Update x64 client for asteroid view distance quality profiles

Ship REM-Client 18b7816e2d900a23f2fc8628a76b93f2e4822a20 (Release|x64).
The existing REM view-distance control now selects Low, Medium, High or Ultra
and scales GPU reach, fallback drawing, distant impostors and background baking.
Ultra retains the previous drawing budgets and custom legacy reach.

Refresh the tested client binaries, default asteroid_quality=3 and exact source
provenance. The package, ZIP, REM-Mod and installed Lutris game use this build.

Validation: client/renderer builds, 400 range checks and four native flight
profiles; 11,141 runtime/data files matched at deployment and 252 runtime files
were reverified after committing source. Saves and settings remain unchanged.
This commit is contained in:
2026-11-08 14:10:36 +01:00
parent 9f3ddfa78e
commit 5bfdee7fdb
9 changed files with 8 additions and 8 deletions
BIN
View File
Binary file not shown.
Binary file not shown.
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.
+1
View File
@@ -21,6 +21,7 @@ png_screenshots = false ; screenshots as PNG (WIC) instead of BMP
run_in_background = true ; keep running and drawing without focus (Alt+Tab)
alt_enter_toggle = true ; Alt+Enter: borderless fullscreen <-> window filling the desktop
dpi_aware = true ; per monitor DPI aware: Windows display scaling (125 %) does not shrink the modes
asteroid_quality = 3 ; view distance: 0 Low, 1 Medium, 2 High, 3 Ultra (existing reach)
; ---- Physics ----
draw_time_extrapolation = true ; multiplayer: moving objects drawn as of the frame's time (false: as of the last physics step, retail)
BIN
View File
Binary file not shown.
BIN
View File
Binary file not shown.