Update REMDER (Dx9)

This commit is contained in:
D4rkl1ght3r
2024-10-18 22:02:26 +02:00
parent a8c9ab7da6
commit 63b1d2c492
58 changed files with 4876 additions and 2 deletions

View File

@@ -0,0 +1,20 @@
//This shader file is part of FLAR - Advanced Renderer for Freelancer by Schmackbolzen
//If you use the supplied shader files you may not modify them unless you state in them what you changed
//and also mention the source or who the author is.
//Depth only shader for FLAR by Schmackbolzen
#version 330
uniform sampler2D texture;
uniform float alphaTestValue;
in vec2 outTexCoords;
void main()
{
if (alphaTestValue > 0)
{
if (texture2D(texture, outTexCoords).a < alphaTestValue)
discard;
}
gl_FragColor = vec4(1,0,0,1);
}