story_arc1_m01: Ashcroft_Escorts spawn, Popupclose

This commit is contained in:
D4rkl1ght3r
2026-11-06 22:02:44 +01:00
parent fb4b7d71b9
commit 3937568f4d
@@ -28,6 +28,53 @@ system = Li01
position = 32234, 0, -82297
label = lr_pirates
[NpcShipArch]
nickname = MSN14_Ashcroft_Escort
archetype = pi_fighter ; shiparch nickname from your mod data
loadout = MSN02_Ashcroft_Escort ; loadout nickname from your mod data
state_graph = fighter
pilot = MSN02_Ashcroft_Escort ; pilot nickname from pilots.ini
level = 5
[MsnNpc]
nickname = Ashcroft_Escort_1
npc_ship = MSN14_Ashcroft_Escort
string_id = 216206
faction = fc_lr_grp
system = Li01
position = 32254, 0, -82297
label = lr_pirates
[MsnNpc]
nickname = Ashcroft_Escort_2
npc_ship = MSN14_Ashcroft_Escort
string_id = 216206
faction = fc_lr_grp
system = Li01
position = 32234, 0, -82297
label = lr_pirates
[MsnNpc]
nickname = Ashcroft_Escort_3
npc_ship = MSN14_Ashcroft_Escort
string_id = 216206
faction = fc_lr_grp
system = Li01
position = 32224, 0, -82297
label = lr_pirates
[MsnNpc]
nickname = Ashcroft_Escort_4
npc_ship = MSN14_Ashcroft_Escort
string_id = 216206
faction = fc_lr_grp
system = Li01
position = 32264, 0, -82297
label = lr_pirates
; >>> LOOT SECTION <<<
[MsnLoot]
@@ -53,7 +100,7 @@ Act_PlayTHN = players, 48, 458760, 458751
nickname = arc01_m01_scene
InitState = Active
Cnd_THNComplete = players
Act_DisplayMsg = players, 458757
Act_DisplayMsg = players, 458700
[Trigger]
nickname = t_ashcroft_spawn_destination
@@ -61,13 +108,32 @@ InitState = Active
Cnd_LaunchComplete = players, Li01_01_Base
Act_NNPath = players, 458752, Li01, 32234, 0, -82297, true
Act_Mark = players, lr_pirates, true
Act_ActTrig = t_ashcroft_ship_spawn
[Trigger]
nickname = t_ashcroft_ship_spawn
Cnd_DistVec = Player, 32234, 0, -82297, 7500, Li01, inside
Act_SpawnShip = Ashcroft, no_ol
Act_SpawnShip = Ashcroft_Escort_1, no_ol
Act_SpawnShip = Ashcroft_Escort_2, no_ol
Act_SpawnShip = Ashcroft_Escort_3, no_ol
Act_SpawnShip = Ashcroft_Escort_4, no_ol
Act_Mark = players, lr_pirates, true
Act_ActTrig = t_ashcroft_ship_hostile
[Trigger]
nickname = t_ashcroft_ship_hostile
Cnd_DistVec = Player, 32234, 0, -82297, 6000, Li01, inside
Act_SetVibe = Ashcroft, Player, REP_HOSTILE_MAX
Act_SetVibe = Ashcroft_Escort_1, Player, REP_HOSTILE_MAX
Act_SetVibe = Ashcroft_Escort_2, Player, REP_HOSTILE_MAX
Act_SetVibe = Ashcroft_Escort_3, Player, REP_HOSTILE_MAX
Act_SetVibe = Ashcroft_Escort_4, Player, REP_HOSTILE_MAX
Act_ActTrig = t_ashcroft_ship_comm
[Trigger]
nickname = t_ashcroft_ship_comm
Cnd_DistVec = Player, 32234, 0, -82297, 5000, Li01, inside
Act_SpawnShip = Ashcroft, no_ol
Act_Mark = players, lr_pirates, true
Cnd_DistVec = Player, 32234, 0, -82297, 2500, Li01, inside
Act_EtherComm = ashcroft_m2_0880, players, ashcroft_voice_m02, DX_M02_0880_ASHCROFT, 0.5, false, 600019, pi_pirate4_head, pi_pirate8_body
[Trigger]
@@ -114,22 +180,42 @@ Act_ActTrig = t_mission_ending
nickname = t_mission_ending
Cnd_Timer = 33
Act_PopUpDialog = players, 458760, 458756
Act_ActTrig = t_ashcroft_pittsburgh_close
[Trigger]
nickname = t_ashcroft_pittsburgh_close
Cnd_PopUpDialog = CLOSE
Act_RemoveCargo = players, ashcroft_pod, 1
Act_DisplayMsg = players, 458700
[Trigger]
nickname = t_ashcroft_pittsburgh_launched
Cnd_LaunchComplete = players, Li01_02_Base
;Act_DisplayMsg = players, 458757
Act_ActTrig = t_ashcroft_mission_outro
[Trigger]
nickname = t_ashcroft_mission_outro
Cnd_Timer = 1
Act_EtherComm = harrison_intro, players, harrison_voice_m14, dx_m14_0000_HARRISON, 0.5, false, 227159, rh_captain_head, li_rockford_body
Act_NNPath = players, 458758, Li01, -33267, 0, -28810, true, Dock_Ring_Li01_01
Act_NNPath = players, 458757, Li01, -33267, 0, -28810, true, Dock_Ring_Li01_01
Act_ActTrig = t_ashcroft_mission_completed
[Trigger]
nickname = t_ashcroft_mission_completed
Cnd_DistVec = Player, -33267, 0, -28810, 7500, Li01, inside
Cnd_DistVec = Player, -33267, 0, -28810, 3500, Li01, inside
Act_DisplayMsg = players, 458758
Act_ActTrig = t_ashcroft_mission_completed2
[Trigger]
nickname = t_ashcroft_mission_completed2
Cnd_BaseEnter = players, Li01_01_Base
Act_PopUpDialog = players, 458760, 458759
Act_ActTrig = t_ashcroft_mission_completed3
[Trigger]
nickname = t_ashcroft_mission_completed3
Cnd_PopUpDialog = CLOSE
Act_SetMsnResult = Success
Act_AdjAcct = players, 250000 ; the actual payout
Act_DisplayMsg = players, 479000 ; Mission Success NEURAL-NET MESSAGE