Add Omicron Lambda System

This commit is contained in:
D4rkl1ght3r
2024-04-06 08:38:46 +02:00
parent 717591397e
commit 4311c5fea3
45 changed files with 3812 additions and 17 deletions

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@@ -0,0 +1,52 @@
[Room_Info]
set_script = Scripts\Bases\Pl_01_bar_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Pl_01_bar_ambi_int_01.thn
[Room_Sound]
music = music_bar_li02
ambient = ambience_bar_ground_smaller
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\Pl_01_bar_enter_01.thn
[Hotspot]
name = IDS_HOTSPOT_PLANETSCAPE
behavior = ExitDoor
room_switch = Planetscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Planetscape
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Planetscape
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = Planetscape
set_virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

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@@ -0,0 +1,118 @@
[Room_Info]
set_script = Scripts\Bases\Pl_01_pad_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Pl_01_pad_ambi_day_01.thn
scene = all, ambient, Scripts\Bases\Pl_01_pad_traffic_01.thn, TRAFFIC_PRIORITY
[Spiels]
CommodityDealer = manhattan_commodity_spiel
EquipmentDealer = manhattan_equipment_spiel
ShipDealer = pittsburgh_ship_spiel
[Room_Sound]
ambient = ambience_planetscape_rocky
music = music_pittsburgh, oneshot
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
[PlayerShipPlacement]
name = X/Shipcentre/01
landing_script = scripts\bases\Pl_01_pad_land_01.thn
launching_script = scripts\bases\Pl_01_pad_launch_01.thn
[ForSaleShipPlacement]
name = X/Shipcentre/02
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_PLANETSCAPE
behavior = ExitDoor
room_switch = Planetscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = VirtualRoom
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Planetscape
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1
virtual_room = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = ShipDealer

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@@ -0,0 +1,11 @@
[BaseInfo]
nickname = St03_01_Base
start_room = Planetscape
[Room]
nickname = Bar
file = Universe\Systems\St03\Bases\Rooms\St03_01_Bar.ini
[Room]
nickname = Planetscape
file = Universe\Systems\St03\Bases\Rooms\St03_01_Planetscape.ini

View File

@@ -45,9 +45,13 @@ Archetype = dyson
ids_info = 10914
spin = 0, 0, 0
; Omicron Major (Dyson Airlock)
[Object]
nickname = St03_dyson_airlock_1
ids_name = 10917
ids_name = 262009
pos = 0, 0, 0
Archetype = dyson_airlock
ids_info = 10918
@@ -81,9 +85,12 @@ Archetype = sun_2000
star = St03_Sun
ids_info = 66162
; Omicron Minor Nomad Gate
[Object]
nickname = St03_to_St01_hole
ids_name = 261793
ids_name = 262008
pos = 9493, 7100, 10625
rotate = -32, 29, -6
Archetype = nomad_gate
@@ -93,6 +100,45 @@ jump_effect = jump_effect_bretonia
reputation = fc_uk_grp
goto = St01, St01_to_St03_hole, gate_tunnel_bretonia
; Alien Jumpgate Infocard
; ids_name = 261793
; Omicron Lambda Jump Hole
[Object]
nickname = ST03_to_St04_hole
ids_name = 262010
pos = -6800, 1500, -6800
rotate = 0, -40, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_St03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = St04, ST04_to_St03_hole, gate_tunnel_bretonia
; Planet Alexandria Docking Ring
[Object]
nickname = ST03_01_dock_ring
ids_name = 262011
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ST03_01_Base
pos = 8600, 3500, 4440
rotate = 0, -95, 0
reputation = fc_order_grp
difficulty_level = 2
space_costume = pl_male7_head, pi_pirate3_body
voice = atc_leg_f01a
[zone]
nickname = zone_st03_pop_nomads
pos = 112, 2000, 547