Add Prospector

This commit is contained in:
D4rkl1ght3r
2026-01-04 15:50:55 +01:00
parent 5e42fb5a07
commit 63bbc65fa4
7 changed files with 236 additions and 2 deletions

View File

@@ -3672,4 +3672,39 @@ addon = SlowMediumGreen, HpRunningLight03
addon = SlowMediumGreen, HpRunningLight04
addon = SlowMediumGreen, HpRunningLight05
addon = SlowMediumGreen, HpRunningLight06
addon = LargeWhiteSpecial, HpHeadLight01
addon = LargeWhiteSpecial, HpHeadLight01
; Prospector
[Good]
nickname = prospector_hull
category = shiphull
ship = ge_drone
price = 505000
ids_name = 12029
item_icon = Equipment\models\commodities\nn_icons\li_prospector.3db
[Good]
nickname = prospector_package
category = ship
hull = prospector_hull
addon = ge_gf6_engine_01, internal, 1
addon = ge_fighter6_power01, internal, 1
addon = ge_s_scanner_01, internal, 1
addon = ge_s_tractor_01, internal, 1
addon = shield01_mark07_hf, HpShield01, 1
addon = LargeWhiteSpecial, HpHeadlight, 1
addon = SlowSmallOrange, HpRunningLight01, 1
addon = SlowSmallOrange, HpRunningLight02, 1
addon = SlowSmallOrange, HpRunningLight03, 1
addon = SlowSmallOrange, HpRunningLight04, 1
addon = SlowSmallOrange, HpRunningLight05, 1
addon = SlowSmallOrange, HpRunningLight06, 1
addon = SlowSmallOrange, HpRunningLight07, 1
addon = SlowSmallOrange, HpRunningLight08, 1
addon = SlowSmallOrange, HpRunningLight09, 1
addon = SlowSmallOrange, HpRunningLight10, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
addon = DockingLightRedSmall, HpDockLight02, 1

View File

@@ -351,6 +351,7 @@ base = ST03_01_Base
[BaseGood]
base = ST04_01_Base
marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1

BIN
DATA/SHIPS/DRONES/drone.cmp Normal file

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DATA/SHIPS/DRONES/drone.sur Normal file

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View File

@@ -10681,4 +10681,196 @@ strafe_force = 250000
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
num_exhaust_nozzles = 2
; Prospector
[Ship]
ids_name = 490000
ids_info = 490001
ids_info1 = 490002
ids_info2 = 66608
ids_info3 = 490003
ship_class = 2
nickname = ge_drone
LODranges = 0
msg_id_prefix = gcs_refer_shiparch_hfighter
mission_property = can_use_berths
type = FIGHTER
DA_archetype = ships\drones\drone.cmp
material_library = ships\drones\drone.cmp
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
cockpit = cockpits\liberty\l_fighter.ini
pilot_mesh = generic_pilot
nanobot_limit = 63
shield_battery_limit = 63
mass = 150
hold_size = 40
linear_drag = 1
fuse = intermed_damage_smallship01, 0, 2475
fuse = intermed_damage_smallship02, 0, 1238
fuse = intermed_damage_smallship03, 0, 825
max_bank_angle = 30
camera_offset = 13, 42
camera_angular_acceleration = 0.03
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1
hit_pts = 9200
explosion_arch = explosion_cv_fighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
steering_torque = 56375, 56375, 48000
angular_drag = 41000, 41000, 35000
rotation_inertia = 8400, 8400, 1000
nudge_force = 30000
strafe_force = 20000
strafe_power_usage = 2
bay_door_anim = Sc_open baydoor
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = cv_fighter6_shield01, HpMount, HpShield01
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_elite_shield_special_10, HpShield01
hp_type = hp_elite_shield_special_9, HpShield01
hp_type = hp_elite_shield_special_8, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_6, HpShield01
hp_type = hp_elite_shield_special_5, HpShield01
hp_type = hp_elite_shield_special_4, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_elite_power_special_1, HpExtension01
hp_type = hp_elite_engine_special_1, HpExtension03
[CollisionGroup]
obj = drone_port_wing01_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Port_Wing
dmg_hp = DpDmg_portwing
dmg_obj = cv_fighter4_port_wing_cap
hit_pts = 2475
root_health_proxy = true
[CollisionGroup]
obj = drone_port_wing02_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Port_Wing
dmg_hp = DpDmg_portwing
dmg_obj = cv_fighter4_port_wing_cap
hit_pts = 2475
root_health_proxy = true
[CollisionGroup]
obj = drone_star_wing01_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Starboard_Wing
dmg_hp = DpDmg_starwing
dmg_obj = cv_fighter4_star_wing_cap
hit_pts = 2475
root_health_proxy = true
[CollisionGroup]
obj = drone_star_wing02_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Starboard_Wing
dmg_hp = DpDmg_starwing
dmg_obj = cv_fighter4_star_wing_cap
hit_pts = 2475
root_health_proxy = true
[CollisionGroup]
obj = drone_topfin01_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Top_Fin
dmg_hp = DpDmg_topfin
dmg_obj = cv_fighter5_top_wing_cap
hit_pts = 3135
root_health_proxy = true
[CollisionGroup]
obj = drone_topfin02_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Top_Fin
dmg_hp = DpDmg_topfin
dmg_obj = cv_fighter5_top_wing_cap
hit_pts = 3135
root_health_proxy = true
[CollisionGroup]
obj = drone_btnfin01_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Middle_Wing
dmg_hp = DpDmg_btmwing
dmg_obj = cv_fighter5_btm_wing_cap
hit_pts = 619
root_health_proxy = true
[CollisionGroup]
obj = drone_btnfin02_lod1
separable
parent_impulse = 120
child_impulse = 60
debris_type = debris_small_ship
separation_explosion = explosion_small_ship_breakoff
mass = 5
type = Middle_Wing
dmg_hp = DpDmg_btmwing
dmg_obj = cv_fighter5_btm_wing_cap
hit_pts = 619
root_health_proxy = true

View File

@@ -295,6 +295,12 @@ rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TE
rem.AddInfoCard(524295, [[<RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(524296, [[<RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
-- Prospector
rem.AddInfoCard(490000, "Prospector")
rem.AddInfoCard(490001, [[<RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 40</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 63/63</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(490002, [[<RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>BDR-337 "Prospector" Liberty Heavy Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This fighter is designed for unparalleled surveillance and scouting in the depths of space. Equipped with cutting-edge sensor arrays and lightweight armor, it moves silently through the stars, gathering critical intelligence without detection. Its superior maneuverability and compact design make it the perfect asset for recon operations. No other craft matches its ability to scout, observe, and report from the farthest reaches of space.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(490003, [[<RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>63/63</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
-- Infocards Items