initial changes for li06 and li07
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47
DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini
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47
DATA/SOLAR/ASTEROIDS/LI06_mojavedustcloud_01.ini
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[TexturePanels]
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file = solar\asteroids\rock_shapes.ini
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[Field]
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cube_size = 400
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fill_dist = 1800
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tint_field = 255, 255, 255
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empty_cube_frequency = 1.000000
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[properties]
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flag = rock_objects
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flag = Object_density_low
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[Cube]
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asteroid = rock_asteroid30, 0.600000, 0.200000, -0.200000, 35, 10, 20
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[Band]
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render_parts = 6
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shape = asteroid_belt_04
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height = 1000
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offset_dist = 1000
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fade = 1.000000, 1.350000, 15, 17
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texture_aspect = 1.000000
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color_shift = 1.000000, 1.000000, 1.000000
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ambient_intensity = 1.000000
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vert_increase = 2
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[AsteroidBillboards]
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count = 1000
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start_dist = 800
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fade_dist_percent = 0.200000
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shape = roid_rock_tri
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color_shift = 0.700000, 0.700000, 0.700000
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ambient_intensity = 1.000000
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size = 10, 50
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[DynamicAsteroids]
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asteroid = DAsteroid_rock_small1
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count = 10
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placement_radius = 500.000000
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placement_offset = 90.000000
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max_velocity = 15.000000
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max_angular_velocity = 3.000000
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color_shift = 0.500000, 0.500000, 0.500000
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[FlExplorer]
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template = solar\asteroids\hi01_mahon_dust_field.ini
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