initial changes for li06 and li07
This commit is contained in:
195
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini
Normal file
195
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_01_bar.ini
Normal file
@@ -0,0 +1,195 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Pl_03_bar_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Pl_03_bar_ambi_int_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Pl_03_bar_traffic_01.thn, TRAFFIC_PRIORITY
|
||||
|
||||
[Room_Sound]
|
||||
music = music_bar_li02
|
||||
ambient = ambience_bar_ground_smaller
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = scripts\bases\Pl_03_bar_enter_01.thn
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[ForSaleShipPlacement]
|
||||
name = X/Shipcentre/02
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_PLANETSCAPE
|
||||
behavior = ExitDoor
|
||||
room_switch = Planetscape
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Planetscape
|
||||
set_virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Planetscape
|
||||
set_virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Planetscape
|
||||
set_virtual_room = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_NEWSVENDOR
|
||||
behavior = NewsVendor
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA01
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA02
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA03
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA04
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA05
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA06
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA07
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA08
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA09
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 55, 55
|
||||
scale = 1.000000
|
||||
blink = 1.000000
|
||||
endpause = 0.750000
|
||||
hardpoint = HP_LightA10
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 255, 225, 133
|
||||
scale = 2.500000
|
||||
blink = 1.500000
|
||||
endpause = 1.500000
|
||||
hardpoint = HP_LightB01
|
||||
hardpoint = HP_LightB02
|
||||
hardpoint = HP_LightB03
|
||||
hardpoint = HP_LightB04
|
||||
hardpoint = HP_LightB05
|
||||
hardpoint = HP_LightB06
|
||||
hardpoint = HP_LightB07
|
||||
hardpoint = HP_LightB08
|
||||
hardpoint = HP_LightB09
|
||||
hardpoint = HP_LightB10
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 255, 225, 133
|
||||
scale = 2.500000
|
||||
blink = 1.500000
|
||||
endpause = 0.500000
|
||||
hardpoint = HP_LightC01
|
||||
hardpoint = HP_LightC02
|
||||
hardpoint = HP_LightC03
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 255, 225, 133
|
||||
scale = 2.500000
|
||||
blink = 1.500000
|
||||
endpause = 0.500000
|
||||
hardpoint = HP_LightD01
|
||||
hardpoint = HP_LightD02
|
||||
hardpoint = HP_LightD03
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 75, 25, 0
|
||||
scale = 9.000000
|
||||
gap = 0.000000
|
||||
blink = 2.500000
|
||||
endpause = 0.250000
|
||||
hardpoint = HP_LightE01
|
||||
hardpoint = HP_LightE02
|
||||
hardpoint = HP_LightE07
|
||||
hardpoint = HP_LightE08
|
||||
hardpoint = HP_LightE10
|
||||
hardpoint = HP_LightE11
|
||||
hardpoint = HP_LightE14
|
||||
hardpoint = HP_LightE15
|
||||
hardpoint = HP_LightE18
|
||||
hardpoint = HP_LightE19
|
||||
|
||||
[FlashlightSet]
|
||||
icolor = 155, 0, 0
|
||||
scale = 9.000000
|
||||
gap = 0.000000
|
||||
blink = 5.000000
|
||||
endpause = 0.250000
|
||||
hardpoint = HP_LightE03
|
||||
hardpoint = HP_LightE04
|
||||
hardpoint = HP_LightE05
|
||||
hardpoint = HP_LightE06
|
||||
hardpoint = HP_LightE09
|
||||
hardpoint = HP_LightE12
|
||||
hardpoint = HP_LightE13
|
||||
hardpoint = HP_LightE16
|
||||
hardpoint = HP_LightE17
|
||||
hardpoint = HP_LightE20
|
||||
Reference in New Issue
Block a user