Add Omicron Lambda System
This commit is contained in:
52
DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_bar.ini
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52
DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_bar.ini
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@@ -0,0 +1,52 @@
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[Room_Info]
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set_script = Scripts\Bases\Pl_01_bar_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\Pl_01_bar_ambi_int_01.thn
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[Room_Sound]
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music = music_bar_li02
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ambient = ambience_bar_ground_smaller
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[Camera]
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name = Camera_0
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[CharacterPlacement]
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name = Zg/PC/Player/01/A/Stand
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start_script = scripts\bases\Pl_01_bar_enter_01.thn
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[Hotspot]
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name = IDS_HOTSPOT_PLANETSCAPE
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behavior = ExitDoor
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room_switch = Planetscape
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
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behavior = ExitDoor
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room_switch = Planetscape
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set_virtual_room = Trader
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
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behavior = ExitDoor
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room_switch = Planetscape
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set_virtual_room = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_SHIPDEALER_ROOM
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behavior = ExitDoor
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room_switch = Planetscape
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set_virtual_room = ShipDealer
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[Hotspot]
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name = IDS_HOTSPOT_NEWSVENDOR
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behavior = NewsVendor
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[Hotspot]
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name = IDS_HOTSPOT_MISSIONVENDOR
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behavior = MissionVendor
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118
DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_planetscape.ini
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118
DATA/UNIVERSE/SYSTEMS/ST03/Bases/Rooms/St03_01_planetscape.ini
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[Room_Info]
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set_script = Scripts\Bases\Pl_01_pad_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\Pl_01_pad_ambi_day_01.thn
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scene = all, ambient, Scripts\Bases\Pl_01_pad_traffic_01.thn, TRAFFIC_PRIORITY
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[Spiels]
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CommodityDealer = manhattan_commodity_spiel
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EquipmentDealer = manhattan_equipment_spiel
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ShipDealer = pittsburgh_ship_spiel
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[Room_Sound]
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ambient = ambience_planetscape_rocky
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music = music_pittsburgh, oneshot
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[CharacterPlacement]
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name = Zg/PC/Player/01/A/Stand
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[PlayerShipPlacement]
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name = X/Shipcentre/01
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landing_script = scripts\bases\Pl_01_pad_land_01.thn
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launching_script = scripts\bases\Pl_01_pad_launch_01.thn
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[ForSaleShipPlacement]
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name = X/Shipcentre/02
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[Camera]
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name = Camera_0
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[Hotspot]
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name = IDS_HOTSPOT_PLANETSCAPE
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behavior = ExitDoor
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room_switch = Planetscape
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
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behavior = VirtualRoom
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room_switch = Trader
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
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behavior = VirtualRoom
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room_switch = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_SHIPDEALER_ROOM
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behavior = VirtualRoom
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room_switch = ShipDealer
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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virtual_room = Planetscape
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[Hotspot]
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name = IDS_DEALER_FRONT_DESK
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behavior = FrontDesk
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state_read = 1
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state_send = 2
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virtual_room = Trader
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER
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behavior = StartDealer
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state_read = 2
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state_send = 1
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virtual_room = Trader
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[Hotspot]
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name = IDS_DEALER_FRONT_DESK
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behavior = FrontDesk
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state_read = 1
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state_send = 2
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virtual_room = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER
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behavior = StartEquipDealer
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state_read = 2
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state_send = 1
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virtual_room = Equipment
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[Hotspot]
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name = IDS_EQUIPMENT_ROOM_RIGHT
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behavior = MoveRight
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state_read = 2
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state_send = 1
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virtual_room = Equipment
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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virtual_room = Equipment
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[Hotspot]
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name = IDS_DEALER_FRONT_DESK
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behavior = FrontDesk
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state_read = 1
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state_send = 2
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virtual_room = ShipDealer
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[Hotspot]
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name = IDS_HOTSPOT_SHIPDEALER
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behavior = StartShipDealer
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state_read = 2
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state_send = 1
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virtual_room = ShipDealer
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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virtual_room = ShipDealer
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11
DATA/UNIVERSE/SYSTEMS/ST03/Bases/St03_01_Base.ini
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11
DATA/UNIVERSE/SYSTEMS/ST03/Bases/St03_01_Base.ini
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@@ -0,0 +1,11 @@
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[BaseInfo]
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nickname = St03_01_Base
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start_room = Planetscape
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[Room]
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nickname = Bar
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file = Universe\Systems\St03\Bases\Rooms\St03_01_Bar.ini
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[Room]
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nickname = Planetscape
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file = Universe\Systems\St03\Bases\Rooms\St03_01_Planetscape.ini
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@@ -45,9 +45,13 @@ Archetype = dyson
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ids_info = 10914
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spin = 0, 0, 0
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; Omicron Major (Dyson Airlock)
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[Object]
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nickname = St03_dyson_airlock_1
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ids_name = 10917
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ids_name = 262009
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pos = 0, 0, 0
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Archetype = dyson_airlock
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ids_info = 10918
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@@ -81,9 +85,12 @@ Archetype = sun_2000
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star = St03_Sun
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ids_info = 66162
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; Omicron Minor Nomad Gate
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[Object]
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nickname = St03_to_St01_hole
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ids_name = 261793
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ids_name = 262008
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pos = 9493, 7100, 10625
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rotate = -32, 29, -6
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Archetype = nomad_gate
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@@ -93,6 +100,45 @@ jump_effect = jump_effect_bretonia
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reputation = fc_uk_grp
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goto = St01, St01_to_St03_hole, gate_tunnel_bretonia
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; Alien Jumpgate Infocard
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; ids_name = 261793
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; Omicron Lambda Jump Hole
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[Object]
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nickname = ST03_to_St04_hole
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ids_name = 262010
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pos = -6800, 1500, -6800
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rotate = 0, -40, 0
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archetype = jumphole_red
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msg_id_prefix = gcs_refer_system_St03
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = St04, ST04_to_St03_hole, gate_tunnel_bretonia
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; Planet Alexandria Docking Ring
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[Object]
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nickname = ST03_01_dock_ring
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ids_name = 262011
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archetype = dock_ring
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ids_info = 66141
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = ST03_01_Base
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pos = 8600, 3500, 4440
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rotate = 0, -95, 0
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reputation = fc_order_grp
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difficulty_level = 2
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space_costume = pl_male7_head, pi_pirate3_body
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voice = atc_leg_f01a
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[zone]
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nickname = zone_st03_pop_nomads
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pos = 112, 2000, 547
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