Update x64 client for asteroid view distance quality profiles

Ship REM-Client 18b7816e2d900a23f2fc8628a76b93f2e4822a20 (Release|x64).
The existing REM view-distance control now selects Low, Medium, High or Ultra
and scales GPU reach, fallback drawing, distant impostors and background baking.
Ultra retains the previous drawing budgets and custom legacy reach.

Refresh the tested client binaries, default asteroid_quality=3 and exact source
provenance. The package, ZIP, REM-Mod and installed Lutris game use this build.

Validation: client/renderer builds, 400 range checks and four native flight
profiles; 11,141 runtime/data files matched at deployment and 252 runtime files
were reverified after committing source. Saves and settings remain unchanged.
This commit is contained in:
2026-11-08 14:10:36 +01:00
parent 9f3ddfa78e
commit 5bfdee7fdb
9 changed files with 8 additions and 8 deletions
+7 -8
View File
@@ -1,11 +1,10 @@
REM-Client test build (64-bit)
date: 2026-11-08 12:17
commit: 0f4e83cce7dca8dab59931cfb2830d5fa30b0a96 (main)
subject: Fix nebula occlusion and preserve native sun burn-through
date: 2026-11-08 12:32
commit: 18b7816e2d900a23f2fc8628a76b93f2e4822a20 (main)
subject: Add performance tiers to asteroid view distance
tree: clean
build: OK (Release|x64: client, RP8/RemGfx and regression benchmark)
build: OK (Release|x64: client and RP8/RemGfx)
nebula correction: native interior sky visibility and authored solar burn-through; finite-depth foreground extinction
includes upstream: 4ac727e0 (AtmosphereSaturation default 0.5)
renderer sha256: 00bdb9bc3139ab7c2ae5cfe0f38bf77da2f031c23e3887640f4336af411f0cd1
source manifest sha256: 32c87ecd477785a54f2c37134a02657ced304ac30404c524e20f782f70bf37b6
asteroid quality: Low / Medium / High / Ultra; Ultra retains the previous reach
renderer sha256: c5de378e6220cdbb20dda712228a2ba3be53a9e923efc7d48e50d8214ce1749d
source manifest sha256: f8b373d5b398819408f541e9dae9b01b4297bb2541be9fd23a5bf4751926010e