Change Nomad2 Armor_Scale & Hitpoints

This commit is contained in:
D4rkl1ght3r
2024-10-06 23:10:34 +02:00
parent c9f32b5b35
commit 2c517f59f9
2 changed files with 15 additions and 6 deletions

View File

@@ -1932,6 +1932,7 @@ archetype = no2_fighter
equip = ge_nf_engine_01
equip = infinite_power
equip = ge_s_scanner_02
equip = armor_scale_21
equip = no_thruster, HpThruster01
equip = nomad_gun01_mark01, HpWeapon01
equip = nomad_gun01_mark01, HpWeapon02
@@ -1955,6 +1956,7 @@ archetype = no2_elite
equip = ge_nf_engine_01
equip = infinite_power
equip = ge_s_scanner_02
equip = armor_scale_21
equip = no_thruster, HpThruster01
equip = nomad_gun01_mark01, HpWeapon01
equip = nomad_gun01_mark01, HpWeapon02
@@ -1982,6 +1984,7 @@ archetype = no2_bomber
equip = ge_nf_engine_01
equip = infinite_power
equip = ge_s_scanner_02
equip = armor_scale_21
equip = no_thruster, HpThruster01
equip = nomad_gun01_mark01, HpWeapon01
equip = nomad_gun01_mark01, HpWeapon02
@@ -2008,6 +2011,7 @@ archetype = no2_gunship
equip = infinite_power
equip = ge_gf1_engine_01
equip = ge_s_scanner_02
equip = armor_scale_17
equip = nomad_gun01_mark01, HpWeapon01
equip = nomad02_turret01_mark01, HpTurret01
equip = nomad02_turret01_mark01, HpTurret02
@@ -2041,6 +2045,7 @@ archetype = no2_gunboat
equip = infinite_power
equip = ge_gf1_engine_01
equip = ge_s_scanner_02
equip = armor_scale_17
equip = nomad_gun01_mark01, HpWeapon01
equip = nomad02_turret01_mark01, HpTurret01
equip = nomad02_turret01_mark01, HpTurret02
@@ -2075,6 +2080,7 @@ archetype = no2_cruiser
equip = infinite_power
equip = ge_gf1_engine_01
equip = ge_s_scanner_02
equip = armor_scale_17
equip = nomad_gun01_mark01, HpWeapon01
equip = nomad02_turret01_mark01, HpTurret01
equip = nomad02_turret01_mark01, HpTurret02
@@ -2114,6 +2120,7 @@ nickname = no2_battleship_load
archetype = no2_battleship
equip = infinite_power
equip = ge_s_scanner_02
equip = armor_scale_21
equip = nomad_gun01_mark01, HpWeapon01
equip = nomad02_turret01_mark01, HpTurret01
equip = nomad02_turret01_mark01, HpTurret02
@@ -2173,6 +2180,7 @@ nickname = no2_artillery_load
archetype = no2_artillery
equip = infinite_power
equip = ge_s_scanner_02
equip = armor_scale_21
equip = nomad02_turret01_mark01, HpTurret01
equip = nomad02_turret01_mark01, HpTurret02
equip = nomad02_turret01_mark01, HpTurret03
@@ -2222,6 +2230,7 @@ nickname = no2_boss_load
archetype = no2_boss
equip = infinite_power
equip = ge_s_scanner_02
equip = armor_scale_21
equip = nomad02_turret01_mark01, HpTurret01
equip = nomad02_turret01_mark01, HpTurret02
equip = nomad02_turret01_mark01, HpTurret03
@@ -2281,4 +2290,4 @@ equip = fx_Nomad_battleship_engine, HpEngine01
cargo = special_nomad_gun01, 10
cargo = special_nomad_gun02, 10
cargo = commodity_nomad_energy_distributor, 5
cargo = commodity_nomad_fusion_reactor, 5
cargo = commodity_nomad_fusion_reactor, 2

View File

@@ -9318,7 +9318,7 @@ HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source01
num_exhaust_nozzles = 1
hit_pts = 200000
hit_pts = 45300
cockpit = cockpits\rheinland\r_gunboat.ini
camera_offset = 35, 150
camera_angular_acceleration = 0.010000
@@ -9365,7 +9365,7 @@ HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source01
num_exhaust_nozzles = 1
hit_pts = 250000
hit_pts = 45300
cockpit = cockpits\rheinland\r_gunboat.ini
camera_offset = 35, 150
camera_angular_acceleration = 0.010000
@@ -9412,7 +9412,7 @@ HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source01
num_exhaust_nozzles = 1
hit_pts = 650000
hit_pts = 45300
cockpit = cockpits\rheinland\r_cruiser.ini
camera_offset = 50, 280
camera_angular_acceleration = 0.01
@@ -9457,7 +9457,7 @@ HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source01
num_exhaust_nozzles = 1
hit_pts = 2000000
hit_pts = 69300
cockpit = cockpits\liberty\l_dreadnought.ini
camera_offset = 60, 750
camera_angular_acceleration = 0.005
@@ -9501,7 +9501,7 @@ HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source01
num_exhaust_nozzles = 1
hit_pts = 3000000
hit_pts = 69300
cockpit = cockpits\rheinland\r_battleship.ini
camera_offset = 130, 1500
camera_angular_acceleration = 0.005