story_arc2_m01: MsnNPC, NNObjective, Trigger

This commit is contained in:
D4rkl1ght3r
2026-11-15 00:01:07 +01:00
parent d63deeebda
commit 6781dd9c51
@@ -16,6 +16,44 @@ offer_bases = Li01_12_Base
; >>> NPC SECTION <<<
[NpcShipArch]
nickname = MSN14_Navy_Elite
archetype = li_elite
loadout = MSN04_Nomad_Liberty_Heavy_Fighter_Aggressor
state_graph = fighter
pilot = MSN04_Nomad_Liberty_Heavy_Fighter_Aggressor
level = 5
[MsnNpc]
nickname = MSN14_Navy_Pilot01
npc_ship = MSN14_Navy_Elite
faction = fc_n_grp
string_id = 47001
system = Li01
position = 56740, 0, -63120 ; Set Position near Maine
pilot_job = assault_job
label = navy_reinforcements
[MsnNpc]
nickname = MSN14_Navy_Pilot02
npc_ship = MSN14_Navy_Elite
faction = fc_n_grp
string_id = 47001
system = Li01
position = 56760, 0, -63140 ; Set Position near Maine
pilot_job = assault_job
label = navy_reinforcements
[MsnNpc]
nickname = MSN14_Navy_Pilot03
npc_ship = MSN14_Navy_Elite
faction = fc_n_grp
string_id = 47001
system = Li01
position = 56780, 0, -63130 ; Set Position near Maine
pilot_job = assault_job
label = navy_reinforcements
; >>> SOLAR SECTION <<<
@@ -32,8 +70,10 @@ label = satellites
[MsnLoot]
nickname = emergency_action_documents
archetype = emergency_action_documents_liberty
string_id = 290000
;archetype = emergency_action_documents_liberty
;string_id = 290000
archetype = escape_lifeboat
string_id = 216206
rel_pos_obj = navy_satellite
rel_pos_offset = 50, 0, 0
velocity = 0, 0, 0
@@ -41,6 +81,11 @@ equip_amount = 1
health = 1
Can_Jettison = false
[NNObjective]
nickname = mlog_1
state = HIDDEN
type = rep_inst, Li01, 24625, 24625, -92446, -25, -20451, emergency_action_documents
; >>> TRIGGER SECTION <<<
[Trigger]
@@ -86,13 +131,39 @@ Act_ActTrig = t_rebus_comm2
nickname = t_rebus_comm2
Cnd_Timer = 2
Act_EtherComm = rebus_intro, players, rebus_voice_m14, dx_m14_0101_Rebus, dx_m14_0102_Rebus, 4.0, false, 227420, sh_female2_rebus_head, pl_female1_rebus_peasant_body_bust
Act_SetNNObj = mlog_1
Act_Mark = players, emergency_action_documents, true
Act_ActTrig = t_rebus_cargopod_loot
[Trigger]
nickname = t_rebus_cargopod_loot
Cnd_LootAcquired = emergency_action_documents, Player
Act_ActTrig = t_navy_space_reinforcements
[Trigger]
nickname = t_navy_space_reinforcements
Cnd_Timer = 2
Act_SpawnShip = MSN14_Navy_Pilot01, no_ol
Act_SpawnShip = MSN14_Navy_Pilot02, no_ol
Act_SpawnShip = MSN14_Navy_Pilot03, no_ol
nickname = t_navy_destination_end
[Trigger]
nickname = t_navy_destination_end
Cnd_Destroyed = navy_reinforcements, 3, EXPLODE ; explicit count = wait for ALL
Act_NNPath = players, 459007, Li01, 25390, 0, 74163, true, Li01_12
Act_SetTHNConfig = players, buffalo_gen, li_arc02_m01_c02
Act_ActTrig = t_land_buffalo_base
[Trigger]
nickname = t_land_buffalo_base
Cnd_BaseEnter = Li01_01_base
Act_ActTrig = t_land_buffalo_ending
[Trigger]
nickname = t_land_buffalo_ending
Cnd_Timer = 42
Act_PopUpDialog = players, 459000, 459008
Act_ActTrig = t_rebus_mission_completed
[Trigger]