Add Codename Weapon CHIMERA

This commit is contained in:
D4rkl1ght3r
2025-12-20 10:37:18 +01:00
parent 583a4b968e
commit 2570484c71
6 changed files with 127 additions and 11 deletions

View File

@@ -15742,6 +15742,8 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Hornviper Mk II
[Munition]
nickname = rh_gun01_mark04_ammo
hp_type = hp_gun
@@ -20222,7 +20224,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 220.05
power_usage = 205.05
refire_delay = 0.33
muzzle_velocity = 600.3
use_animation = Sc_fire
@@ -20270,7 +20272,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 163
power_usage = 182
refire_delay = 0.33
muzzle_velocity = 700
use_animation = Sc_fire
@@ -20393,7 +20395,7 @@ energy_damage = 454
one_shot_sound = fire_tachyon5
munition_hit_effect = sp_bloodhound_03_impact
const_effect = sp_bloodhound_03_proj
lifetime = 1.166
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
@@ -20414,7 +20416,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 179.3
power_usage = 189.3
refire_delay = 0.33
muzzle_velocity = 750
use_animation = Sc_fire
@@ -20441,7 +20443,7 @@ energy_damage = 405
one_shot_sound = fire_tachyon5
munition_hit_effect = sp_destabilizer_01_impact
const_effect = sp_destabilizer_01_proj
lifetime = 1.166
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
@@ -20585,7 +20587,7 @@ energy_damage = 520
one_shot_sound = fire_tachyon5
munition_hit_effect = sp_distortion_01_impact
const_effect = sp_distortion_01_proj
lifetime = 1.166
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
@@ -20681,7 +20683,7 @@ energy_damage = 302
one_shot_sound = fire_tachyon5
munition_hit_effect = sp_distortion_03_impact
const_effect = sp_distortion_03_proj
lifetime = 1.166
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
@@ -20777,7 +20779,7 @@ energy_damage = 742
one_shot_sound = fire_tachyon5
munition_hit_effect = sp_doomsday_02_impact
const_effect = sp_doomsday_02_proj
lifetime = 1.166
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
@@ -20861,6 +20863,54 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; CHIMERA
[Munition]
nickname = special_gun16_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 545.2
energy_damage = 165
one_shot_sound = fire_tachyon5
munition_hit_effect = chimera_impact
const_effect = chimera_proj
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
[Gun]
nickname = special_gun16
ids_name = 299010
ids_info = 299011
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
HP_child = HPConnect
hit_pts = 6752
explosion_resistance = 1
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 162.05
refire_delay = 0.17
muzzle_velocity = 750
use_animation = Sc_fire
toughness = 17.6
flash_particle_name = chimera_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = special_gun16_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 999999
[Munition]
nickname = small_station_turret_ammo
hp_type = hp_gun

View File

@@ -8200,4 +8200,18 @@ combinable = false
ids_name = 299000
ids_info = 299000
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
material_library = equipment\models\li_equip.mat
; Codename Chimera
[Good]
nickname = special_gun16
equipment = special_gun16
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299010
ids_info = 299011
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat

Binary file not shown.

View File

@@ -5135,4 +5135,33 @@ effect_crc = 258104849
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
textures = fx\lightning2.txm
; Codename: CHIMERA
[VisEffect]
nickname = chimera_flash
alchemy = fx\weapons\customs\chimera.ale
effect_crc = -491373339
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = chimera_impact
alchemy = fx\weapons\customs\chimera.ale
effect_crc = -56916512
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = chimera_proj
alchemy = fx\weapons\customs\chimera.ale
effect_crc = 281080052
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
textures = fx\nomad.txm

View File

@@ -3672,4 +3672,25 @@ vis_effect = dsy_no2_smallengine02
[Effect]
nickname = dsy_no2_smallengine03
effect_type = EFT_ENGINE_FIRE
vis_effect = dsy_no2_smallengine03
vis_effect = dsy_no2_smallengine03
; New Codename Weapon Effects
; CHIMERA
[Effect]
nickname = chimera_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = chimera_flash
[Effect]
nickname = chimera_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = chimera_impact
[Effect]
nickname = chimera_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = chimera_proj
;vis_beam = template_3_cyan_beam
vis_beam = pi_particle_04_beam

View File

@@ -335,6 +335,8 @@ rem.AddInfoCard(290311, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
-- Liberty Gatling Gun
rem.AddInfoCard(299000, "Liberty Gatling Gun")
rem.AddInfoCard(299001, "Gatling Rounds")
rem.AddInfoCard(299010, "CHIMERA")
rem.AddInfoCard(299011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: CHIMERA</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
-- Infocards Solars