Add Omicron Lambda System
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46
DATA/SOLAR/ASTEROIDS/ST04_teide.ini
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46
DATA/SOLAR/ASTEROIDS/ST04_teide.ini
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[TexturePanels]
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file = solar\asteroids\rock_shapes.ini
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[Field]
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cube_size = 400
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fill_dist = 1600
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diffuse_color = 200, 150, 150
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ambient_color = 100, 70, 20
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ambient_increase = 0, 0, 0
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empty_cube_frequency = 0.700000
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[properties]
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flag = rock_objects
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flag = object_density_med
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[Cube]
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asteroid = rock_asteroid30, 0.200000, 0.800000, 0.300000, 45, 20, 0
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asteroid = rock_asteroid10, -0.900000, -0.500000, 0.900000, 85, 0, 185
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asteroid = rock_asteroid30, -0.600000, -0.300000, 0.600000, 105, 160, 25
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asteroid = rock_asteroid30, -0.100000, 0.400000, -0.400000, 75, 30, 70
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[Band]
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render_parts = 10
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shape = asteroid_belt_04
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height = 15000
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offset_dist = 30000
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fade = 0.800000, 1.000000, 10, 11
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texture_aspect = 0.750000
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color_shift = 0.600000, 0.600000, 0.700000
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vert_increase = 1
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[AsteroidBillboards]
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count = 200
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start_dist = 900
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fade_dist_percent = 0.700000
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shape = roid_rock_tri
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size = 30, 110
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[DynamicAsteroids]
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asteroid = dasteroid_mineable_small1
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count = 20
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placement_radius = 150.000000
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placement_offset = 90.000000
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max_velocity = 10.000000
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max_angular_velocity = 1.000000
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color_shift = 1, 1, 1
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