Add Omicron Lambda System
This commit is contained in:
11
DATA/UNIVERSE/SYSTEMS/EW06/BASES/Farway_Base.ini
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11
DATA/UNIVERSE/SYSTEMS/EW06/BASES/Farway_Base.ini
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@@ -0,0 +1,11 @@
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[BaseInfo]
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nickname = Farway_Base
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start_room = Deck
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[Room]
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nickname = Bar
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file = Universe\Systems\EW06\Bases\Rooms\Farway_Bar.ini
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[Room]
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nickname = Deck
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file = Universe\Systems\Ew06\Bases\Rooms\Farway_Deck.ini
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7
DATA/UNIVERSE/SYSTEMS/EW06/BASES/Nomad_Base.ini
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7
DATA/UNIVERSE/SYSTEMS/EW06/BASES/Nomad_Base.ini
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@@ -0,0 +1,7 @@
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[BaseInfo]
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nickname = Nomad_Base
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start_room = Deck
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[Room]
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nickname = Deck
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file = Universe\Systems\Ew06\Bases\Rooms\Nomad_Base.ini
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29
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Bar.ini
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29
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Bar.ini
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@@ -0,0 +1,29 @@
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[Room_Info]
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set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn
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scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_07.thn
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[Room_Sound]
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music = music_bar_generic02
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ambient = ambience_deck_space_smaller
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[CharacterPlacement]
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name = Zg/PC/Player/01/A/Stand
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start_script = Scripts\Bases\Cv_01_bar_enter_01.thn
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[Camera]
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name = Camera_0
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[Hotspot]
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name = IDS_HOTSPOT_DECK
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behavior = ExitDoor
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room_switch = Deck
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
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behavior = ExitDoor
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room_switch = Deck
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set_virtual_room = Trader
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
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behavior = ExitDoor
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room_switch = Deck
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set_virtual_room = Equipment
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67
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Deck.ini
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67
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Farway_Deck.ini
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@@ -0,0 +1,67 @@
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[Room_Info]
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set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn
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animation = Sc_loop
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[Spiels]
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CommodityDealer = manhattan_commodity_spiel
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EquipmentDealer = manhattan_equipment_spiel
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[Room_Sound]
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ambient = ambience_deck_space_smaller
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[PlayerShipPlacement]
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name = X/Shipcentre/01
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[Camera]
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name = Camera_0
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[Hotspot]
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name = IDS_HOTSPOT_DECK
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behavior = ExitDoor
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room_switch = Deck
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
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behavior = VirtualRoom
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room_switch = Trader
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
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behavior = VirtualRoom
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room_switch = Equipment
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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virtual_room = Deck
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[Hotspot]
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name = IDS_DEALER_FRONT_DESK
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behavior = FrontDesk
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state_read = 1
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state_send = 2
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virtual_room = Trader
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER
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behavior = StartDealer
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state_read = 2
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state_send = 1
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virtual_room = Trader
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[Hotspot]
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name = IDS_DEALER_FRONT_DESK
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behavior = FrontDesk
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state_read = 1
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state_send = 2
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virtual_room = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER
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behavior = StartEquipDealer
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state_read = 2
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state_send = 1
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virtual_room = Equipment
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[Hotspot]
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name = IDS_EQUIPMENT_ROOM_RIGHT
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behavior = MoveRight
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state_read = 2
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state_send = 1
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virtual_room = Equipment
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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virtual_room = Equipment
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14
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Nomad_Base.ini
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14
DATA/UNIVERSE/SYSTEMS/EW06/BASES/ROOMS/Nomad_Base.ini
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@@ -0,0 +1,14 @@
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[Room_Info]
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set_script = Scripts\Bases\ku_10_deck_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\ku_10_deck_ambi_int_01.thn
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[PlayerShipPlacement]
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name = X/Shipcentre/01
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[Camera]
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name = Camera_0
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[Hotspot]
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name = IDS_HOTSPOT_DECK
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behavior = ExitDoor
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room_switch = Deck
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@@ -57,7 +57,7 @@ archetype = jumphole
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ids_info = 66146
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jump_effect = jump_effect_hole
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goto = Hi02, Hi02_to_Ew06_hole, gate_tunnel_bretonia
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visit = 0
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visit = 128
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[Object]
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nickname = Ew06_sun_1000_1
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@@ -203,3 +203,342 @@ ids_info = 66141
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reputation = fc_uk_grp
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behavior = NOTHING
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[Object]
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nickname = Farway_hazard_buoy_2
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ids_name = 261163
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pos = 9000, 0, -16000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_3
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ids_name = 261163
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pos = 8000, 0, -16000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_4
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ids_name = 261163
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pos = 7000, 0, -16000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_5
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ids_name = 261163
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pos = 6000, 0, -16000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_12
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ids_name = 261163
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pos = 13000, 0, -16000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_13
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ids_name = 261163
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pos = 14000, 0, -16000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_14
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ids_name = 261163
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pos = 15000, 0, -16000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_15
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ids_name = 261163
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pos = 16000, 0, -16000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_112
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ids_name = 261163
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pos = 11250, 0, -14800
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_113
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ids_name = 261163
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pos = 11350, 0, -14200
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_114
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ids_name = 261163
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pos = 11450, 0, -13600
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_115
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ids_name = 261163
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pos = 11550, 0, -13000
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_1112
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ids_name = 261163
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pos = 10750, 0, -14800
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_1113
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ids_name = 261163
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pos = 10650, 0, -14200
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_1114
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ids_name = 261163
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pos = 10550, 0, -13600
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archetype = hazard_buoy
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parent = Farway_station
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[Object]
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nickname = Farway_hazard_buoy_1115
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ids_name = 261163
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pos = 10450, 0, -13000
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archetype = hazard_buoy
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parent = Farway_station
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[zone]
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nickname = Zone_Farway_exclusion
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pos = 11000, 0, -16000
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shape = SPHERE
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size = 2000
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sort = 99.500000
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[Object]
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nickname = Farway_station
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pos = 11000, 0, -16000
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ids_info = 458810
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behavior = NOTHING
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pilot = pilot_solar_hard
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dock_with = Ew06_Farway_Base
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base = Ew06_Farway_Base
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reputation = co_os_grp
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rotate = 0, 180, 0
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archetype = outpost
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ids_name = 198009
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loadout = trading_outpost
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difficulty_level = 1
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space_costume = benchmark_male_head, benchmark_male_body
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voice = atc_leg_m01
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[Object]
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nickname = Farway_component_01
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ids_name = 1
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pos = 10925, 100, -16000
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Archetype = space_habitat_wide
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parent = Farway_station
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rotate = 0, 0, 0
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[Object]
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nickname = Farway_component_02
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ids_name = 1
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pos = 10925, 230, -16000
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Archetype = space_habitat_tall
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parent = Farway_station
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rotate = 0, 0, 0
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[Object]
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nickname = Farway_component_03
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ids_name = 1
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pos = 11075, 130, -16000
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Archetype = space_habitat_tall
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parent = Farway_station
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rotate = 0, 0, 0
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[Object]
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nickname = Farway_component_04
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ids_name = 1
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pos = 11518, 25, -16000
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rotate = 0, -90, 0
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Archetype = space_dome
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parent = Farway_station
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[Object]
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nickname = Farway_component_05
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ids_name = 1
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pos = 10480, 25, -16000
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Archetype = space_dome
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parent = Farway_station
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rotate = 0, 90, 0
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[Object]
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nickname = Farway_component_07
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ids_name = 1
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pos = 10913, -95, -16026
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rotate = 90, 0, 0
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Archetype = MSN03_Buoy
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parent = Farway_station
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; [Object]
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; nickname = Farway_component_08
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; ids_name = 1
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; pos = 11087, -130, -16026
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; rotate = 90, 0, 0
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; Archetype = MSN10_shipyard
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; parent = Farway_station
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[Object]
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nickname = Farway_component_09
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ids_name = 1
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pos = 10840, 60, -16050
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Archetype = nav_buoy
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parent = Farway_station
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rotate = 0, 0, 0
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[Object]
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nickname = Farway_component_10
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ids_name = 1
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pos = 11160, -70, -16050
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Archetype = nav_buoy
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parent = Farway_station
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rotate = 0, 0, 0
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[Object]
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nickname = Ew06_com_sat_01
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ids_name = 1
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ids_info = 0
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rotate = 0, 0, 0
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pos = 11002, -8, -16757
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archetype = com_sat
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parent = Farway_station
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[Object]
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nickname = Ew06_space_industrial_01
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ids_name = 1
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ids_info = 0
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rotate = 0, 0, 0
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pos = 11000, -1, -16560
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archetype = space_industrial
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parent = Farway_station
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[Object]
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nickname = Ew06_space_solar_pnl_01
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ids_name = 1
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ids_info = 0
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rotate = 180, -120, 0
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pos = 11000, -68, -16560
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archetype = space_solar_pnl
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parent = Farway_station
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[Object]
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nickname = Ew06_space_solar_pnl_02
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ids_name = 1
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ids_info = 0
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rotate = 0, 240, 0
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pos = 11000, 66, -16560
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archetype = space_solar_pnl
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parent = Farway_station
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[Object]
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nickname = Ew06_track_ring_01
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ids_name = 1
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ids_info = 0
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rotate = -90, 0, 0
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pos = 11000, 0, -16753
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archetype = track_ring
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parent = Farway_station
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[Object]
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nickname = Ew06_track_ring_03
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ids_name = 1
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ids_info = 0
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rotate = 0, -45, 0
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pos = 11000, 0, -16753
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archetype = track_ring
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parent = Farway_station
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[Object]
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nickname = Ew06_track_ring_04
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ids_name = 1
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ids_info = 0
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rotate = 0, 45, 0
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pos = 11000, 0, -16753
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archetype = track_ring
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parent = Farway_station
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[Object]
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nickname = Ew06_space_dome_01
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ids_name = 1
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ids_info = 0
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rotate = 0, 180, 0
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pos = 11367, -5, -16560
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archetype = freeport7_space_dome
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parent = Farway_station
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[Object]
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nickname = Ew06_space_dome_02
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ids_name = 1
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ids_info = 0
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rotate = 0, 0, 0
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pos = 10633, -5, -16560
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archetype = freeport7_space_dome
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parent = Farway_station
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[Object]
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nickname = Farway_suprise
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ids_name = 458800
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pos = 7000, 0, 5000
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rotate = 150, 55, 0
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Archetype = suprise_transport
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loadout = SECRET_FARWAY_suprise
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visit = 16
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ids_info = 458800
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; Hidden Nomad Base
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[Object]
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nickname = hidden_nomad_base
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pos = 3800, 6000 ,11000
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ids_info = 0
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behavior = NOTHING
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dock_with = Ew06_Nomad_Base
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base = Ew06_Nomad_Base
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reputation = fc_n_grp
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rotate = 0, 0, 0
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archetype = Roid_Miner2
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ids_name = 0
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difficulty_level = 1
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visit = 128
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; Omicron Lambda Nomad Gate
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[Object]
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nickname = EW06_to_ST04
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ids_name = 262003
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ids_info = 66145
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pos = 11543, 0, -23642
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rotate = 0, 161, 0
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Archetype = nomad_gate
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msg_id_prefix = gcs_refer_system_St04
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jump_effect = jump_effect_bretonia
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behavior = NOTHING
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reputation = fc_n_grp
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difficulty_level = 1
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loadout = nomad_gate
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pilot = pilot_solar_easiest
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goto = St04, St04_to_EW06, gate_tunnel_bretonia
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Block a user