Add Pulse Weapons
This commit is contained in:
@@ -21055,6 +21055,147 @@ turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; ECLIPSE
|
||||
|
||||
[Munition]
|
||||
nickname = special_gun20_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 875
|
||||
energy_damage = 175
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = eclipse_impact
|
||||
const_effect = eclipse_proj
|
||||
lifetime = 0.8
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = special_gun20
|
||||
ids_name = 299018
|
||||
ids_info = 299019
|
||||
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 195.8
|
||||
refire_delay = 0.330000
|
||||
muzzle_velocity = 750
|
||||
toughness = 17.600000
|
||||
flash_particle_name = eclipse_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = special_gun20_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 40, 80, 150
|
||||
|
||||
; NIGHTFALL
|
||||
|
||||
[Munition]
|
||||
nickname = special_gun21_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 925
|
||||
energy_damage = 135
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = nightfall_impact
|
||||
const_effect = nightfall_proj
|
||||
lifetime = 1
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = special_gun21
|
||||
ids_name = 299020
|
||||
ids_info = 299021
|
||||
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 190.8
|
||||
refire_delay = 0.330000
|
||||
muzzle_velocity = 700
|
||||
toughness = 17.600000
|
||||
flash_particle_name = nightfall_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = special_gun21_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 40, 80, 150
|
||||
|
||||
; NIGHTFALL
|
||||
|
||||
[Munition]
|
||||
nickname = special_gun22_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 925
|
||||
energy_damage = 132
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = spectre_impact
|
||||
const_effect = spectre_proj
|
||||
lifetime = 1.166
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = special_gun22
|
||||
ids_name = 299020
|
||||
ids_info = 299021
|
||||
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 185.8
|
||||
refire_delay = 0.330000
|
||||
muzzle_velocity = 600
|
||||
toughness = 17.600000
|
||||
flash_particle_name = spectre_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = special_gun22_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 40, 80, 150
|
||||
|
||||
; Scythe Mk I
|
||||
|
||||
[Munition]
|
||||
@@ -21153,6 +21294,251 @@ turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; Pulse Laser Purple
|
||||
|
||||
[Munition]
|
||||
nickname = rem_gun01_mark05_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 120.5
|
||||
energy_damage = 175
|
||||
weapon_type = W_Pulse01
|
||||
one_shot_sound = fire_photon5
|
||||
;munition_hit_effect = ci_photon_04_impact
|
||||
const_effect = no_pulse_proj
|
||||
lifetime = 0.8
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = rem_gun01_mark05
|
||||
ids_name = 299054
|
||||
ids_info = 299055
|
||||
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_9
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
refire_delay = 0.17
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
toughness = 19.6
|
||||
flash_particle_name = no_pulse_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = rem_gun01_mark05_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; Pulse Laser Red
|
||||
|
||||
[Munition]
|
||||
nickname = rem_gun02_mark05_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 120.5
|
||||
energy_damage = 175
|
||||
weapon_type = W_Pulse01
|
||||
one_shot_sound = fire_photon5
|
||||
;munition_hit_effect = ci_photon_04_impact
|
||||
const_effect = br_pulse_proj
|
||||
lifetime = 0.8
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = rem_gun02_mark05
|
||||
ids_name = 299056
|
||||
ids_info = 299057
|
||||
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_9
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
refire_delay = 0.17
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
toughness = 19.6
|
||||
flash_particle_name = br_pulse_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = rem_gun02_mark05_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; Pulse Laser Yellow
|
||||
|
||||
[Munition]
|
||||
nickname = rem_gun03_mark05_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 120.5
|
||||
energy_damage = 175
|
||||
weapon_type = W_Pulse01
|
||||
one_shot_sound = fire_photon5
|
||||
;munition_hit_effect = ci_photon_04_impact
|
||||
const_effect = ku_pulse_proj
|
||||
lifetime = 0.8
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = rem_gun03_mark05
|
||||
ids_name = 299058
|
||||
ids_info = 299059
|
||||
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_9
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
refire_delay = 0.17
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
toughness = 19.6
|
||||
flash_particle_name = ku_pulse_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = rem_gun03_mark05_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; Pulse Laser Blue
|
||||
|
||||
[Munition]
|
||||
nickname = rem_gun04_mark05_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 120.5
|
||||
energy_damage = 175
|
||||
weapon_type = W_Pulse01
|
||||
one_shot_sound = fire_photon5
|
||||
;munition_hit_effect = ci_photon_04_impact
|
||||
const_effect = li_pulse_proj
|
||||
lifetime = 0.8
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = rem_gun04_mark05
|
||||
ids_name = 299060
|
||||
ids_info = 299061
|
||||
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_9
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
refire_delay = 0.17
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
toughness = 19.6
|
||||
flash_particle_name = li_pulse_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = rem_gun04_mark05_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; Pulse Laser Green
|
||||
|
||||
[Munition]
|
||||
nickname = rem_gun05_mark05_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 120.5
|
||||
energy_damage = 175
|
||||
weapon_type = W_Pulse01
|
||||
one_shot_sound = fire_photon5
|
||||
;munition_hit_effect = ci_photon_04_impact
|
||||
const_effect = rh_pulse_proj
|
||||
lifetime = 0.8
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = rem_gun05_mark05
|
||||
ids_name = 299062
|
||||
ids_info = 299063
|
||||
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_9
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
refire_delay = 0.17
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
toughness = 19.6
|
||||
flash_particle_name = rh_pulse_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = rem_gun05_mark05_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
[Munition]
|
||||
nickname = small_station_turret_ammo
|
||||
hp_type = hp_gun
|
||||
|
||||
@@ -8369,11 +8369,25 @@ ids_info = 299017
|
||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Scythe Mk II
|
||||
; Codename ECLIPSE
|
||||
|
||||
[Good]
|
||||
nickname = or_gun01_mark05
|
||||
equipment = or_gun01_mark05
|
||||
nickname = special_gun20
|
||||
equipment = special_gun20
|
||||
category = equipment
|
||||
price = 115660
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
combinable = false
|
||||
ids_name = 299018
|
||||
ids_info = 299019
|
||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Scythe Mk I
|
||||
|
||||
[Good]
|
||||
nickname = or_gun01_mark04
|
||||
equipment = or_gun01_mark04
|
||||
category = equipment
|
||||
price = 150000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
@@ -8395,4 +8409,74 @@ combinable = false
|
||||
ids_name = 299050
|
||||
ids_info = 299051
|
||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Pulse Laser Purple
|
||||
|
||||
[Good]
|
||||
nickname = rem_gun01_mark05
|
||||
equipment = rem_gun01_mark05
|
||||
category = equipment
|
||||
price = 150000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
combinable = false
|
||||
ids_name = 299054
|
||||
ids_info = 299055
|
||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Pulse Laser Red
|
||||
|
||||
[Good]
|
||||
nickname = rem_gun02_mark05
|
||||
equipment = rem_gun02_mark05
|
||||
category = equipment
|
||||
price = 150000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
combinable = false
|
||||
ids_name = 299054
|
||||
ids_info = 299055
|
||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Pulse Laser Yellow
|
||||
|
||||
[Good]
|
||||
nickname = rem_gun03_mark05
|
||||
equipment = rem_gun03_mark05
|
||||
category = equipment
|
||||
price = 150000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
combinable = false
|
||||
ids_name = 299054
|
||||
ids_info = 299055
|
||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Pulse Laser Blue
|
||||
|
||||
[Good]
|
||||
nickname = rem_gun04_mark05
|
||||
equipment = rem_gun04_mark05
|
||||
category = equipment
|
||||
price = 150000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
combinable = false
|
||||
ids_name = 299054
|
||||
ids_info = 299055
|
||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Pulse Laser Green
|
||||
|
||||
[Good]
|
||||
nickname = rem_gun05_mark05
|
||||
equipment = rem_gun05_mark05
|
||||
category = equipment
|
||||
price = 150000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
combinable = false
|
||||
ids_name = 299054
|
||||
ids_info = 299055
|
||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
BIN
DATA/FX/WEAPONS/customs/br_pulse.ale
Normal file
BIN
DATA/FX/WEAPONS/customs/br_pulse.ale
Normal file
Binary file not shown.
BIN
DATA/FX/WEAPONS/customs/ku_pulse.ale
Normal file
BIN
DATA/FX/WEAPONS/customs/ku_pulse.ale
Normal file
Binary file not shown.
BIN
DATA/FX/WEAPONS/customs/li_pulse.ale
Normal file
BIN
DATA/FX/WEAPONS/customs/li_pulse.ale
Normal file
Binary file not shown.
BIN
DATA/FX/WEAPONS/customs/no_pulse.ale
Normal file
BIN
DATA/FX/WEAPONS/customs/no_pulse.ale
Normal file
Binary file not shown.
BIN
DATA/FX/WEAPONS/customs/rh_pulse.ale
Normal file
BIN
DATA/FX/WEAPONS/customs/rh_pulse.ale
Normal file
Binary file not shown.
@@ -5308,6 +5308,93 @@ textures = fx\newglows.txm
|
||||
textures = fx\nomad.txm
|
||||
textures = fx\hexagon.txm
|
||||
|
||||
; Codename: ECLIPSE
|
||||
|
||||
[VisEffect]
|
||||
nickname = eclipse_proj
|
||||
alchemy = fx\weapons\customs\eclipse.ale
|
||||
effect_crc = -72632623
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = eclipse_impact
|
||||
alchemy = fx\weapons\customs\eclipse.ale
|
||||
effect_crc = -175023415
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = eclipse_flash
|
||||
alchemy = fx\weapons\customs\eclipse.ale
|
||||
effect_crc = -279346204
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
; Codename: NIGHTFALL
|
||||
|
||||
[VisEffect]
|
||||
nickname = nightfall_proj
|
||||
alchemy = fx\weapons\customs\nightfall.ale
|
||||
effect_crc = -63966299
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = nightfall_impact
|
||||
alchemy = fx\weapons\customs\nightfall.ale
|
||||
effect_crc = -131312480
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = nightfall_flash
|
||||
alchemy = fx\weapons\customs\nightfall.ale
|
||||
effect_crc = -533286268
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
; Codename: SPECTRE
|
||||
|
||||
[VisEffect]
|
||||
nickname = spectre_proj
|
||||
alchemy = fx\weapons\customs\spectre.ale
|
||||
effect_crc = -44409701
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = spectre_impact
|
||||
alchemy = fx\weapons\customs\spectre.ale
|
||||
effect_crc = 123007185
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = spectre_flash
|
||||
alchemy = fx\weapons\customs\spectre.ale
|
||||
effect_crc = -178857344
|
||||
textures = fx\kioncannon.txm
|
||||
textures = fx\beam.txm
|
||||
textures = fx\newglows.txm
|
||||
textures = fx\sarma.txm
|
||||
|
||||
; Scythe
|
||||
|
||||
[VisEffect]
|
||||
@@ -5315,4 +5402,84 @@ nickname = scythe_proj
|
||||
alchemy = fx\weapons\customs\scythe.ale
|
||||
effect_crc = -112767069
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\efx.txm
|
||||
textures = fx\efx.txm
|
||||
|
||||
|
||||
|
||||
|
||||
; Pulse Effects
|
||||
|
||||
; Blue Pulse
|
||||
[VisEffect]
|
||||
nickname = li_pulse_flash
|
||||
alchemy = fx\weapons\customs\li_pulse.ale
|
||||
effect_crc = -300204202
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = li_pulse_proj
|
||||
alchemy = fx\weapons\customs\li_pulse.ale
|
||||
effect_crc = 257634269
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
; Red Pulse
|
||||
[VisEffect]
|
||||
nickname = br_pulse_flash
|
||||
alchemy = fx\weapons\customs\br_pulse.ale
|
||||
effect_crc = -224735315
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = br_pulse_proj
|
||||
alchemy = fx\weapons\customs\br_pulse.ale
|
||||
effect_crc = -393811486
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
; Yellow Pulse
|
||||
[VisEffect]
|
||||
nickname = ku_pulse_flash
|
||||
alchemy = fx\weapons\customs\ku_pulse.ale
|
||||
effect_crc = 172216231
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = ku_pulse_proj
|
||||
alchemy = fx\weapons\customs\ku_pulse.ale
|
||||
effect_crc = -401053604
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
; Green Pulse
|
||||
[VisEffect]
|
||||
nickname = rh_pulse_flash
|
||||
alchemy = fx\weapons\customs\rh_pulse.ale
|
||||
effect_crc = 508504412
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = rh_pulse_proj
|
||||
alchemy = fx\weapons\customs\rh_pulse.ale
|
||||
effect_crc = -393672984
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
; Purple Pulse
|
||||
[VisEffect]
|
||||
nickname = no_pulse_flash
|
||||
alchemy = fx\weapons\customs\no_pulse.ale
|
||||
effect_crc = -425416096
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
|
||||
[VisEffect]
|
||||
nickname = no_pulse_proj
|
||||
alchemy = fx\weapons\customs\no_pulse.ale
|
||||
effect_crc = 28484816
|
||||
textures = fx\planetflare.txm
|
||||
textures = fx\beam.txm
|
||||
@@ -3797,10 +3797,115 @@ effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = nemesis_proj
|
||||
vis_beam = nemesis_01_beam
|
||||
|
||||
; ECLIPSE
|
||||
|
||||
[Effect]
|
||||
nickname = eclipse_flash
|
||||
effect_type = EFT_MUZZLE_FLASH
|
||||
vis_effect = eclipse_flash
|
||||
|
||||
[Effect]
|
||||
nickname = eclipse_impact
|
||||
effect_type = EFT_WEAPON_IMPACT
|
||||
vis_effect = eclipse_impact
|
||||
|
||||
[Effect]
|
||||
nickname = eclipse_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = eclipse_proj
|
||||
vis_generic = min_photon_01_proj
|
||||
|
||||
; Scythe
|
||||
[Effect]
|
||||
nickname = scythe_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = scythe_proj
|
||||
vis_generic = min_photon_01_proj
|
||||
vis_generic = min_photon_01_proj
|
||||
|
||||
; NIGHTFALL
|
||||
|
||||
[Effect]
|
||||
nickname = nightfall_flash
|
||||
effect_type = EFT_MUZZLE_FLASH
|
||||
vis_effect = nightfall_flash
|
||||
|
||||
[Effect]
|
||||
nickname = nightfall_impact
|
||||
effect_type = EFT_WEAPON_IMPACT
|
||||
vis_effect = nightfall_impact
|
||||
|
||||
[Effect]
|
||||
nickname = nightfall_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = nightfall_proj
|
||||
vis_generic = min_photon_01_proj
|
||||
|
||||
; SPECTRE
|
||||
|
||||
[Effect]
|
||||
nickname = spectre_flash
|
||||
effect_type = EFT_MUZZLE_FLASH
|
||||
vis_effect = spectre_flash
|
||||
|
||||
[Effect]
|
||||
nickname = spectre_impact
|
||||
effect_type = EFT_WEAPON_IMPACT
|
||||
vis_effect = spectre_impact
|
||||
|
||||
[Effect]
|
||||
nickname = spectre_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = spectre_proj
|
||||
vis_generic = min_photon_01_proj
|
||||
|
||||
|
||||
; Pulse Effects
|
||||
|
||||
[Effect]
|
||||
nickname = li_pulse_flash
|
||||
effect_type = EFT_MUZZLE_LARGE_FLASH
|
||||
vis_effect = li_pulse_flash
|
||||
|
||||
nickname = li_pulse_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = li_pulse_proj
|
||||
|
||||
[Effect]
|
||||
nickname = br_pulse_flash
|
||||
effect_type = EFT_MUZZLE_LARGE_FLASH
|
||||
vis_effect = br_pulse_flash
|
||||
|
||||
[Effect]
|
||||
nickname = br_pulse_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = br_pulse_proj
|
||||
|
||||
[Effect]
|
||||
nickname = ku_pulse_flash
|
||||
effect_type = EFT_MUZZLE_LARGE_FLASH
|
||||
vis_effect = ku_pulse_flash
|
||||
|
||||
Effect]
|
||||
nickname = ku_pulse_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = ku_pulse_proj
|
||||
|
||||
[Effect]
|
||||
nickname = rh_pulse_flash
|
||||
effect_type = EFT_MUZZLE_LARGE_FLASH
|
||||
vis_effect = rh_pulse_flash
|
||||
|
||||
[Effect]
|
||||
nickname = rh_pulse_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = rh_pulse_proj
|
||||
|
||||
[Effect]
|
||||
nickname = no_pulse_flash
|
||||
effect_type = EFT_MUZZLE_LARGE_FLASH
|
||||
vis_effect = no_pulse_flash
|
||||
|
||||
[Effect]
|
||||
nickname = no_pulse_proj
|
||||
effect_type = EFT_WEAPON_PROJ
|
||||
vis_effect = no_pulse_proj
|
||||
Reference in New Issue
Block a user