Player cloak modules: eight cloaking devices with the NPC cloak effects and an admin one, a cloak hardpoint in module slot 1, the cloak key
- weapon_equip.ini / st_good.ini: cloak_module (Rheinland fighter effect) and cloak_module_nomad, _osiris, _gunboat,
_cruiser, _battleship, _nomad_gunboat, _nomad_battleship (the effects and cloak times of the NPC cloaks), 50000000
each, not sold anywhere yet; cloak_module_admin (1 s, rem-server [Native.Cloak] FreeDevices: no rules), /addcargo.
- shiparch.ini: hp_cloak on HpVelocity next to hp_rem_module01 on the 46 ships with module slot 1.
- keymap.ini / keylist.ini: USER_CLOAK ("CLOAK", Shift+C) on the REMNANT controls tab.
- Infocards.lua: names and infocards 476000-476017, the key 524530/524531.
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@@ -331,6 +331,9 @@ id = USER_REM_WAYPOINT_BOT
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[key]
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id = USER_REM_SECTOR_SCANNER
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[key]
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id = USER_CLOAK
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[key]
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id = USER_REM_HUDLESS
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@@ -1079,6 +1079,14 @@ ids_name = 524528
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ids_info = 524529
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state = keydown
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; REM: the player cloak (cloaking device in a module slot, rem-server [Native.Cloak])
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[KeyCmd]
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nickname = USER_CLOAK
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ids_name = 524530
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ids_info = 524531
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state = keydown
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key = "C", SHIFT
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[KeyMap]
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nickname = IDR_ALWAYS_PRESENT
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key = USER_REM_WAYPOINTS
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@@ -1123,6 +1131,7 @@ nickname = IDR_GAMEFLOW
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[KeyMap]
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nickname = IDR_SPACE
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key = USER_REM_SECTOR_SCANNER
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key = USER_CLOAK
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key = USER_REM_WAYPOINT_BOT
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key = USER_REM_SENSOR_PROBE
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key = USER_REM_ACTIVATE_PROBE
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