Add Omicron Lambda System

This commit is contained in:
D4rkl1ght3r
2024-04-06 08:38:46 +02:00
parent 717591397e
commit 4311c5fea3
45 changed files with 3812 additions and 17 deletions

View File

@@ -0,0 +1,11 @@
[BaseInfo]
nickname = Farway_Base
start_room = Deck
[Room]
nickname = Bar
file = Universe\Systems\EW06\Bases\Rooms\Farway_Bar.ini
[Room]
nickname = Deck
file = Universe\Systems\Ew06\Bases\Rooms\Farway_Deck.ini

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@@ -0,0 +1,7 @@
[BaseInfo]
nickname = Nomad_Base
start_room = Deck
[Room]
nickname = Deck
file = Universe\Systems\Ew06\Bases\Rooms\Nomad_Base.ini

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@@ -0,0 +1,29 @@
[Room_Info]
set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn
scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_07.thn
[Room_Sound]
music = music_bar_generic02
ambient = ambience_deck_space_smaller
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = Scripts\Bases\Cv_01_bar_enter_01.thn
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment

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@@ -0,0 +1,67 @@
[Room_Info]
set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn
animation = Sc_loop
[Spiels]
CommodityDealer = manhattan_commodity_spiel
EquipmentDealer = manhattan_equipment_spiel
[Room_Sound]
ambient = ambience_deck_space_smaller
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment

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@@ -0,0 +1,14 @@
[Room_Info]
set_script = Scripts\Bases\ku_10_deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\ku_10_deck_ambi_int_01.thn
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck

View File

@@ -57,7 +57,7 @@ archetype = jumphole
ids_info = 66146
jump_effect = jump_effect_hole
goto = Hi02, Hi02_to_Ew06_hole, gate_tunnel_bretonia
visit = 0
visit = 128
[Object]
nickname = Ew06_sun_1000_1
@@ -203,3 +203,342 @@ ids_info = 66141
reputation = fc_uk_grp
behavior = NOTHING
[Object]
nickname = Farway_hazard_buoy_2
ids_name = 261163
pos = 9000, 0, -16000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_3
ids_name = 261163
pos = 8000, 0, -16000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_4
ids_name = 261163
pos = 7000, 0, -16000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_5
ids_name = 261163
pos = 6000, 0, -16000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_12
ids_name = 261163
pos = 13000, 0, -16000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_13
ids_name = 261163
pos = 14000, 0, -16000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_14
ids_name = 261163
pos = 15000, 0, -16000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_15
ids_name = 261163
pos = 16000, 0, -16000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_112
ids_name = 261163
pos = 11250, 0, -14800
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_113
ids_name = 261163
pos = 11350, 0, -14200
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_114
ids_name = 261163
pos = 11450, 0, -13600
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_115
ids_name = 261163
pos = 11550, 0, -13000
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_1112
ids_name = 261163
pos = 10750, 0, -14800
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_1113
ids_name = 261163
pos = 10650, 0, -14200
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_1114
ids_name = 261163
pos = 10550, 0, -13600
archetype = hazard_buoy
parent = Farway_station
[Object]
nickname = Farway_hazard_buoy_1115
ids_name = 261163
pos = 10450, 0, -13000
archetype = hazard_buoy
parent = Farway_station
[zone]
nickname = Zone_Farway_exclusion
pos = 11000, 0, -16000
shape = SPHERE
size = 2000
sort = 99.500000
[Object]
nickname = Farway_station
pos = 11000, 0, -16000
ids_info = 458810
behavior = NOTHING
pilot = pilot_solar_hard
dock_with = Ew06_Farway_Base
base = Ew06_Farway_Base
reputation = co_os_grp
rotate = 0, 180, 0
archetype = outpost
ids_name = 198009
loadout = trading_outpost
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = Farway_component_01
ids_name = 1
pos = 10925, 100, -16000
Archetype = space_habitat_wide
parent = Farway_station
rotate = 0, 0, 0
[Object]
nickname = Farway_component_02
ids_name = 1
pos = 10925, 230, -16000
Archetype = space_habitat_tall
parent = Farway_station
rotate = 0, 0, 0
[Object]
nickname = Farway_component_03
ids_name = 1
pos = 11075, 130, -16000
Archetype = space_habitat_tall
parent = Farway_station
rotate = 0, 0, 0
[Object]
nickname = Farway_component_04
ids_name = 1
pos = 11518, 25, -16000
rotate = 0, -90, 0
Archetype = space_dome
parent = Farway_station
[Object]
nickname = Farway_component_05
ids_name = 1
pos = 10480, 25, -16000
Archetype = space_dome
parent = Farway_station
rotate = 0, 90, 0
[Object]
nickname = Farway_component_07
ids_name = 1
pos = 10913, -95, -16026
rotate = 90, 0, 0
Archetype = MSN03_Buoy
parent = Farway_station
; [Object]
; nickname = Farway_component_08
; ids_name = 1
; pos = 11087, -130, -16026
; rotate = 90, 0, 0
; Archetype = MSN10_shipyard
; parent = Farway_station
[Object]
nickname = Farway_component_09
ids_name = 1
pos = 10840, 60, -16050
Archetype = nav_buoy
parent = Farway_station
rotate = 0, 0, 0
[Object]
nickname = Farway_component_10
ids_name = 1
pos = 11160, -70, -16050
Archetype = nav_buoy
parent = Farway_station
rotate = 0, 0, 0
[Object]
nickname = Ew06_com_sat_01
ids_name = 1
ids_info = 0
rotate = 0, 0, 0
pos = 11002, -8, -16757
archetype = com_sat
parent = Farway_station
[Object]
nickname = Ew06_space_industrial_01
ids_name = 1
ids_info = 0
rotate = 0, 0, 0
pos = 11000, -1, -16560
archetype = space_industrial
parent = Farway_station
[Object]
nickname = Ew06_space_solar_pnl_01
ids_name = 1
ids_info = 0
rotate = 180, -120, 0
pos = 11000, -68, -16560
archetype = space_solar_pnl
parent = Farway_station
[Object]
nickname = Ew06_space_solar_pnl_02
ids_name = 1
ids_info = 0
rotate = 0, 240, 0
pos = 11000, 66, -16560
archetype = space_solar_pnl
parent = Farway_station
[Object]
nickname = Ew06_track_ring_01
ids_name = 1
ids_info = 0
rotate = -90, 0, 0
pos = 11000, 0, -16753
archetype = track_ring
parent = Farway_station
[Object]
nickname = Ew06_track_ring_03
ids_name = 1
ids_info = 0
rotate = 0, -45, 0
pos = 11000, 0, -16753
archetype = track_ring
parent = Farway_station
[Object]
nickname = Ew06_track_ring_04
ids_name = 1
ids_info = 0
rotate = 0, 45, 0
pos = 11000, 0, -16753
archetype = track_ring
parent = Farway_station
[Object]
nickname = Ew06_space_dome_01
ids_name = 1
ids_info = 0
rotate = 0, 180, 0
pos = 11367, -5, -16560
archetype = freeport7_space_dome
parent = Farway_station
[Object]
nickname = Ew06_space_dome_02
ids_name = 1
ids_info = 0
rotate = 0, 0, 0
pos = 10633, -5, -16560
archetype = freeport7_space_dome
parent = Farway_station
[Object]
nickname = Farway_suprise
ids_name = 458800
pos = 7000, 0, 5000
rotate = 150, 55, 0
Archetype = suprise_transport
loadout = SECRET_FARWAY_suprise
visit = 16
ids_info = 458800
; Hidden Nomad Base
[Object]
nickname = hidden_nomad_base
pos = 3800, 6000 ,11000
ids_info = 0
behavior = NOTHING
dock_with = Ew06_Nomad_Base
base = Ew06_Nomad_Base
reputation = fc_n_grp
rotate = 0, 0, 0
archetype = Roid_Miner2
ids_name = 0
difficulty_level = 1
visit = 128
; Omicron Lambda Nomad Gate
[Object]
nickname = EW06_to_ST04
ids_name = 262003
ids_info = 66145
pos = 11543, 0, -23642
rotate = 0, 161, 0
Archetype = nomad_gate
msg_id_prefix = gcs_refer_system_St04
jump_effect = jump_effect_bretonia
behavior = NOTHING
reputation = fc_n_grp
difficulty_level = 1
loadout = nomad_gate
pilot = pilot_solar_easiest
goto = St04, St04_to_EW06, gate_tunnel_bretonia