Init 0.1 - DATA
This commit is contained in:
49
DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_bar.ini
Normal file
49
DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_01_bar.ini
Normal file
@@ -0,0 +1,49 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Rh_02_Bar_hardpoint_01.thn
|
||||
animation = Sc_rh_berlin_bar
|
||||
scene = all, ambient, Scripts\Bases\Rh_02_Bar_ambi_int_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
music = music_bar_generic04
|
||||
ambient = ambience_bar_ground_larger
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = scripts\Bases\Rh_02_Bar_enter_01.thn
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Cityscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_NEWSVENDOR
|
||||
behavior = NewsVendor
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
|
||||
Reference in New Issue
Block a user