02_Bar_enter_01.thn
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[Hotspot]
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name = IDS_HOTSPOT_EXIT
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behavior = ExitDoor
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room_switch = Cityscape
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
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behavior = ExitDoor
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room_switch = Trader
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
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behavior = ExitDoor
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room_switch = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_SHIPDEALER_ROOM
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behavior = ExitDoor
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room_switch = ShipDealer
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[Hotspot]
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name = IDS_HOTSPOT_NEWSVENDOR
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behavior = NewsVendor
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[Hotspot]
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name = IDS_HOTSPOT_MISSIONVENDOR
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behavior = MissionVendor
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344
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_cityscape.ini
Normal file
344
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_cityscape.ini
Normal file
@@ -0,0 +1,344 @@
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[Room_Info]
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set_script = Scripts\Bases\bw_02_cityscape_hardpoint_01.thn
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animation = Sc_loop
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scene = all, ambient, Scripts\Bases\bw_02_cityscape_ambi_day_01.thn
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scene = all, ambient, Scripts\Bases\bw_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY
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[Room_Sound]
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ambient = ambience_cave
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[Camera]
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name = Camera_0
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[PlayerShipPlacement]
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name = X/Shipcentre/01
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landing_script = Scripts\Bases\bw_02_cityscape_land_01.thn
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launching_script = Scripts\Bases\bw_02_cityscape_launch_01.thn
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[Hotspot]
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name = IDS_HOTSPOT_EXIT
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behavior = ExitDoor
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room_switch = Cityscape
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
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behavior = ExitDoor
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room_switch = Trader
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
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behavior = ExitDoor
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room_switch = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_SHIPDEALER_ROOM
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behavior = ExitDoor
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room_switch = ShipDealer
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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[FlashlightSet]
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icolor = 55, 255, 55
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scale = 1
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gap = 0
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blink = 0.6
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endpause = 2.5
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hardpoint = HpLightA01
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hardpoint = HpLightA02
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hardpoint = HpLightA03
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hardpoint = HpLightA04
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hardpoint = HpLightA05
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hardpoint = HpLightA06
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hardpoint = HpLightA07
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hardpoint = HpLightA08
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hardpoint = HpLightA09
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hardpoint = HpLightA10
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hardpoint = HpLightA11
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hardpoint = HpLightA12
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hardpoint = HpLightA13
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hardpoint = HpLightA14
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hardpoint = HpLightA15
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hardpoint = HpLightA16
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hardpoint = HpLightA17
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hardpoint = HpLightA18
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hardpoint = HpLightA19
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hardpoint = HpLightA20
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hardpoint = HpLightA21
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hardpoint = HpLightA22
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hardpoint = HpLightA23
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hardpoint = HpLightA24
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 1
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endpause = 2.5
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hardpoint = HpLightB01
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 1
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endpause = 2.5
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hardpoint = HpLightC01
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[FlashlightSet]
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icolor = 55, 255, 55
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scale = 3
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blink = 3
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endpause = 2.5
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hardpoint = HpLightD01
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 2
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blink = 5
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hardpoint = HpLightE01
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 2
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blink = 5
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hardpoint = HpLightF01
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hardpoint = HpLightG01
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 2
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blink = 5
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hardpoint = HpLightF02
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hardpoint = HpLightG02
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightH01
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hardpoint = HpLightH02
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hardpoint = HpLightH03
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hardpoint = HpLightH04
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hardpoint = HpLightH05
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hardpoint = HpLightH06
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hardpoint = HpLightH07
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hardpoint = HpLightH08
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hardpoint = HpLightH09
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hardpoint = HpLightH10
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hardpoint = HpLightH11
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hardpoint = HpLightH12
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hardpoint = HpLightH13
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightI01
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hardpoint = HpLightI02
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hardpoint = HpLightI03
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightI04
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hardpoint = HpLightI05
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hardpoint = HpLightI06
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightI07
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hardpoint = HpLightI08
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hardpoint = HpLightI09
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightI10
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hardpoint = HpLightI11
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hardpoint = HpLightI12
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightI13
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hardpoint = HpLightI14
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hardpoint = HpLightI15
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||||
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightI16
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hardpoint = HpLightI17
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hardpoint = HpLightI18
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[FlashlightSet]
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icolor = 255, 55, 55
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scale = 2
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blink = 0.6
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endpause = 2.5
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hardpoint = HpLightJ01
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hardpoint = HpLightJ02
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hardpoint = HpLightJ03
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hardpoint = HpLightJ04
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hardpoint = HpLightJ05
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hardpoint = HpLightJ06
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hardpoint = HpLightJ07
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hardpoint = HpLightJ08
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hardpoint = HpLightJ09
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hardpoint = HpLightJ10
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hardpoint = HpLightJ11
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||||
hardpoint = HpLightJ12
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hardpoint = HpLightJ13
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hardpoint = HpLightJ14
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hardpoint = HpLightJ15
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hardpoint = HpLightJ16
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hardpoint = HpLightJ17
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hardpoint = HpLightJ18
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||||
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightK01
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hardpoint = HpLightL01
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hardpoint = HpLightM01
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[FlashlightSet]
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icolor = 255, 255, 100
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scale = 1
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blink = 0.25
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endpause = 1
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hardpoint = HpLightN01
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hardpoint = HpLightN02
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hardpoint = HpLightN03
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||||
hardpoint = HpLightN04
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||||
hardpoint = HpLightN05
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||||
hardpoint = HpLightN06
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||||
hardpoint = HpLightN07
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||||
hardpoint = HpLightN08
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hardpoint = HpLightN09
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||||
hardpoint = HpLightN10
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||||
hardpoint = HpLightN11
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||||
hardpoint = HpLightN12
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||||
hardpoint = HpLightN13
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||||
hardpoint = HpLightN14
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hardpoint = HpLightN15
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hardpoint = HpLightN16
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||||
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[FlashlightSet]
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icolor = 171, 228, 136
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scale = 3
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blink = 0.6
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||||
endpause = 1.5
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hardpoint = HpLightO01
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hardpoint = HpLightP01
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||||
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[FlashlightSet]
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icolor = 251, 60, 33
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scale = 1.5
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||||
blink = 3
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||||
endpause = 2.5
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hardpoint = HpLightQ01
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hardpoint = HpLightQ02
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hardpoint = HpLightQ03
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||||
hardpoint = HpLightQ04
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||||
hardpoint = HpLightQ05
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||||
hardpoint = HpLightQ06
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||||
hardpoint = HpLightQ07
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||||
hardpoint = HpLightQ08
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hardpoint = HpLightQ09
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||||
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||||
[FlashlightSet]
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icolor = 251, 60, 33
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scale = 1.5
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||||
blink = 3
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||||
endpause = 2.5
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hardpoint = HpLightQ10
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||||
hardpoint = HpLightQ11
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||||
hardpoint = HpLightQ12
|
||||
hardpoint = HpLightQ13
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||||
hardpoint = HpLightQ14
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||||
hardpoint = HpLightQ15
|
||||
hardpoint = HpLightQ16
|
||||
hardpoint = HpLightQ17
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||||
hardpoint = HpLightQ18
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 251, 60, 33
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||||
scale = 1.5
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||||
blink = 3
|
||||
endpause = 2.5
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||||
hardpoint = HpLightQ19
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||||
hardpoint = HpLightQ20
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||||
hardpoint = HpLightQ21
|
||||
hardpoint = HpLightQ22
|
||||
hardpoint = HpLightQ23
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||||
hardpoint = HpLightQ24
|
||||
hardpoint = HpLightQ25
|
||||
hardpoint = HpLightQ26
|
||||
hardpoint = HpLightQ27
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 251, 60, 33
|
||||
scale = 1.5
|
||||
blink = 3
|
||||
endpause = 2.5
|
||||
hardpoint = HpLightQ28
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||||
hardpoint = HpLightQ29
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||||
hardpoint = HpLightQ30
|
||||
hardpoint = HpLightQ31
|
||||
hardpoint = HpLightQ32
|
||||
hardpoint = HpLightQ33
|
||||
hardpoint = HpLightQ34
|
||||
hardpoint = HpLightQ35
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||||
hardpoint = HpLightQ36
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 255, 55, 55
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||||
scale = 3
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||||
blink = 3
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||||
endpause = 2.5
|
||||
hardpoint = HpLightR01
|
||||
hardpoint = HpLightR02
|
||||
hardpoint = HpLightR03
|
||||
hardpoint = HpLightR04
|
||||
hardpoint = HpLightR05
|
||||
hardpoint = HpLightR06
|
||||
hardpoint = HpLightR07
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 171, 228, 136
|
||||
scale = 3
|
||||
blink = 0.6
|
||||
endpause = 1.5
|
||||
hardpoint = HpLightS01
|
||||
hardpoint = HpLightS02
|
||||
hardpoint = HpLightS03
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 171, 228, 136
|
||||
scale = 3
|
||||
blink = 0.6
|
||||
endpause = 1.5
|
||||
hardpoint = HpLightT01
|
||||
hardpoint = HpLightT02
|
||||
|
||||
64
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_equipment.ini
Normal file
64
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_equipment.ini
Normal file
@@ -0,0 +1,64 @@
|
||||
[Room_Info]
|
||||
set_script = scripts\bases\bw_01_equipment_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\bw_01_equipment_ambi_int_01.thn
|
||||
goodscart_script = scripts\bases\bw_01_equipment_carts_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_equip_ground_smaller
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER
|
||||
behavior = StartEquipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_EQUIPMENT_ROOM_RIGHT
|
||||
behavior = MoveRight
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Bw_02_shipdealer_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Bw_02_shipdealer_ambi_int_01.thn
|
||||
|
||||
[Spiels]
|
||||
ShipDealer = manhattan_ship_spiel
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_shipbuy
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = scripts\bases\Bw_02_shipdealer_enter_01.thn
|
||||
|
||||
[ForSaleShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER
|
||||
behavior = StartShipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
53
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_trader.ini
Normal file
53
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ROOMS/ku06_01_trader.ini
Normal file
@@ -0,0 +1,53 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Bw_02_Equipment_hardpoint_Trdr.thn
|
||||
scene = all, ambient, Scripts\Bases\Bw_02_Equipment_ambi_int_Trdr.thn
|
||||
|
||||
[Spiels]
|
||||
CommodityDealer = manhattan_commodity_spiel
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_comm
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER
|
||||
behavior = StartDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
|
||||
24
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ku06_01_base.ini
Normal file
24
DATA/UNIVERSE/SYSTEMS/KU06/BASES/ku06_01_base.ini
Normal file
@@ -0,0 +1,24 @@
|
||||
[BaseInfo]
|
||||
nickname = Ku06_01_Base
|
||||
start_room = Cityscape
|
||||
|
||||
[Room]
|
||||
nickname = Bar
|
||||
file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_bar.ini
|
||||
|
||||
[Room]
|
||||
nickname = Cityscape
|
||||
file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_cityscape.ini
|
||||
|
||||
[Room]
|
||||
nickname = Trader
|
||||
file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_trader.ini
|
||||
|
||||
[Room]
|
||||
nickname = Equipment
|
||||
file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_equipment.ini
|
||||
|
||||
[Room]
|
||||
nickname = ShipDealer
|
||||
file = Universe\Systems\Ku06\Bases\Rooms\Ku06_01_shipdealer.ini
|
||||
|
||||
666
DATA/UNIVERSE/SYSTEMS/KU06/ku06.ini
Normal file
666
DATA/UNIVERSE/SYSTEMS/KU06/ku06.ini
Normal file
@@ -0,0 +1,666 @@
|
||||
[SystemInfo]
|
||||
space_color = 0, 0, 0
|
||||
local_faction = fc_bd_grp
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = area_scout
|
||||
filename = missions\encounters\area_scout.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = area_defend
|
||||
filename = missions\encounters\area_defend.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = patrolp_gov_patrol
|
||||
filename = missions\encounters\patrolp_gov_patrol.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = patrolp_pirate_patrol
|
||||
filename = missions\encounters\patrolp_pirate_patrol.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = area_assault
|
||||
filename = missions\encounters\area_assault.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = patrolp_assault
|
||||
filename = missions\encounters\patrolp_assault.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = area_trade_trader
|
||||
filename = missions\encounters\area_trade_trader.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = tradep_trade_trader
|
||||
filename = missions\encounters\tradep_trade_trader.ini
|
||||
|
||||
[EncounterParameters]
|
||||
nickname = patrolp_gunboats
|
||||
filename = missions\encounters\patrolp_gunboats.ini
|
||||
|
||||
[TexturePanels]
|
||||
file = universe\heavens\shapes.ini
|
||||
|
||||
[Music]
|
||||
space = music_ku_space
|
||||
danger = music_ku_danger
|
||||
battle = music_ku_battle
|
||||
|
||||
[Dust]
|
||||
spacedust = Dust
|
||||
|
||||
[Asteroids]
|
||||
file = solar\asteroids\Ku06_Okamura_rock_asteroid_field.ini
|
||||
zone = Zone_Ku06_Okamura_asteroid
|
||||
|
||||
[Nebula]
|
||||
file = solar\nebula\Ku06_Okamura_cloud.ini
|
||||
zone = Zone_Ku06_Okamura_cloud
|
||||
|
||||
[Ambient]
|
||||
color = 20, 10, 20
|
||||
|
||||
[Background]
|
||||
nebulae = solar\starsphere\starsphere_Ku06.cmp
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_Okamura_cloud
|
||||
pos = -1299, 0, -680
|
||||
shape = SPHERE
|
||||
size = 100000
|
||||
property_flags = 32768
|
||||
property_fog_color = 30, 50, 90
|
||||
visit = 32
|
||||
spacedust = asteroiddust
|
||||
spacedust_maxparticles = 75
|
||||
Music = zone_nebula_dmatter
|
||||
comment = Okamura Field
|
||||
sort = 1
|
||||
toughness = 9
|
||||
density = 5
|
||||
repop_time = 20
|
||||
max_battle_size = 4
|
||||
pop_type = nonlootable_ast_field
|
||||
relief_time = 35
|
||||
encounter = area_scout, 9, 0.67
|
||||
faction = fc_bd_grp, 1
|
||||
ids_name = 261351
|
||||
ids_info = 66615
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_Okamura_asteroid
|
||||
ids_info = 66615
|
||||
pos = -1299, 0, -680
|
||||
shape = SPHERE
|
||||
size = 100000
|
||||
property_flags = 66
|
||||
visit = 32
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_to_Ku05_hole
|
||||
ids_name = 260741
|
||||
pos = -7977, 0, 15244
|
||||
archetype = jumphole_light
|
||||
msg_id_prefix = gcs_refer_system_Ku05
|
||||
jump_effect = jump_effect_hole
|
||||
ids_info = 66146
|
||||
visit = 0
|
||||
goto = Ku05, Ku05_to_Ku06_hole, gate_tunnel_bretonia
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_to_Ku05_hole
|
||||
pos = -7967, 0, 15236
|
||||
shape = SPHERE
|
||||
size = 500
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_01
|
||||
ids_name = 196763
|
||||
pos = 63, 0, 460
|
||||
archetype = co_base_rock_large01
|
||||
ids_info = 65567
|
||||
dock_with = Ku06_01_Base
|
||||
base = Ku06_01_Base
|
||||
reputation = fc_bd_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
voice = atc_leg_f01
|
||||
space_costume = pl_female6_head, pl_female2_journeyman_body
|
||||
difficulty_level = 9
|
||||
loadout = co_base_rock_large01_pi_01
|
||||
pilot = pilot_solar_hardest
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_to_Ku07_hole
|
||||
ids_name = 260742
|
||||
pos = 15573, 0, 67
|
||||
rotate = 0, 90, 0
|
||||
archetype = jumphole_light
|
||||
msg_id_prefix = gcs_refer_system_Ku07
|
||||
jump_effect = jump_effect_hole
|
||||
ids_info = 66146
|
||||
visit = 0
|
||||
goto = Ku07, Ku07_to_Ku06_hole, gate_tunnel_bretonia
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_to_Ku07_hole
|
||||
pos = 15575, 0, 65
|
||||
shape = SPHERE
|
||||
size = 500
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_01_exclusion
|
||||
pos = 79, 0, 510
|
||||
shape = SPHERE
|
||||
size = 6000
|
||||
property_flags = 65536
|
||||
property_fog_color = 30, 50, 90
|
||||
edge_fraction = 0.3
|
||||
visit = 128
|
||||
comment = . Black Dragon Base
|
||||
sort = 2
|
||||
toughness = 9
|
||||
density = 9
|
||||
repop_time = 10
|
||||
max_battle_size = 6
|
||||
pop_type = fc_bd_grp, single_base_unlaw
|
||||
relief_time = 20
|
||||
density_restriction = 4, lawfuls
|
||||
encounter = area_scout, 9, 0.12
|
||||
faction = fc_bd_grp, 1
|
||||
encounter = area_defend, 9, 0.22
|
||||
faction = fc_bd_grp, 1
|
||||
encounter = area_trade_trader, 9, 0.27
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_to_Ku04_hole
|
||||
pos = 10029, 0, 11070
|
||||
shape = SPHERE
|
||||
size = 500
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_to_Ku04_hole
|
||||
ids_name = 260740
|
||||
pos = 10074, 0, 11080
|
||||
rotate = 0, 45, 0
|
||||
archetype = jumphole_light
|
||||
msg_id_prefix = gcs_refer_system_Ku04
|
||||
ids_info = 66146
|
||||
jump_effect = jump_effect_hole
|
||||
visit = 0
|
||||
goto = Ku04, Ku04_to_Ku06_hole, gate_tunnel_bretonia
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_pop_tohuku_hole
|
||||
pos = 15737, 0, 0
|
||||
shape = SPHERE
|
||||
size = 4000
|
||||
comment = . Tohuku Hole
|
||||
sort = 3
|
||||
toughness = 9
|
||||
density = 9
|
||||
repop_time = 10
|
||||
max_battle_size = 4
|
||||
pop_type = wormhole
|
||||
relief_time = 15
|
||||
density_restriction = 4, lawfuls
|
||||
encounter = area_defend, 9, 0.24
|
||||
faction = fc_bd_grp, 1
|
||||
encounter = area_trade_trader, 9, 0.41
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_pop_honshu_hole
|
||||
pos = 9821, 0, 10871
|
||||
shape = SPHERE
|
||||
size = 4000
|
||||
comment = . Honshu Hole
|
||||
sort = 4
|
||||
toughness = 9
|
||||
density = 9
|
||||
repop_time = 10
|
||||
max_battle_size = 4
|
||||
pop_type = wormhole
|
||||
relief_time = 15
|
||||
density_restriction = 4, lawfuls
|
||||
encounter = area_defend, 9, 0.24
|
||||
faction = fc_bd_grp, 1
|
||||
encounter = area_trade_trader, 9, 0.41
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_pop_hokkaido_hole
|
||||
pos = -7928, 0, 15461
|
||||
shape = SPHERE
|
||||
size = 4000
|
||||
comment = . Hokkaido Hole
|
||||
sort = 5
|
||||
toughness = 9
|
||||
density = 9
|
||||
repop_time = 10
|
||||
max_battle_size = 4
|
||||
pop_type = wormhole
|
||||
relief_time = 15
|
||||
density_restriction = 4, lawfuls
|
||||
encounter = area_defend, 9, 0.19
|
||||
faction = fc_bd_grp, 1
|
||||
encounter = area_assault, 9, 0.05
|
||||
faction = ku_n_grp, 1
|
||||
encounter = area_trade_trader, 9, 0.33
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_path_dragons1_1
|
||||
pos = -4183, 0, 7998
|
||||
rotate = -90, -28, 0
|
||||
shape = CYLINDER
|
||||
size = 750, 14984
|
||||
sort = 96
|
||||
toughness = 9
|
||||
density = 5
|
||||
repop_time = 30
|
||||
max_battle_size = 4
|
||||
pop_type = trade_path
|
||||
relief_time = 20
|
||||
path_label = dragons1, 1
|
||||
usage = trade
|
||||
mission_eligible = true
|
||||
density_restriction = 1, patroller
|
||||
density_restriction = 1, police_patroller
|
||||
density_restriction = 1, pirate_patroller
|
||||
encounter = tradep_trade_trader, 9, 1
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_path_dragons2_1
|
||||
pos = 5294, 0, 5854
|
||||
rotate = 90, -42, 180
|
||||
shape = CYLINDER
|
||||
size = 750, 12815
|
||||
sort = 96
|
||||
toughness = 9
|
||||
density = 5
|
||||
repop_time = 30
|
||||
max_battle_size = 4
|
||||
pop_type = trade_path
|
||||
relief_time = 20
|
||||
path_label = dragons2, 1
|
||||
usage = trade
|
||||
mission_eligible = true
|
||||
density_restriction = 1, patroller
|
||||
density_restriction = 1, police_patroller
|
||||
density_restriction = 1, pirate_patroller
|
||||
encounter = tradep_trade_trader, 9, 1
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_path_dragons4_1
|
||||
pos = 5029, 0, 3475
|
||||
rotate = 90, -50, 180
|
||||
shape = CYLINDER
|
||||
size = 750, 14461
|
||||
sort = 99
|
||||
toughness = 9
|
||||
density = 3
|
||||
repop_time = 90
|
||||
max_battle_size = 4
|
||||
pop_type = attack_patrol
|
||||
relief_time = 30
|
||||
path_label = dragons4, 1
|
||||
usage = patrol
|
||||
mission_eligible = true
|
||||
density_restriction = 1, patroller
|
||||
density_restriction = 1, police_patroller
|
||||
density_restriction = 1, pirate_patroller
|
||||
density_restriction = 4, lawfuls
|
||||
density_restriction = 4, unlawfuls
|
||||
encounter = patrolp_assault, 9, 0.29
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_path_dragons4_2
|
||||
pos = 9140, 0, 9922
|
||||
rotate = 90, 38, 180
|
||||
shape = CYLINDER
|
||||
size = 750, 4567
|
||||
sort = 99
|
||||
toughness = 9
|
||||
density = 3
|
||||
repop_time = 90
|
||||
max_battle_size = 4
|
||||
pop_type = attack_patrol
|
||||
relief_time = 30
|
||||
path_label = dragons4, 2
|
||||
usage = patrol
|
||||
mission_eligible = true
|
||||
density_restriction = 1, patroller
|
||||
density_restriction = 1, police_patroller
|
||||
density_restriction = 1, pirate_patroller
|
||||
density_restriction = 4, lawfuls
|
||||
density_restriction = 4, unlawfuls
|
||||
encounter = patrolp_assault, 9, 0.29
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_path_dragons4_3
|
||||
pos = 1463, 0, 13078
|
||||
rotate = 90, 78, 180
|
||||
shape = CYLINDER
|
||||
size = 750, 12809
|
||||
sort = 99
|
||||
toughness = 9
|
||||
density = 3
|
||||
repop_time = 90
|
||||
max_battle_size = 4
|
||||
pop_type = attack_patrol
|
||||
relief_time = 30
|
||||
path_label = dragons4, 3
|
||||
usage = patrol
|
||||
mission_eligible = true
|
||||
density_restriction = 1, patroller
|
||||
density_restriction = 1, police_patroller
|
||||
density_restriction = 1, pirate_patroller
|
||||
density_restriction = 4, lawfuls
|
||||
density_restriction = 4, unlawfuls
|
||||
encounter = patrolp_assault, 9, 0.29
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_path_dragons4_4
|
||||
pos = -7023, 0, 13213
|
||||
rotate = -90, 61, 0
|
||||
shape = CYLINDER
|
||||
size = 750, 5093
|
||||
sort = 99
|
||||
toughness = 9
|
||||
density = 3
|
||||
repop_time = 90
|
||||
max_battle_size = 4
|
||||
pop_type = attack_patrol
|
||||
relief_time = 30
|
||||
path_label = dragons4, 4
|
||||
usage = patrol
|
||||
mission_eligible = true
|
||||
density_restriction = 1, patroller
|
||||
density_restriction = 1, police_patroller
|
||||
density_restriction = 1, pirate_patroller
|
||||
density_restriction = 4, lawfuls
|
||||
density_restriction = 4, unlawfuls
|
||||
encounter = patrolp_assault, 9, 0.29
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_path_dragons4_5
|
||||
pos = -4728, 0, 5568
|
||||
rotate = -90, -35, 0
|
||||
shape = CYLINDER
|
||||
size = 750, 15696
|
||||
sort = 99
|
||||
toughness = 9
|
||||
density = 3
|
||||
repop_time = 90
|
||||
max_battle_size = 4
|
||||
pop_type = attack_patrol
|
||||
relief_time = 30
|
||||
path_label = dragons4, 5
|
||||
usage = patrol
|
||||
mission_eligible = true
|
||||
density_restriction = 1, patroller
|
||||
density_restriction = 1, police_patroller
|
||||
density_restriction = 1, pirate_patroller
|
||||
density_restriction = 4, lawfuls
|
||||
density_restriction = 4, unlawfuls
|
||||
encounter = patrolp_assault, 9, 0.29
|
||||
faction = fc_bd_grp, 1
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_base_exclusion
|
||||
pos = 76, 0, 475
|
||||
shape = SPHERE
|
||||
size = 1000
|
||||
property_flags = 131072
|
||||
sort = 99.5
|
||||
|
||||
[LightSource]
|
||||
nickname = Ku06_base_light
|
||||
pos = 63, 30000, -40000
|
||||
color = 160, 140, 160
|
||||
range = 80000
|
||||
type = DIRECTIONAL
|
||||
atten_curve = DYNAMIC_DIRECTION
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_base_access_lane1
|
||||
pos = -1128, 600, 647
|
||||
rotate = -30, -85, 0
|
||||
shape = BOX
|
||||
size = 150, 150, 900
|
||||
property_flags = 131072
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_base_access_lane2
|
||||
pos = 862, -120, 1372
|
||||
rotate = 0, 35, 0
|
||||
shape = BOX
|
||||
size = 150, 150, 700
|
||||
property_flags = 131072
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_base_access_lane3
|
||||
pos = -261, -250, -649
|
||||
rotate = 0, 15, 0
|
||||
shape = BOX
|
||||
size = 150, 150, 900
|
||||
property_flags = 131072
|
||||
sort = 99.5
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_wplatform_rock2_1
|
||||
ids_name = 261164
|
||||
pos = -8402, 0, 14572
|
||||
archetype = wplatform_rock2
|
||||
ids_info = 66171
|
||||
reputation = fc_bd_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
difficulty_level = 9
|
||||
loadout = pirate_weapon_platform_pi_03
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_wplatform_rock2_2
|
||||
ids_name = 261164
|
||||
pos = -7384, 0, 14826
|
||||
archetype = wplatform_rock2
|
||||
ids_info = 66171
|
||||
reputation = fc_bd_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
difficulty_level = 9
|
||||
loadout = pirate_weapon_platform_pi_03
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_wplatform_rock2_3
|
||||
ids_name = 261164
|
||||
pos = 9297, 0, 11073
|
||||
archetype = wplatform_rock2
|
||||
ids_info = 66171
|
||||
reputation = fc_bd_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
difficulty_level = 9
|
||||
loadout = pirate_weapon_platform_pi_03
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_wplatform_rock2_4
|
||||
ids_name = 261164
|
||||
pos = 10202, 0, 10308
|
||||
archetype = wplatform_rock2
|
||||
ids_info = 66171
|
||||
reputation = fc_bd_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
difficulty_level = 9
|
||||
loadout = pirate_weapon_platform_pi_03
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_wplatform_rock2_5
|
||||
ids_name = 261164
|
||||
pos = 14801, 0, 543
|
||||
archetype = wplatform_rock2
|
||||
ids_info = 66171
|
||||
reputation = fc_bd_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
difficulty_level = 9
|
||||
loadout = pirate_weapon_platform_pi_03
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_wplatform_rock2_6
|
||||
ids_name = 261164
|
||||
pos = 14975, 0, -467
|
||||
archetype = wplatform_rock2
|
||||
ids_info = 66171
|
||||
reputation = fc_bd_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
difficulty_level = 9
|
||||
loadout = pirate_weapon_platform_pi_03
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_destroy_vignette_1
|
||||
pos = 10117, 0, -11629
|
||||
shape = SPHERE
|
||||
size = 10000
|
||||
mission_type = unlawful
|
||||
sort = 99.5
|
||||
vignette_type = field
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_destroy_vignette_2
|
||||
pos = -1291, 0, -16283
|
||||
shape = SPHERE
|
||||
size = 10000
|
||||
mission_type = unlawful
|
||||
sort = 99.5
|
||||
vignette_type = exclusion
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_destroy_vignette_3
|
||||
pos = -12471, 0, -11241
|
||||
shape = SPHERE
|
||||
size = 10000
|
||||
mission_type = unlawful
|
||||
sort = 99.5
|
||||
vignette_type = exclusion
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_destroy_vignette_4
|
||||
pos = -17491, 0, -769
|
||||
shape = SPHERE
|
||||
size = 10000
|
||||
mission_type = unlawful
|
||||
sort = 99.5
|
||||
vignette_type = exclusion
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_destroy_vignette_5
|
||||
pos = -20685, 0, 12572
|
||||
shape = SPHERE
|
||||
size = 10000
|
||||
mission_type = unlawful
|
||||
sort = 99.5
|
||||
vignette_type = field
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_destroy_vignette_6
|
||||
pos = 2664, 0, 23509
|
||||
shape = SPHERE
|
||||
size = 10000
|
||||
mission_type = unlawful
|
||||
sort = 99.5
|
||||
vignette_type = exclusion
|
||||
|
||||
[zone]
|
||||
nickname = zone_ku06_destroy_vignette_7
|
||||
pos = 23960, 0, 10711
|
||||
shape = SPHERE
|
||||
size = 10000
|
||||
mission_type = unlawful
|
||||
sort = 99.5
|
||||
vignette_type = field
|
||||
|
||||
[Object]
|
||||
nickname = Ku06_to_BW05_hole
|
||||
ids_name = 260781
|
||||
pos = 7962, 0, 2831
|
||||
rotate = 0, 60, 0
|
||||
archetype = jumphole
|
||||
msg_id_prefix = gcs_refer_system_Bw05
|
||||
ids_info = 66146
|
||||
jump_effect = jump_effect_hole
|
||||
visit = 0
|
||||
goto = Bw05, Bw05_to_Ku06_hole, gate_tunnel_bretonia
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ku06_to_Bw05_hole_exclusion
|
||||
pos = 7942, 0, 2819
|
||||
shape = SPHERE
|
||||
size = 400
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = ZONE_Ku06_vignette2_exclusion
|
||||
pos = -1343, 0, -16272
|
||||
shape = SPHERE
|
||||
size = 600
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = ZONE_Ku06_vignette3_exclusion
|
||||
pos = -12460, 0, -11230
|
||||
shape = SPHERE
|
||||
size = 600
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = ZONE_Ku06_vignette4_exclusion
|
||||
pos = -17482, 0, -760
|
||||
shape = SPHERE
|
||||
size = 600
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
|
||||
[zone]
|
||||
nickname = ZONE_Ku06_vignette6_exclusion
|
||||
pos = 2655, 0, 23500
|
||||
shape = SPHERE
|
||||
size = 600
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99.5
|
||||
|
||||
Reference in New Issue
Block a user