Init 0.1 - DATA

This commit is contained in:
Nekura
2024-01-07 23:36:00 +01:00
parent 696592f4fa
commit 2193d0ff93
720 changed files with 203083 additions and 0 deletions

261
DATA/mouse.ini Normal file
View File

@@ -0,0 +1,261 @@
[Texture]
file = screens\cursor.TXM
name = newcursors
[Shape]
name = neutral
x = 0
y = 0
w = 256
h = 256
[Shape]
name = hostile_fire
x = 256
y = 0
w = 256
h = 256
[Shape]
name = talk_empty
x = 512
y = 0
w = 256
h = 256
[Shape]
name = talk_rumor
x = 768
y = 0
w = 256
h = 256
[Shape]
name = arrow
x = 0
y = 256
w = 256
h = 256
[Shape]
name = no_fire
x = 256
y = 256
w = 256
h = 256
[Shape]
name = friendly
x = 512
y = 256
w = 256
h = 256
[Shape]
name = cross
x = 768
y = 256
w = 256
h = 256
[Shape]
name = talk_equip_dealer
x = 0
y = 512
w = 256
h = 256
[Shape]
name = talk_mission
x = 256
y = 512
w = 256
h = 256
[Shape]
name = talk_info
x = 512
y = 512
w = 256
h = 256
[Shape]
name = talk_bribe
x = 768
y = 512
w = 256
h = 256
[Shape]
name = talk_commodity_dealer
x = 0
y = 768
w = 256
h = 256
[Shape]
name = talk_ship_dealer
x = 256
y = 768
w = 256
h = 256
[Shape]
name = talk_story
x = 512
y = 768
w = 256
h = 256
[Shape]
name = stretch
x = 768
y = 768
w = 256
h = 256
[Cursor]
nickname = arrow
anim = arrow, 1, 0
hotspot = 80, 72
blend = 4
scale = 0.25
color = 255, 255, 255, 255
[Cursor]
nickname = cross
anim = cross, 1, 0
hotspot = 128, 128
blend = 4
spin = 0
scale = 0.1
color = 135, 195, 224, 255
[Cursor]
nickname = neutral
anim = neutral, 1, 0
hotspot = 128, 128
blend = 4
spin = 0
scale = 0.1125
[Cursor]
nickname = hostile
anim = neutral, 1, 0
hotspot = 128, 128
blend = 4
spin = 0
scale = 0.1125
color = 191, 29, 29, 255
[Cursor]
nickname = fire
anim = hostile_fire, 1, 0
hotspot = 128, 128
blend = 4
spin = 10
color = 191, 29, 29, 255
scale = 0.1125
[Cursor]
nickname = friendly
anim = friendly, 1, 0
hotspot = 128, 128
blend = 4
spin = 0
scale = 0.1125
[Cursor]
nickname = stretch
anim = stretch, 1, 0
hotspot = 128, 128
blend = 4
spin = 0
scale = 0.1125
[Cursor]
nickname = talk_blowoff
anim = talk_empty, 1, 0
hotspot = 168, 196
blend = 4
scale = 0.175
[Cursor]
nickname = talk_mission
anim = talk_mission, 1, 0
hotspot = 128, 128
blend = 4
scale = 0.175
[Cursor]
nickname = talk_bribe
anim = talk_bribe, 1, 0
hotspot = 128, 128
blend = 4
scale = 0.175
[Cursor]
nickname = talk_info
anim = talk_info, 1, 0
hotspot = 128, 128
blend = 4
scale = 0.175
[Cursor]
nickname = talk_rumor
anim = talk_rumor, 1, 0
hotspot = 168, 196
blend = 4
scale = 0.175
[Cursor]
nickname = talk_story
anim = talk_story, 1, 0
hotspot = 128, 128
blend = 4
scale = 0.175
[Cursor]
nickname = talk_equip_dealer
anim = talk_equip_dealer, 1, 0
hotspot = 128, 128
blend = 4
scale = 0.175
[Cursor]
nickname = talk_commodity_dealer
anim = talk_commodity_dealer, 1, 0
hotspot = 128, 128
blend = 4
scale = 0.175
[Cursor]
nickname = talk_ship_dealer
anim = talk_ship_dealer, 1, 0
hotspot = 128, 128
blend = 4
scale = 0.175
[Cursor]
nickname = fire_friendly
anim = hostile_fire, 1, 0
hotspot = 128, 128
blend = 4
spin = 10
color = 59, 191, 29, 255
scale = 0.1125
[Cursor]
nickname = fire_neutral
anim = hostile_fire, 1, 0
hotspot = 128, 128
blend = 4
spin = 10
scale = 0.1125
[Cursor]
nickname = no_fire
anim = no_fire, 1, 0
hotspot = 128, 128
blend = 4
scale = 0.1125