Rebalance Codename Weapons
This commit is contained in:
@@ -20150,8 +20150,8 @@ nickname = special_gun01_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 1075.8
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hull_damage = 1375.8
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energy_damage = 490
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energy_damage = 450
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_annihilator_01_impact
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munition_hit_effect = sp_annihilator_01_impact
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const_effect = sp_annihilator_01_proj
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const_effect = sp_annihilator_01_proj
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@@ -20198,8 +20198,8 @@ nickname = special_gun02_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 880.2
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hull_damage = 960.2
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energy_damage = 120
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energy_damage = 140
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_annihilator_02_impact
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munition_hit_effect = sp_annihilator_02_impact
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const_effect = sp_annihilator_02_proj
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const_effect = sp_annihilator_02_proj
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@@ -20246,8 +20246,8 @@ nickname = special_gun03_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 652
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hull_damage = 880
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energy_damage = 500
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energy_damage = 320
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_annihilator_03_impact
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munition_hit_effect = sp_annihilator_03_impact
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const_effect = sp_annihilator_03_proj
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const_effect = sp_annihilator_03_proj
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@@ -20294,7 +20294,7 @@ nickname = special_gun04_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 1173.6
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hull_damage = 1393.6
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energy_damage = 470
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energy_damage = 470
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_bloodhound_01_impact
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munition_hit_effect = sp_bloodhound_01_impact
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@@ -20342,8 +20342,8 @@ nickname = special_gun05_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 880.2
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hull_damage = 1060.2
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energy_damage = 970
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energy_damage = 950
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_bloodhound_02_impact
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munition_hit_effect = sp_bloodhound_02_impact
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const_effect = sp_bloodhound_02_proj
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const_effect = sp_bloodhound_02_proj
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@@ -20390,8 +20390,8 @@ nickname = special_gun06_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 717.2
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hull_damage = 917.2
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energy_damage = 365
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energy_damage = 265
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_bloodhound_03_impact
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munition_hit_effect = sp_bloodhound_03_impact
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const_effect = sp_bloodhound_03_proj
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const_effect = sp_bloodhound_03_proj
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@@ -20438,8 +20438,8 @@ nickname = special_gun07_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 782.4
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hull_damage = 928.4
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energy_damage = 308
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energy_damage = 221
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_destabilizer_01_impact
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munition_hit_effect = sp_destabilizer_01_impact
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const_effect = sp_destabilizer_01_proj
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const_effect = sp_destabilizer_01_proj
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@@ -20487,7 +20487,7 @@ hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 1075.8
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hull_damage = 1075.8
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energy_damage = 455
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energy_damage = 671
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_destabilizer_02_impact
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munition_hit_effect = sp_destabilizer_02_impact
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const_effect = sp_destabilizer_02_proj
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const_effect = sp_destabilizer_02_proj
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@@ -20534,7 +20534,7 @@ nickname = special_gun09_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 978
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hull_damage = 1078
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energy_damage = 795
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energy_damage = 795
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_destabilizer_03_impact
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munition_hit_effect = sp_destabilizer_03_impact
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@@ -20582,8 +20582,8 @@ nickname = special_gun10_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 1075.8
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hull_damage = 1305.8
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energy_damage = 445
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energy_damage = 265
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_distortion_01_impact
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munition_hit_effect = sp_distortion_01_impact
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const_effect = sp_distortion_01_proj
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const_effect = sp_distortion_01_proj
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@@ -20630,7 +20630,7 @@ nickname = special_gun11_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 1280.2
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hull_damage = 1360.2
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energy_damage = 128
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energy_damage = 128
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_distortion_02_impact
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munition_hit_effect = sp_distortion_02_impact
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@@ -20678,8 +20678,8 @@ nickname = special_gun12_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 586.8
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hull_damage = 686.8
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energy_damage = 228
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energy_damage = 129
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_distortion_03_impact
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munition_hit_effect = sp_distortion_03_impact
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const_effect = sp_distortion_03_proj
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const_effect = sp_distortion_03_proj
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@@ -20727,7 +20727,7 @@ hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 1075.8
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hull_damage = 1075.8
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energy_damage = 490
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energy_damage = 720
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_doomsday_01_impact
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munition_hit_effect = sp_doomsday_01_impact
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const_effect = sp_doomsday_01_proj
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const_effect = sp_doomsday_01_proj
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@@ -20774,7 +20774,7 @@ nickname = special_gun14_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 1173.6
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hull_damage = 1393.6
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energy_damage = 465
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energy_damage = 465
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_doomsday_02_impact
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munition_hit_effect = sp_doomsday_02_impact
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@@ -20822,7 +20822,7 @@ nickname = special_gun15_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 978
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hull_damage = 1078
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energy_damage = 795
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energy_damage = 795
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = sp_doomsday_03_impact
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munition_hit_effect = sp_doomsday_03_impact
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@@ -20870,8 +20870,8 @@ nickname = special_gun16_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 438.2
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hull_damage = 468.2
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energy_damage = 85
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energy_damage = 94
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = chimera_impact
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munition_hit_effect = chimera_impact
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const_effect = chimera_proj
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const_effect = chimera_proj
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@@ -20896,7 +20896,7 @@ volume = 0
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mass = 10
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mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 98
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power_usage = 95
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refire_delay = 0.17
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refire_delay = 0.17
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muzzle_velocity = 750
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muzzle_velocity = 750
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use_animation = Sc_fire
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use_animation = Sc_fire
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@@ -20918,8 +20918,8 @@ nickname = special_gun17_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 308.8
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hull_damage = 328.8
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energy_damage = 52
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = poisonclaw_impact
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munition_hit_effect = poisonclaw_impact
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const_effect = poisonclaw_proj
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const_effect = poisonclaw_proj
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@@ -20966,8 +20966,8 @@ nickname = special_gun18_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 432.8
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hull_damage = 462.8
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energy_damage = 102
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energy_damage = 109
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = gf_br_gun02_impact
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munition_hit_effect = gf_br_gun02_impact
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const_effect = gf_br_gun02_projectile
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const_effect = gf_br_gun02_projectile
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@@ -21014,7 +21014,7 @@ nickname = special_gun19_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 304.8
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hull_damage = 328.8
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energy_damage = 62
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = nemesis_impact
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munition_hit_effect = nemesis_impact
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