Sol Skies: the solar system Sol01 and the jump drives, part 1/5
The server takes at most a few hundred MB a push: this comes in parts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
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@@ -1235,5 +1235,12 @@ attenuation = 0
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nickname = rtc_music_m13_hypergate_scene
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type = music
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file = audio\music\music_m13_hypergate_scene.wav
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attenuation = 0
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attenuation = 0
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[Sound]
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nickname = music_ls_deep_space
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type = music
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file = audio\music\ls_deep_space.wav
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attenuation = -8
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streamer = true
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@@ -2601,4 +2601,564 @@ base = ST04_03_Base
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[BaseGood]
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base = LI06_01_Base
|
||||
MarketGood = commodity_water, 0, -1, 0, 0, 1, 4.000
|
||||
MarketGood = commodity_water, 0, -1, 0, 0, 1, 4.000
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_01_Base
|
||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 1.3
|
||||
marketgood = commodity_gold, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_silver, 0, -1, 0, 0, 1, 2.25
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 2.85
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 1.5
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.8621
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 4.75
|
||||
marketgood = commodity_luxury_food, 0, -1, 0, 0, 1, 7.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.2
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||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 1.3
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||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 0.7895
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1.1
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||||
marketgood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55
|
||||
marketgood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
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||||
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[BaseGood]
|
||||
base = Sol01_02_Base
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||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 1
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marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.14
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.1333
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 1.3
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||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.9474
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marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.2
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marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.5
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[BaseGood]
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base = Sol01_03_base
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marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 6
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marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.9
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.8
|
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marketgood = commodity_food, 0, -1, 0, 0, 1, 0.8966
|
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marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.75
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.12
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.8421
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.65
|
||||
marketgood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
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||||
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||||
[BaseGood]
|
||||
base = Sol01_06_base
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||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 1.3
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.5
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||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.8621
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||||
marketgood = commodity_fertilizers, 0, -1, 0, 0, 1, 1.5
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||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.2
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||||
marketgood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.8
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||||
marketgood = commodity_super_alloys, 0, -1, 150, 500, 0, 1.4
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||||
marketgood = commodity_superconductors, 0, -1, 150, 500, 0, 1.3
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||||
marketgood = commodity_optical_chips, 0, -1, 0, 0, 1, 2.5
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||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
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||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.1
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||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 0.55
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||||
marketgood = commodity_tradelane_parts, 0, -1, 150, 500, 0, 1.3
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||||
|
||||
[BaseGood]
|
||||
base = Sol01_07_base
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||||
marketgood = commodity_boron, 0, -1, 0, 0, 1, 1.3
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||||
marketgood = commodity_gold, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 5
|
||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 3.8
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.9
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.8
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||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 0.8966
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.75
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.2
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.6
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||||
marketgood = commodity_super_alloys, 0, -1, 0, 0, 1, 1.5
|
||||
marketgood = commodity_high_temp_alloys, 0, -1, 0, 0, 1, 7.5
|
||||
marketgood = commodity_superconductors, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_optical_chips, 0, -1, 0, 0, 1, 2.6
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 1.2
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
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||||
marketgood = commodity_polymers, 0, -1, 0, 0, 1, 7
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||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 0.8
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||||
marketgood = commodity_engine_components, 0, -1, 0, 0, 1, 3
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||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.5
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||||
|
||||
[BaseGood]
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||||
base = Sol01_08_base
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||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 1.3
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||||
marketgood = commodity_beryllium, 0, -1, 150, 500, 0, 8
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||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 4
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||||
marketgood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 6
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||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.5
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||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.5
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||||
marketgood = commodity_alien_organisms, 0, -1, 150, 500, 0, 18.6
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||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 0.8621
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||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.2
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||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
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||||
marketgood = commodity_polymers, 0, -1, 150, 500, 0, 6.9
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||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.1
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||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.5
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||||
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||||
[BaseGood]
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||||
base = Sol01_09_base
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||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.7
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||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.7
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 0.7931
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.9474
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||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.6
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||||
marketgood = commodity_soldiers, 0, -1, 150, 500, 0, 1.000000
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||||
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||||
[BaseGood]
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||||
base = Sol01_10_base
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||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.8
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||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.8
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 0.931
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||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.9
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
|
||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.2
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||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 0.5
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||||
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||||
[BaseGood]
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||||
base = Sol01_11_Base
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||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 1.2
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||||
marketgood = commodity_cobalt, 0, -1, 150, 500, 0, 5
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||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 4
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||||
marketgood = commodity_copper, 0, -1, 150, 500, 0, 9
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||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.7
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||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.7
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.931
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||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.1
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||||
marketgood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.7
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||||
marketgood = commodity_superconductors, 0, -1, 150, 500, 0, 1.2
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||||
marketgood = commodity_mining_machinery, 0, -1, 150, 500, 0, 2
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||||
marketgood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1.2
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||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 0.7368
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||||
marketgood = commodity_optronics, 0, -1, 150, 500, 0, 2.6667
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||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 0.9
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||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.5
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||||
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||||
[BaseGood]
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||||
base = Sol01_12_base
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||||
marketgood = commodity_gold, 0, -1, 150, 500, 0, 1.76
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||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 4
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||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 1.4
|
||||
marketgood = commodity_diamonds, 0, -1, 150, 500, 0, 1.2667
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 1.0345
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2
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||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.48
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 1.1053
|
||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 0.8
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||||
marketgood = commodity_engine_components, 0, -1, 0, 0, 1, 3.1333
|
||||
marketgood = commodity_cardamine, 0, -1, 150, 500, 0, 1.64
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||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 0.7
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_13_base
|
||||
marketgood = commodity_gold, 0, -1, 150, 500, 0, 1.88
|
||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 3.8
|
||||
marketgood = commodity_niobium, 0, -1, 150, 500, 0, 2.75
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.9
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.9
|
||||
marketgood = commodity_diamonds, 0, -1, 150, 500, 0, 1.4
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 1.1034
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 150, 500, 0, 4.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.2
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 0.8947
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1.3
|
||||
marketgood = commodity_cardamine, 0, -1, 150, 500, 0, 1.88
|
||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 0.6
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_14_base
|
||||
marketgood = commodity_gold, 0, -1, 0, 0, 1, 2.04
|
||||
marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 5
|
||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 3.8
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.7
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.7
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 0.931
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.9
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.2
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.7
|
||||
marketgood = commodity_optical_chips, 0, -1, 0, 0, 1, 2.7
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 1.2
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
|
||||
marketgood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 7
|
||||
marketgood = commodity_polymers, 0, -1, 0, 0, 1, 7.3
|
||||
marketgood = commodity_optronics, 0, -1, 0, 0, 1, 2.6667
|
||||
marketgood = commodity_engine_components, 0, -1, 0, 0, 1, 3.2
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.5
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_mercury_array_Base
|
||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 1.3
|
||||
marketgood = commodity_gold, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_silver, 0, -1, 0, 0, 1, 2.25
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 2.85
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 1.5
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.8621
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 4.75
|
||||
marketgood = commodity_luxury_food, 0, -1, 0, 0, 1, 7.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.2
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 0.7895
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1.1
|
||||
marketgood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55
|
||||
marketgood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.1333
|
||||
marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 6
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.75
|
||||
marketgood = commodity_beryllium, 0, -1, 0, 0, 1, 0.0083
|
||||
marketgood = commodity_cobalt, 0, -1, 0, 0, 1, 0.0083
|
||||
marketgood = commodity_scrap_metal, 0, -1, 0, 0, 1, 0.2
|
||||
marketgood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_copper, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_alien_organisms, 0, -1, 0, 0, 1, 0.01
|
||||
marketgood = commodity_fertilizers, 0, -1, 0, 0, 1, 0.0333
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_super_alloys, 0, -1, 0, 0, 1, 0.0083
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_aphrodite_Base
|
||||
marketgood = commodity_gold, 0, -1, 150, 500, 0, 1.08
|
||||
marketgood = commodity_silver, 0, -1, 0, 0, 1, 1.35
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_diamonds, 0, -1, 150, 500, 0, 1.6
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.6897
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 4.25
|
||||
marketgood = commodity_luxury_food, 0, -1, 150, 500, 0, 1.2
|
||||
marketgood = commodity_fertilizers, 0, -1, 150, 500, 0, 4
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.16
|
||||
marketgood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.9
|
||||
marketgood = commodity_construction_machinery, 0, -1, 150, 500, 0, 3.5
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 1.4737
|
||||
marketgood = commodity_optronics, 0, -1, 150, 500, 0, 5.7333
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 3.7
|
||||
marketgood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 3.5
|
||||
marketgood = commodity_engine_components, 0, -1, 150, 500, 0, 5.3333
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 0.88
|
||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 1.25
|
||||
marketgood = commodity_soldiers, 0, -1, 0, 0, 1, 1.500000
|
||||
marketgood = commodity_boron, 0, -1, 0, 0, 1, 5.5
|
||||
marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 55
|
||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 11
|
||||
marketgood = commodity_super_alloys, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_high_temp_alloys, 0, -1, 0, 0, 1, 10
|
||||
marketgood = commodity_superconductors, 0, -1, 0, 0, 1, 6
|
||||
marketgood = commodity_optical_chips, 0, -1, 0, 0, 1, 4.5
|
||||
marketgood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_polymers, 0, -1, 0, 0, 1, 4
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_luna_l5_Base
|
||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 1.3
|
||||
marketgood = commodity_gold, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_silver, 0, -1, 0, 0, 1, 2.25
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 2.85
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 1.5
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.8621
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 4.75
|
||||
marketgood = commodity_luxury_food, 0, -1, 0, 0, 1, 7.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.2
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 0.7895
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1.1
|
||||
marketgood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55
|
||||
marketgood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.1333
|
||||
marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 6
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.75
|
||||
marketgood = commodity_beryllium, 0, -1, 0, 0, 1, 0.0083
|
||||
marketgood = commodity_cobalt, 0, -1, 0, 0, 1, 0.0083
|
||||
marketgood = commodity_scrap_metal, 0, -1, 0, 0, 1, 0.2
|
||||
marketgood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_copper, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_alien_organisms, 0, -1, 0, 0, 1, 0.01
|
||||
marketgood = commodity_fertilizers, 0, -1, 0, 0, 1, 0.0333
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_super_alloys, 0, -1, 0, 0, 1, 0.0083
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_phobos_base_Base
|
||||
marketgood = commodity_boron, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_beryllium, 0, -1, 0, 0, 1, 9.6
|
||||
marketgood = commodity_cobalt, 0, -1, 0, 0, 1, 1.7
|
||||
marketgood = commodity_toxic_waste, 0, -1, 0, 0, 1, 100
|
||||
marketgood = commodity_scrap_metal, 0, -1, 0, 0, 1, 20
|
||||
marketgood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 5
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 4.3
|
||||
marketgood = commodity_copper, 0, -1, 0, 0, 1, 3.5
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.7
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.7
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 0.5517
|
||||
marketgood = commodity_mox_fuel, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 0.56
|
||||
marketgood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.5
|
||||
marketgood = commodity_high_temp_alloys, 0, -1, 150, 500, 0, 2.5
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 0.6667
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
|
||||
marketgood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 2
|
||||
marketgood = commodity_polymers, 0, -1, 0, 0, 1, 6
|
||||
marketgood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 0.6
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_vesta_Base
|
||||
marketgood = commodity_boron, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_beryllium, 0, -1, 0, 0, 1, 9.6
|
||||
marketgood = commodity_cobalt, 0, -1, 0, 0, 1, 1.7
|
||||
marketgood = commodity_toxic_waste, 0, -1, 0, 0, 1, 100
|
||||
marketgood = commodity_scrap_metal, 0, -1, 0, 0, 1, 20
|
||||
marketgood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 5
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 4.3
|
||||
marketgood = commodity_copper, 0, -1, 0, 0, 1, 3.5
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.7
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.7
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 0.5517
|
||||
marketgood = commodity_mox_fuel, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 0.56
|
||||
marketgood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.5
|
||||
marketgood = commodity_high_temp_alloys, 0, -1, 150, 500, 0, 2.5
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 0.6667
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
|
||||
marketgood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 2
|
||||
marketgood = commodity_polymers, 0, -1, 0, 0, 1, 6
|
||||
marketgood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 0.6
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_trojans_Base
|
||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 5
|
||||
marketgood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 3.2
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 1.6
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 1.6
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.7931
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 0.75
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.34
|
||||
marketgood = commodity_optical_chips, 0, -1, 150, 500, 0, 3.7
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 1.5789
|
||||
marketgood = commodity_polymers, 0, -1, 150, 500, 0, 3.1
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.2
|
||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 4
|
||||
marketgood = commodity_niobium, 0, -1, 150, 500, 0, 1.85
|
||||
marketgood = commodity_fertilizers, 0, -1, 0, 0, 1, 4
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 6
|
||||
marketgood = commodity_superconductors, 0, -1, 150, 500, 0, 2.2
|
||||
marketgood = commodity_optronics, 0, -1, 150, 500, 0, 1.3333
|
||||
marketgood = commodity_engine_components, 0, -1, 150, 500, 0, 1.5333
|
||||
marketgood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 5
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_refinery_Base
|
||||
marketgood = commodity_boron, 0, -1, 150, 500, 0, 1.3
|
||||
marketgood = commodity_gold, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_silver, 0, -1, 0, 0, 1, 2.25
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 2.85
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 1.5
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.8621
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 4.75
|
||||
marketgood = commodity_luxury_food, 0, -1, 0, 0, 1, 7.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.2
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 0.7895
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1.1
|
||||
marketgood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55
|
||||
marketgood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.1333
|
||||
marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 6
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.75
|
||||
marketgood = commodity_beryllium, 0, -1, 0, 0, 1, 0.0083
|
||||
marketgood = commodity_cobalt, 0, -1, 0, 0, 1, 0.0083
|
||||
marketgood = commodity_scrap_metal, 0, -1, 0, 0, 1, 0.2
|
||||
marketgood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_copper, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_alien_organisms, 0, -1, 0, 0, 1, 0.01
|
||||
marketgood = commodity_fertilizers, 0, -1, 0, 0, 1, 0.0333
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 0.025
|
||||
marketgood = commodity_super_alloys, 0, -1, 0, 0, 1, 0.0083
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_callisto_depot_Base
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 3
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 3.5
|
||||
marketgood = commodity_diamonds, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 1.2069
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.2
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 1.6316
|
||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.5
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 1.85
|
||||
marketgood = commodity_fertilizers, 0, -1, 0, 0, 1, 1.5
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4.3333
|
||||
marketgood = commodity_engine_components, 0, -1, 150, 500, 0, 6
|
||||
marketgood = commodity_gold, 0, -1, 150, 500, 0, 1.4
|
||||
marketgood = commodity_cardamine, 0, -1, 150, 500, 0, 1.08
|
||||
marketgood = commodity_luxury_food, 0, -1, 0, 0, 1, 5
|
||||
marketgood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 2.2
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 150, 500, 0, 4
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_enceladus_mine_Base
|
||||
marketgood = commodity_boron, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_beryllium, 0, -1, 0, 0, 1, 9.6
|
||||
marketgood = commodity_cobalt, 0, -1, 0, 0, 1, 1.7
|
||||
marketgood = commodity_toxic_waste, 0, -1, 0, 0, 1, 100
|
||||
marketgood = commodity_scrap_metal, 0, -1, 0, 0, 1, 20
|
||||
marketgood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 5
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 4.3
|
||||
marketgood = commodity_copper, 0, -1, 0, 0, 1, 3.5
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.7
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.7
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 0.5517
|
||||
marketgood = commodity_mox_fuel, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 0.56
|
||||
marketgood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.5
|
||||
marketgood = commodity_high_temp_alloys, 0, -1, 150, 500, 0, 2.5
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 0.6667
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
|
||||
marketgood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 2
|
||||
marketgood = commodity_polymers, 0, -1, 0, 0, 1, 6
|
||||
marketgood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 0.6
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_titan_station_Base
|
||||
marketgood = commodity_gold, 0, -1, 0, 0, 1, 2.8
|
||||
marketgood = commodity_silver, 0, -1, 150, 500, 0, 1.3
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_diamonds, 0, -1, 150, 500, 0, 0.6
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 0.5172
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 3.75
|
||||
marketgood = commodity_luxury_food, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 1.7
|
||||
marketgood = commodity_optical_chips, 0, -1, 0, 0, 1, 5
|
||||
marketgood = commodity_mining_machinery, 0, -1, 150, 500, 0, 0.8
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2.5
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 2.1053
|
||||
marketgood = commodity_polymers, 0, -1, 0, 0, 1, 6
|
||||
marketgood = commodity_optronics, 0, -1, 0, 0, 1, 2.3333
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.5
|
||||
marketgood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 5
|
||||
marketgood = commodity_engine_components, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 1.8
|
||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 1
|
||||
marketgood = commodity_soldiers, 0, -1, 0, 0, 1, 1.500000
|
||||
marketgood = commodity_boron, 0, -1, 0, 0, 1, 1.2
|
||||
marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 95
|
||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 19
|
||||
marketgood = commodity_super_alloys, 0, -1, 0, 0, 1, 8
|
||||
marketgood = commodity_high_temp_alloys, 0, -1, 0, 0, 1, 2.1
|
||||
marketgood = commodity_superconductors, 0, -1, 0, 0, 1, 7
|
||||
marketgood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.2
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_triton_station_Base
|
||||
marketgood = commodity_cobalt, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 1.5
|
||||
marketgood = commodity_oxygen, 0, -1, 150, 500, 0, 1.5
|
||||
marketgood = commodity_water, 0, -1, 150, 500, 0, 1.5
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 0.3333
|
||||
marketgood = commodity_food, 0, -1, 150, 500, 0, 1.2069
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_fertilizers, 0, -1, 150, 500, 0, 5.7
|
||||
marketgood = commodity_H_fuel, 0, -1, 150, 500, 0, 1.4
|
||||
marketgood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.3333
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 1.6842
|
||||
marketgood = commodity_polymers, 0, -1, 150, 500, 0, 2
|
||||
marketgood = commodity_consumer_goods, 0, -1, 150, 500, 0, 5.5
|
||||
marketgood = commodity_engine_components, 0, -1, 150, 500, 0, 4.6667
|
||||
marketgood = commodity_scrap_metal, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 3
|
||||
marketgood = commodity_silver, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_copper, 0, -1, 150, 500, 0, 2
|
||||
marketgood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 8
|
||||
marketgood = commodity_cardamine, 0, -1, 0, 0, 1, 0.6
|
||||
marketgood = commodity_toxic_waste, 0, -1, 150, 500, 0, 20
|
||||
marketgood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3.5
|
||||
marketgood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 3.5
|
||||
marketgood = commodity_optronics, 0, -1, 150, 500, 0, 3
|
||||
marketgood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 8
|
||||
marketgood = commodity_alien_organisms, 0, -1, 150, 500, 0, 6
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 7
|
||||
marketgood = commodity_luxury_food, 0, -1, 0, 0, 1, 10
|
||||
marketgood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 7
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 0.7
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_smugglers_Base
|
||||
marketgood = commodity_gold, 0, -1, 150, 500, 0, 1.76
|
||||
marketgood = commodity_scrap_metal, 0, -1, 150, 500, 0, 4
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 1.3
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 1.4
|
||||
marketgood = commodity_diamonds, 0, -1, 150, 500, 0, 1.2667
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 1.0345
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.48
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 1.1053
|
||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 0.8
|
||||
marketgood = commodity_engine_components, 0, -1, 0, 0, 1, 3.1333
|
||||
marketgood = commodity_cardamine, 0, -1, 150, 500, 0, 1.64
|
||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 0.7
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 150, 500, 0, 4.05
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_arrokoth_Base
|
||||
marketgood = commodity_scrap_metal, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 8
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 7
|
||||
marketgood = commodity_diamonds, 0, -1, 0, 0, 1, 0.2667
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 2.7586
|
||||
marketgood = commodity_alien_artifacts, 0, -1, 150, 500, 0, 0.5
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 2
|
||||
marketgood = commodity_pharm, 0, -1, 150, 500, 0, 2.2105
|
||||
marketgood = commodity_polymers, 0, -1, 150, 500, 0, 4
|
||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.5
|
||||
marketgood = commodity_engine_components, 0, -1, 150, 500, 0, 5.3333
|
||||
marketgood = commodity_sidearms, 0, -1, 0, 0, 1, 3
|
||||
marketgood = commodity_niobium, 0, -1, 0, 0, 1, 0.5
|
||||
marketgood = commodity_fertilizers, 0, -1, 0, 0, 1, 9.5
|
||||
marketgood = commodity_construction_machinery, 0, -1, 0, 0, 1, 10
|
||||
marketgood = commodity_gold, 0, -1, 0, 0, 1, 3.6
|
||||
marketgood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4
|
||||
marketgood = commodity_basic_alloys, 0, -1, 0, 0, 1, 7
|
||||
marketgood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 8
|
||||
marketgood = commodity_optronics, 0, -1, 0, 0, 1, 6
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_hidalgo_Base
|
||||
marketgood = commodity_oxygen, 0, -1, 0, 0, 1, 0.8
|
||||
marketgood = commodity_water, 0, -1, 0, 0, 1, 0.8
|
||||
marketgood = commodity_food, 0, -1, 0, 0, 1, 1.4483
|
||||
marketgood = commodity_H_fuel, 0, -1, 0, 0, 1, 1.06
|
||||
marketgood = commodity_pharm, 0, -1, 0, 0, 1, 0.6842
|
||||
marketgood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.8
|
||||
marketgood = commodity_engine_components, 0, -1, 0, 0, 1, 3.8667
|
||||
marketgood = commodity_sidearms, 0, -1, 150, 500, 0, 0.85
|
||||
marketgood = commodity_slaves, 0, -1, 0, 0, 1, 3.000000
|
||||
|
||||
|
||||
+2188
-9
File diff suppressed because it is too large
Load Diff
@@ -359,4 +359,66 @@ base = ST04_02_Base
|
||||
[BaseGood]
|
||||
base = ST04_03_Base
|
||||
marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1
|
||||
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_01_Base
|
||||
marketgood = gf2_package, 4, -1, 1, 1, 0, 1, 1
|
||||
marketgood = lf_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_02_Base
|
||||
marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_03_base
|
||||
marketgood = le_package, 2, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_12_base
|
||||
marketgood = bwf_package, 4, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_13_base
|
||||
marketgood = pf_package, 2, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_14_base
|
||||
marketgood = heavylifter_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = licr_package, 16, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_aphrodite_Base
|
||||
marketgood = bf_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = be_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = bfr_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_l3_relay_Base
|
||||
marketgood = oe_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_trojans_Base
|
||||
marketgood = bhf_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = bhe_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = bhe2_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_titan_station_Base
|
||||
marketgood = rf_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = re_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = rfr_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_smugglers_Base
|
||||
marketgood = pf_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = pe_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = pfr_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
[BaseGood]
|
||||
base = Sol01_ls_arrokoth_Base
|
||||
marketgood = cof_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = coe_package, 1, -1, 1, 1, 0, 1, 1
|
||||
marketgood = coe2_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
|
||||
+398
-1
@@ -5016,4 +5016,401 @@ shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = true
|
||||
phantom_physics = true
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_jumpdrive_s
|
||||
ids_name = 611046
|
||||
ids_info = 611047
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_jumpdrive_m
|
||||
ids_name = 611048
|
||||
ids_info = 611049
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_jumpdrive_l
|
||||
ids_name = 611050
|
||||
ids_info = 611051
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_jumpdrive_xl
|
||||
ids_name = 611052
|
||||
ids_info = 611053
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_jumpdrive_xxl
|
||||
ids_name = 611054
|
||||
ids_info = 611055
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_superdrive
|
||||
ids_name = 611056
|
||||
ids_info = 611057
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_sirius_drive_s
|
||||
ids_name = 611058
|
||||
ids_info = 611059
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_sirius_drive_m
|
||||
ids_name = 611060
|
||||
ids_info = 611061
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_sirius_drive_l
|
||||
ids_name = 611062
|
||||
ids_info = 611063
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_sirius_drive_xl
|
||||
ids_name = 611064
|
||||
ids_info = 611065
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_sirius_drive_xxl
|
||||
ids_name = 611066
|
||||
ids_info = 611067
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
[ShieldGenerator]
|
||||
nickname = ls_sirius_superdrive
|
||||
ids_name = 611068
|
||||
ids_info = 611069
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_rem_module01
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = false
|
||||
phantom_physics = true
|
||||
|
||||
|
||||
+146
-1
@@ -2019,4 +2019,149 @@ combinable = false
|
||||
ids_name = 265001
|
||||
ids_info = 265002
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_jumpdrive_s
|
||||
equipment = ls_jumpdrive_s
|
||||
category = equipment
|
||||
price = 25000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611046
|
||||
ids_info = 611047
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_jumpdrive_m
|
||||
equipment = ls_jumpdrive_m
|
||||
category = equipment
|
||||
price = 150000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611048
|
||||
ids_info = 611049
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_jumpdrive_l
|
||||
equipment = ls_jumpdrive_l
|
||||
category = equipment
|
||||
price = 600000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611050
|
||||
ids_info = 611051
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_jumpdrive_xl
|
||||
equipment = ls_jumpdrive_xl
|
||||
category = equipment
|
||||
price = 2500000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611052
|
||||
ids_info = 611053
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_jumpdrive_xxl
|
||||
equipment = ls_jumpdrive_xxl
|
||||
category = equipment
|
||||
price = 10000000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611054
|
||||
ids_info = 611055
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_superdrive
|
||||
equipment = ls_superdrive
|
||||
category = equipment
|
||||
price = 100000000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611056
|
||||
ids_info = 611057
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_sirius_drive_s
|
||||
equipment = ls_sirius_drive_s
|
||||
category = equipment
|
||||
price = 50000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611058
|
||||
ids_info = 611059
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_sirius_drive_m
|
||||
equipment = ls_sirius_drive_m
|
||||
category = equipment
|
||||
price = 300000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611060
|
||||
ids_info = 611061
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_sirius_drive_l
|
||||
equipment = ls_sirius_drive_l
|
||||
category = equipment
|
||||
price = 1200000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611062
|
||||
ids_info = 611063
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_sirius_drive_xl
|
||||
equipment = ls_sirius_drive_xl
|
||||
category = equipment
|
||||
price = 5000000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611064
|
||||
ids_info = 611065
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_sirius_drive_xxl
|
||||
equipment = ls_sirius_drive_xxl
|
||||
category = equipment
|
||||
price = 20000000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611066
|
||||
ids_info = 611067
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
[Good]
|
||||
nickname = ls_sirius_superdrive
|
||||
equipment = ls_sirius_superdrive
|
||||
category = equipment
|
||||
price = 200000000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 611068
|
||||
ids_info = 611069
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,57 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\rock_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 500
|
||||
fill_dist = 7000
|
||||
diffuse_color = 230, 230, 200
|
||||
ambient_color = 100, 100, 80
|
||||
ambient_increase = 70, 60, 30
|
||||
empty_cube_frequency = 0.45
|
||||
|
||||
[properties]
|
||||
flag = rock_objects
|
||||
flag = Object_density_med
|
||||
|
||||
[Cube]
|
||||
asteroid = rock_asteroid30, 0.7, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = rock_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = rock_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = rock_asteroid60, 0.5, 0.5, -0.4, 75, 30, 70
|
||||
asteroid = ls_x3_rock_asteroid60, -0.6, -0.4, 0.5, 20, 40, 0
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 400
|
||||
start_dist = 2200
|
||||
fade_dist_percent = 0.35
|
||||
shape = roid_rock_tri
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1.5
|
||||
size = 40, 100
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = dasteroid_rock_small1
|
||||
count = 10
|
||||
placement_radius = 150
|
||||
placement_offset = 75
|
||||
max_velocity = 10
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_belt_04
|
||||
height = 5000
|
||||
offset_dist = 3000
|
||||
fade = 1, 1.35, 15, 17
|
||||
texture_aspect = 1
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1.5
|
||||
vert_increase = 2
|
||||
|
||||
[Exclusion Zones]
|
||||
exclusion = Zone_Sol01_ls_excl_034
|
||||
exclusion = Zone_Sol01_ls_excl_035
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\ice_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 27000
|
||||
fill_dist = 250000
|
||||
diffuse_color = 210, 210, 210
|
||||
ambient_color = 90, 50, 90
|
||||
ambient_increase = 70, 50, 70
|
||||
empty_cube_frequency = 0.8
|
||||
|
||||
[properties]
|
||||
flag = ice_objects
|
||||
flag = Object_density_med
|
||||
|
||||
[Cube]
|
||||
asteroid = ls_x10_ice_carbon_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = ls_x10_ice_carbon_asteroid10, 0.2, -0.2, -0.5, 45, 20, 0
|
||||
asteroid = ls_x10_ice_carbon_asteroid30, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = ls_x10_ice_carbon_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = ls_x10_ice_carbon_asteroid60, 0, -0.1, 0.2, 105, 160, 25
|
||||
asteroid = ls_x10_ice_carbon_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_icebelt_04
|
||||
height = 4000
|
||||
offset_dist = 2000
|
||||
fade = 1, 1.35, 15, 17
|
||||
texture_aspect = 1
|
||||
color_shift = 1, 1, 1
|
||||
ambient_intensity = 1
|
||||
vert_increase = 2
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 400
|
||||
start_dist = 20000
|
||||
fade_dist_percent = 0.35
|
||||
shape = asteroid_ice_carbon
|
||||
color_shift = 0.7, 0.7, 0.7
|
||||
ambient_intensity = 1.5
|
||||
size = 400, 1300
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = DAsteroid_ice_small1
|
||||
count = 14
|
||||
placement_radius = 150
|
||||
placement_offset = 90
|
||||
max_velocity = 15
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
[Exclusion Zones]
|
||||
exclusion = Zone_Sol01_ls_excl_021
|
||||
exclusion = Zone_Sol01_ls_excl_022
|
||||
exclusion = Zone_Sol01_ls_excl_023
|
||||
exclusion = Zone_Sol01_ls_excl_024
|
||||
exclusion = Zone_Sol01_ls_excl_025
|
||||
exclusion = Zone_Sol01_ls_excl_026
|
||||
exclusion = Zone_Sol01_ls_excl_027
|
||||
exclusion = Zone_Sol01_ls_excl_028
|
||||
exclusion = Zone_Sol01_ls_excl_029
|
||||
exclusion = Zone_Sol01_ls_excl_030
|
||||
exclusion = Zone_Sol01_ls_excl_031
|
||||
exclusion = Zone_Sol01_ls_excl_032
|
||||
exclusion = Zone_Sol01_ls_excl_033
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\rock_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 21000
|
||||
fill_dist = 250000
|
||||
diffuse_color = 230, 230, 200
|
||||
ambient_color = 100, 100, 80
|
||||
ambient_increase = 70, 60, 30
|
||||
empty_cube_frequency = 0.7
|
||||
|
||||
[properties]
|
||||
flag = rock_objects
|
||||
flag = Object_density_med
|
||||
|
||||
[Cube]
|
||||
asteroid = ls_x25_rock_asteroid30, 0.7, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = ls_x25_rock_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = ls_x25_rock_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = ls_x25_rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = ls_x25_rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = ls_x25_rock_asteroid60, 0.5, 0.5, -0.4, 75, 30, 70
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 400
|
||||
start_dist = 20000
|
||||
fade_dist_percent = 0.35
|
||||
shape = roid_rock_tri
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1.5
|
||||
size = 1000, 2500
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = dasteroid_rock_small1
|
||||
count = 10
|
||||
placement_radius = 150
|
||||
placement_offset = 75
|
||||
max_velocity = 10
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_belt_04
|
||||
height = 5000
|
||||
offset_dist = 3000
|
||||
fade = 1, 1.35, 15, 17
|
||||
texture_aspect = 1
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1.5
|
||||
vert_increase = 2
|
||||
|
||||
[Exclusion Zones]
|
||||
exclusion = Zone_Sol01_ls_excl_001
|
||||
exclusion = Zone_Sol01_ls_excl_002
|
||||
exclusion = Zone_Sol01_ls_excl_003
|
||||
exclusion = Zone_Sol01_ls_excl_004
|
||||
exclusion = Zone_Sol01_ls_excl_005
|
||||
exclusion = Zone_Sol01_ls_excl_006
|
||||
exclusion = Zone_Sol01_ls_excl_007
|
||||
exclusion = Zone_Sol01_ls_excl_008
|
||||
exclusion = Zone_Sol01_ls_excl_009
|
||||
exclusion = Zone_Sol01_ls_excl_010
|
||||
exclusion = Zone_Sol01_ls_excl_011
|
||||
exclusion = Zone_Sol01_ls_excl_012
|
||||
exclusion = Zone_Sol01_ls_excl_013
|
||||
exclusion = Zone_Sol01_ls_excl_014
|
||||
exclusion = Zone_Sol01_ls_excl_015
|
||||
exclusion = Zone_Sol01_ls_excl_016
|
||||
exclusion = Zone_Sol01_ls_excl_017
|
||||
exclusion = Zone_Sol01_ls_excl_018
|
||||
exclusion = Zone_Sol01_ls_excl_019
|
||||
exclusion = Zone_Sol01_ls_excl_020
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,59 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\ice_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 500
|
||||
fill_dist = 7000
|
||||
diffuse_color = 210, 210, 210
|
||||
ambient_color = 90, 50, 90
|
||||
ambient_increase = 70, 50, 70
|
||||
empty_cube_frequency = 0.45
|
||||
|
||||
[properties]
|
||||
flag = ice_objects
|
||||
flag = Object_density_med
|
||||
|
||||
[Cube]
|
||||
asteroid = ice_carbon_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = ice_carbon_asteroid10, 0.2, -0.2, -0.5, 45, 20, 0
|
||||
asteroid = ice_carbon_asteroid30, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = ice_carbon_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = ice_carbon_asteroid60, 0, -0.1, 0.2, 105, 160, 25
|
||||
asteroid = ice_carbon_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||
asteroid = ls_x3_ice_carbon_asteroid90, -0.6, -0.4, 0.5, 20, 40, 0
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_icebelt_04
|
||||
height = 4000
|
||||
offset_dist = 2000
|
||||
fade = 1, 1.35, 15, 17
|
||||
texture_aspect = 1
|
||||
color_shift = 1, 1, 1
|
||||
ambient_intensity = 1
|
||||
vert_increase = 2
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 400
|
||||
start_dist = 2000
|
||||
fade_dist_percent = 0.35
|
||||
shape = asteroid_ice_carbon
|
||||
color_shift = 0.7, 0.7, 0.7
|
||||
ambient_intensity = 1.5
|
||||
size = 40, 130
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = DAsteroid_ice_small1
|
||||
count = 14
|
||||
placement_radius = 150
|
||||
placement_offset = 90
|
||||
max_velocity = 15
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
[Exclusion Zones]
|
||||
exclusion = Zone_Sol01_ls_excl_042
|
||||
exclusion = Zone_Sol01_ls_excl_043
|
||||
exclusion = Zone_Sol01_ls_excl_044
|
||||
exclusion = Zone_Sol01_ls_excl_045
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\ice_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 500
|
||||
fill_dist = 7000
|
||||
diffuse_color = 180, 200, 220
|
||||
ambient_color = 70, 70, 70
|
||||
ambient_increase = 30, 30, 30
|
||||
empty_cube_frequency = 0.25
|
||||
|
||||
[properties]
|
||||
flag = ice_objects
|
||||
flag = Object_density_med
|
||||
|
||||
[Cube]
|
||||
asteroid = ice_asteroid10, 0.2, 0.4, 0.2, -35, -10, 20
|
||||
asteroid = ice_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = ice_asteroid30, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = ice_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = ice_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||
asteroid = ls_x3_ice_asteroid90, -0.6, -0.4, 0.5, 20, 40, 0
|
||||
asteroid = ls_x2_ice_asteroid60, 0.6, 0.5, -0.6, 70, 10, 30
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_icebelt_04
|
||||
height = 6000
|
||||
offset_dist = 3000
|
||||
fade = 1, 1.35, 15, 17
|
||||
texture_aspect = 1
|
||||
color_shift = 0.6, 0.7, 0.7
|
||||
ambient_intensity = 2
|
||||
vert_increase = 2
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 400
|
||||
start_dist = 2000
|
||||
fade_dist_percent = 0.35
|
||||
shape = asteroid_ice_4
|
||||
color_shift = 0.6, 0.6, 0.6
|
||||
ambient_intensity = 1
|
||||
size = 30, 110
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = DAsteroid_ice_small1
|
||||
count = 9
|
||||
placement_radius = 150
|
||||
placement_offset = 90
|
||||
max_velocity = 15
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
[Exclusion Zones]
|
||||
exclusion = Zone_Sol01_ls_excl_036
|
||||
exclusion = Zone_Sol01_ls_excl_037
|
||||
exclusion = Zone_Sol01_ls_excl_038
|
||||
exclusion = Zone_Sol01_ls_excl_039
|
||||
exclusion = Zone_Sol01_ls_excl_040
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\rock_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 21000
|
||||
fill_dist = 250000
|
||||
diffuse_color = 230, 230, 200
|
||||
ambient_color = 100, 100, 80
|
||||
ambient_increase = 70, 60, 30
|
||||
empty_cube_frequency = 0.75
|
||||
|
||||
[properties]
|
||||
flag = rock_objects
|
||||
flag = Object_density_med
|
||||
|
||||
[Cube]
|
||||
asteroid = ls_x25_rock_asteroid30, 0.7, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = ls_x25_rock_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = ls_x25_rock_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = ls_x25_rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = ls_x25_rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = ls_x25_rock_asteroid60, 0.5, 0.5, -0.4, 75, 30, 70
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 400
|
||||
start_dist = 20000
|
||||
fade_dist_percent = 0.35
|
||||
shape = roid_rock_tri
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1.5
|
||||
size = 1000, 2500
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = dasteroid_rock_small1
|
||||
count = 10
|
||||
placement_radius = 150
|
||||
placement_offset = 75
|
||||
max_velocity = 10
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_belt_04
|
||||
height = 5000
|
||||
offset_dist = 3000
|
||||
fade = 1, 1.35, 15, 17
|
||||
texture_aspect = 1
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1.5
|
||||
vert_increase = 2
|
||||
|
||||
[Exclusion Zones]
|
||||
exclusion = Zone_Sol01_ls_excl_046
|
||||
exclusion = Zone_Sol01_ls_excl_047
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\rock_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 21000
|
||||
fill_dist = 250000
|
||||
diffuse_color = 230, 230, 200
|
||||
ambient_color = 100, 100, 80
|
||||
ambient_increase = 70, 60, 30
|
||||
empty_cube_frequency = 0.8
|
||||
|
||||
[properties]
|
||||
flag = rock_objects
|
||||
flag = Object_density_med
|
||||
|
||||
[Cube]
|
||||
asteroid = ls_x25_rock_asteroid30, 0.7, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = ls_x25_rock_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = ls_x25_rock_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = ls_x25_rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = ls_x25_rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = ls_x25_rock_asteroid60, 0.5, 0.5, -0.4, 75, 30, 70
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 400
|
||||
start_dist = 20000
|
||||
fade_dist_percent = 0.35
|
||||
shape = roid_rock_tri
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1.5
|
||||
size = 1000, 2500
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = dasteroid_rock_small1
|
||||
count = 10
|
||||
placement_radius = 150
|
||||
placement_offset = 75
|
||||
max_velocity = 10
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_belt_04
|
||||
height = 5000
|
||||
offset_dist = 3000
|
||||
fade = 1, 1.35, 15, 17
|
||||
texture_aspect = 1
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1.5
|
||||
vert_increase = 2
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\ice_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 500
|
||||
fill_dist = 7000
|
||||
diffuse_color = 210, 210, 210
|
||||
ambient_color = 90, 50, 90
|
||||
ambient_increase = 70, 50, 70
|
||||
empty_cube_frequency = 0.35
|
||||
|
||||
[properties]
|
||||
flag = ice_objects
|
||||
flag = Object_density_med
|
||||
|
||||
[Cube]
|
||||
asteroid = ice_carbon_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = ice_carbon_asteroid10, 0.2, -0.2, -0.5, 45, 20, 0
|
||||
asteroid = ice_carbon_asteroid30, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = ice_carbon_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = ice_carbon_asteroid60, 0, -0.1, 0.2, 105, 160, 25
|
||||
asteroid = ice_carbon_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||
asteroid = ls_x3_ice_carbon_asteroid90, -0.6, -0.4, 0.5, 20, 40, 0
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_icebelt_04
|
||||
height = 4000
|
||||
offset_dist = 2000
|
||||
fade = 1, 1.35, 15, 17
|
||||
texture_aspect = 1
|
||||
color_shift = 1, 1, 1
|
||||
ambient_intensity = 1
|
||||
vert_increase = 2
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 400
|
||||
start_dist = 2000
|
||||
fade_dist_percent = 0.35
|
||||
shape = asteroid_ice_carbon
|
||||
color_shift = 0.7, 0.7, 0.7
|
||||
ambient_intensity = 1.5
|
||||
size = 40, 130
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = DAsteroid_ice_small1
|
||||
count = 14
|
||||
placement_radius = 150
|
||||
placement_offset = 90
|
||||
max_velocity = 15
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
[Exclusion Zones]
|
||||
exclusion = Zone_Sol01_ls_excl_041
|
||||
|
||||
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@@ -0,0 +1,91 @@
|
||||
# SOL HD textures
|
||||
|
||||
The HD pack replaces the diffuse textures of all eight planets and Earth's Moon,
|
||||
plus Sol's skybox. Each body has six independent 4096 × 4096 BC1 faces with
|
||||
13 mip levels. The sky has six 4096 × 4096 BGRA8 faces with 13 mip levels.
|
||||
Mipmaps are filtered in linear light. The other moons, dwarf planets, rings,
|
||||
sun and system layout retain their existing assets.
|
||||
|
||||
The source maps are reprojected onto Freelancer's cubed spheres without mirroring
|
||||
the poles. Earth combines a geographic surface map with its cloud-opacity map.
|
||||
Materials use a neutral detail texture instead of repeating the retail craters
|
||||
or cloud noise over the photographic maps. These are diffuse textures: they do
|
||||
not add geometry, terrain displacement or a separately moving cloud shell.
|
||||
|
||||
| Body | Source dimensions | Installed faces |
|
||||
| --- | --- | --- |
|
||||
| Mercury, Earth, Mars, Jupiter, Saturn | 8192 × 4096 | 6 × 4096² |
|
||||
| Venus cloud envelope | 4096 × 2048 | 6 × 4096² |
|
||||
| Uranus, Neptune | 2048 × 1024 | 6 × 4096² |
|
||||
| Moon (LROC 2019 color map) | 16384 × 8192 | 6 × 4096² |
|
||||
| Sky (NASA Deep Star Maps 2020) | 16384 × 8192 | 6 × 4096² |
|
||||
|
||||
Output dimensions are not the same as observational resolution: the Uranus,
|
||||
Neptune and Venus maps contain less fine detail. Solar System Scope's maps
|
||||
include artistic color tuning and filled gaps, as described by their author.
|
||||
The NASA sky preserves the published J2000 star positions and the existing
|
||||
Sol ecliptic orientation; it is a display-exposed sky, not an exposure simulation.
|
||||
|
||||
## Rebuild
|
||||
|
||||
Requires Python, NumPy, Pillow with its BC1 DDS encoder, and OpenCV with OpenEXR.
|
||||
|
||||
```powershell
|
||||
python tools/build_sol_hd_textures.py --download
|
||||
python tools/build_sol_hd_textures.py --planets --jobs 3 --resume
|
||||
python tools/build_sol_hd_textures.py --sky
|
||||
# Close the game, then install:
|
||||
python tools/build_sol_hd_textures.py --install
|
||||
python tools/verify_sol_hd_textures.py
|
||||
```
|
||||
|
||||
Sources are cached in `tools/texture_sources/`. Exact URLs, credits and hashes
|
||||
are in `sol_texture_sources.json` and `texture_build/source_manifest.json`.
|
||||
Build products, read-back previews, validation reports and runtime screenshots
|
||||
are in `tools/texture_build/`. Installation backs up all replaced files under
|
||||
`tools/backups/sol-textures-<timestamp>/` before copying the staged outputs.
|
||||
Restore those files to the same relative paths to revert. Files newly added by
|
||||
the HD pack can remain unused after restoring the original INIs and libraries.
|
||||
|
||||
The original `make_planet_textures.py` and `make_sol_skybox.py` remain available
|
||||
as procedural alternatives; running them over the live pack replaces the HD maps.
|
||||
`planet_looks.json` is updated so subsequent system rebuilds retain the HD materials.
|
||||
|
||||
The renderer also needs the local source changes: `RemGfx/rg_sky.cpp` keeps 4K
|
||||
sky faces instead of reducing them to 2K; `RendComp/Plugins.cpp` recognizes the
|
||||
Sol material names as gas/cloud or Earth materials. The installed renderer
|
||||
configuration also enables 16× anisotropic filtering. Build Release/x64 RP8 and
|
||||
RendComp and copy their DLLs to `GAME/EXE`. The installed pack occupies about
|
||||
1.1 GiB, plus the renderer's GPU copies; loading and memory usage increase.
|
||||
|
||||
## Verification (2026-11-11)
|
||||
|
||||
Release/x64 RP8 and RendComp builds passed. All 54 planet faces and six sky
|
||||
faces passed container, format, mip-count and material-reference checks;
|
||||
the planet face-edge checks passed. Unrelated system data and solar archetypes
|
||||
were compared with the backup and preserved.
|
||||
|
||||
Earth and Jupiter were visually checked in the running game. Both runs captured
|
||||
screenshots and completed without a crash, renderer errors or new engine warnings.
|
||||
The runtime log confirms `4096x4096 faces -> cube 4096 (13 mips)`.
|
||||
Reports: `texture_build/validation.json` and `texture_build/runtime/runtime-validation.json`.
|
||||
The Earth before/after comparison is `texture_build/previews/earth_before_after.jpg`.
|
||||
The first full-install backup is `tools/backups/sol-textures-20261111-202729/`.
|
||||
|
||||
## Credits
|
||||
|
||||
Planet and Earth cloud textures by **Solar System Scope / INOVE**,
|
||||
[Solar Textures](https://www.solarsystemscope.com/textures/), used under
|
||||
[Creative Commons Attribution 4.0](https://creativecommons.org/licenses/by/4.0/).
|
||||
Changes: spherical reprojection, Earth surface/cloud compositing, mip generation,
|
||||
BC1 compression and Freelancer material packaging.
|
||||
|
||||
Moon: **NASA/Goddard Space Flight Center Scientific Visualization Studio**, LRO/LROC,
|
||||
visualization by **Ernie Wright**, [CGI Moon Kit](https://svs.gsfc.nasa.gov/4720/),
|
||||
2019 color map. Changes: spherical reprojection, mip generation and BC1 packaging.
|
||||
|
||||
Sky: **NASA/Goddard Space Flight Center Scientific Visualization Studio**,
|
||||
**Ernie Wright**, [Deep Star Maps 2020](https://svs.gsfc.nasa.gov/4851/), using
|
||||
Hipparcos-2, Tycho-2 and Gaia DR2 catalog data. Changes: J2000-to-game coordinate
|
||||
conversion, cube reprojection, display transfer, dithering and mip generation.
|
||||
No endorsement by NASA, ESA or the texture authors is implied.
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user