story_arc2_m01: PopUpDialog
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@@ -83,18 +83,20 @@ Act_DisplayMsg = players, 459003
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nickname = t_satelitte_destroy
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Cnd_Destroyed = navy_satellite, 1, EXPLODE ; explicit count = wait for ALL
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Act_SpawnLoot = emergency_action_documents
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Act_DisplayMsg = players, 459004
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Act_ActTrig = t_rebus_comm2
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[Trigger]
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nickname = t_rebus_comm2
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Cnd_Timer = 2
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Act_EtherComm = rebus_intro, players, rebus_voice_m14, dx_m14_0003_Rebus, dx_m14_0004_Rebus, 4.0, false, 227159, sh_female2_rebus_head, pl_female1_rebus_peasant_body_bust
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Act_DisplayMsg = players, 459004
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Act_ActTrig = t_rebus_cargopod_loot
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[Trigger]
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nickname = t_rebus_cargopod_loot
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Cnd_LootAcquired = emergency_action_documents, Player
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Act_NNPath = players, 459005, Li01, 25390, 0, 74163, true, Li01_12_Base
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Act_NNPath = players, 459007, Li01, 25390, 0, 74163, true, Li01_12_Base
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Act_SetTHNConfig = players, buffalo_gen, li_arc02_m01_c02
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Act_ActTrig = t_rebus_mission_completed
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@@ -120,7 +122,6 @@ nickname = t_rebus_buffalo_launched
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Cnd_LaunchComplete = players, Li01_12_Base
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Act_ActTrig = t_buffalo_mission_outro
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[Trigger]
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nickname = t_buffalo_mission_outro
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Cnd_Timer = 1
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@@ -136,6 +137,6 @@ Act_ActTrig = t_ashcroft_mission_completed2
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[Trigger]
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nickname = t_ashcroft_mission_completed2
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Cnd_BaseEnter = players, Iw03_02_Base
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Act_PopUpDialog = players, 458760, 458759
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Act_PopUpDialog = players, 459000, 459019
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Act_LeaveMsn = players, Success ; the interlude is over: records li_arc_chapter_1_m01
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Act_TerminateMsn
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