story_arc1_m01: NNPath, DistVec, DisplayMsg
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@@ -53,14 +53,12 @@ Act_PlayTHN = players, 48, 458760, 458751
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nickname = arc01_m01_scene
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nickname = arc01_m01_scene
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InitState = Active
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InitState = Active
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Cnd_THNComplete = players
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Cnd_THNComplete = players
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Act_DisplayMsg = players, 458912
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Act_DisplayMsg = players, 458757
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[Trigger]
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[Trigger]
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nickname = t_ashcroft_spawn_destination
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nickname = t_ashcroft_spawn_destination
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InitState = Active
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InitState = Active
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Cnd_LaunchComplete = players, Li01_01_Base
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Cnd_LaunchComplete = players, Li01_01_Base
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Act_EtherComm = harrison_intro, players, harrison_voice_m14, dx_m14_0000_HARRISON, 0.5, false, 227159, rh_captain_head, li_rockford_body
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;Act_SetNNObj = players, 458752, Li01, 32234, 0, -82297 ; objective text id
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Act_NNPath = players, 458752, Li01, 32234, 0, -82297, true
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Act_NNPath = players, 458752, Li01, 32234, 0, -82297, true
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Act_Mark = players, lr_pirates, true
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Act_Mark = players, lr_pirates, true
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Act_ActTrig = t_ashcroft_ship_comm
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Act_ActTrig = t_ashcroft_ship_comm
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@@ -95,7 +93,7 @@ Cnd_HealthDec = Ashcroft, 0.25
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[Trigger]
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[Trigger]
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nickname = t_ashcroft_cargopod_loot
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nickname = t_ashcroft_cargopod_loot
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Cnd_LootAcquired = ashcroft_pod, Player
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Cnd_LootAcquired = ashcroft_pod, Player
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Act_SetNNObj = players, 458755, Li01, 52238, 0, -78213 ; objective text id
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Act_NNPath = players, 458755, Li01, 50655, 0, -77595, true, Li01_02_dock_ring
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Act_SetTHNConfig = players, pittsburgh_gen, li_arc01_m01_c02
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Act_SetTHNConfig = players, pittsburgh_gen, li_arc01_m01_c02
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Act_ActTrig = t_ashcroft_cargopod_landed
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Act_ActTrig = t_ashcroft_cargopod_landed
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Act_ActTrig = t_pittsburgh_marked
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Act_ActTrig = t_pittsburgh_marked
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@@ -120,12 +118,18 @@ Act_PopUpDialog = players, 458760, 458756
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[Trigger]
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[Trigger]
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nickname = t_ashcroft_pittsburgh_launched
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nickname = t_ashcroft_pittsburgh_launched
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Cnd_LaunchComplete = players, Li01_02_Base
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Cnd_LaunchComplete = players, Li01_02_Base
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Act_ActTrig = t_ashcroft_mission_completed
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Act_ActTrig = t_ashcroft_mission_outro
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[Trigger]
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nickname = t_ashcroft_mission_outro
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Cnd_Timer = 1
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Act_EtherComm = harrison_intro, players, harrison_voice_m14, dx_m14_0000_HARRISON, 0.5, false, 227159, rh_captain_head, li_rockford_body
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Act_NNPath = players, 458758, Li01, -33267, 0, -28810, true, Dock_Ring_Li01_01
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[Trigger]
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[Trigger]
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nickname = t_ashcroft_mission_completed
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nickname = t_ashcroft_mission_completed
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Cnd_Timer = 2
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Cnd_DistVec = Player, -33267, 0, -28810, 7500, Li01, inside
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Act_SetMsnResult = Success
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Act_SetMsnResult = Success
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Act_AdjAcct = players, 250000 ; the actual payout
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Act_AdjAcct = players, 250000 ; the actual payout
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Act_DisplayMsg = players, 479000 ; Mission Success NEURAL-NET MESSAGE
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Act_DisplayMsg = players, 479000 ; Mission Success NEURAL-NET MESSAGE
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