Adjust Capital hp_types
This commit is contained in:
+98
-23
@@ -720,7 +720,7 @@ DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
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material_library = ships\liberty\li_capships.mat
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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mass = 100000
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mass = 25000
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linear_drag = 1
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hold_size = 10730.2
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fuse = l_dreadnought_fuse, 0.5, 1
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@@ -2801,7 +2801,7 @@ material_library = ships\kusari\ku_capships.mat
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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linear_drag = 1
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mass = 100000
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mass = 25000
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hold_size = 1000000
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hit_pts = 69300
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explosion_arch = explosion_rh_battleship
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@@ -4991,7 +4991,6 @@ hp_type = hp_elite_shield_special_2, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_turret_special_10, HpTurret01
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hp_type = hp_turret_special_9, HpTurret01
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hp_type = hp_turret_special_8, HpTurret01
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hp_type = hp_turret_special_7, HpTurret01
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@@ -5630,7 +5629,6 @@ hp_type = hp_elite_shield_special_3, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_turret_special_10, HpTurret01
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hp_type = hp_turret_special_9, HpTurret01
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hp_type = hp_turret_special_8, HpTurret01
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hp_type = hp_turret_special_7, HpTurret01
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@@ -5781,7 +5779,6 @@ hp_type = hp_elite_shield_special_2, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_turret_special_10, HpTurret01
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hp_type = hp_turret_special_9, HpTurret01
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hp_type = hp_turret_special_8, HpTurret01
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hp_type = hp_turret_special_7, HpTurret01
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@@ -5931,7 +5928,6 @@ hp_type = hp_elite_shield_special_2, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_turret_special_10, HpTurret01
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hp_type = hp_turret_special_9, HpTurret01
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hp_type = hp_turret_special_8, HpTurret01
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hp_type = hp_turret_special_7, HpTurret01
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@@ -6373,7 +6369,6 @@ hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_torpedo_special_1, HpTorpedo01
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hp_type = hp_torpedo_special_2, HpTorpedo01
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hp_type = hp_turret_special_10, HpTurret01
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hp_type = hp_turret_special_9, HpTurret01
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hp_type = hp_turret_special_8, HpTurret01
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hp_type = hp_turret_special_7, HpTurret01
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@@ -6768,7 +6763,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_turret_special_10, HpTurret01
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hp_type = hp_turret_special_9, HpTurret01
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hp_type = hp_turret_special_8, HpTurret01
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hp_type = hp_turret_special_7, HpTurret01
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@@ -6832,7 +6826,7 @@ rotation_inertia = 2.541e9, 25.807e9, 638.7e6
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angular_drag = 4e9, 4e9, 4e9
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linear_drag = 2
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nudge_force = 360000
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mass = 100000
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mass = 25000
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hold_size = 1000000
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bay_door_anim = Sc_open baydoor
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bay_doors_open_snd = hanger_doors_opening
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@@ -7175,7 +7169,7 @@ surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_h
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
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linear_drag = 1
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mass = 100000
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mass = 25000
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steering_torque = 1.5019e9, 1.5019e9, 1.5019e9
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angular_drag = 13.2e9, 13.2e9, 13.2e9
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rotation_inertia = 15e9, 15e9, 15e9
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@@ -7183,6 +7177,10 @@ nudge_force = 3e6
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HP_tractor_source = HpMount
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num_exhaust_nozzles = 1
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hit_pts = 69300
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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; Luxury Liner
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[Ship]
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ids_name = 237036
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@@ -7197,7 +7195,7 @@ material_library = ships\utility\utility_liner.mat
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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linear_drag = 1
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mass = 5000
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mass = 20000
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hold_size = 1000000
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hit_pts = 69300
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explosion_arch = explosion_instant
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@@ -7216,6 +7214,9 @@ bay_doors_close_snd = hanger_doors_closing
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 1
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fuse = fuse_ge_liner_death, 0, 1
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = liner_frnt_lod1
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@@ -7297,6 +7298,8 @@ material_library = ships\utility\utility_liner.mat
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mass = 1000
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LODranges = 0, 999999
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; Prison Liner
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[Ship]
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ids_name = 237047
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ids_info = 66594
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@@ -7310,7 +7313,7 @@ material_library = ships\utility\utility_liner.mat
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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linear_drag = 1
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mass = 5000
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mass = 20000
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hold_size = 1000000
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hit_pts = 69300
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explosion_arch = explosion_rh_battleship
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@@ -7331,6 +7334,9 @@ num_exhaust_nozzles = 1
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fuse = prison_burning_fuse, 0, -1
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fuse = prison_m01b_damage_fuse, 0, -1
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fuse = fuse_ge_prison_death, 0, 1
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = prison_frnt_lod1
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@@ -7441,6 +7447,9 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 1
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fuse = miner_death_fuse, 0, 1
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[Ship]
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ids_name = 237048
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@@ -7498,6 +7507,9 @@ nudge_force = 100000
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 2
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fuse = lifter_death_fuse, 0, 1
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = lifter_clamp01_lod1
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@@ -7543,6 +7555,9 @@ hit_pts = 2600
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fuse = intermed_atransport01, 0, 650
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fuse = intermed_atransport01, 0, 325
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fuse = intermed_atransport01, 0, 217
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[Ship]
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ids_name = 237057
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@@ -7577,6 +7592,9 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 5
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hit_pts = 3000
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = trans_frnt_lod1
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@@ -7746,6 +7764,9 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 5
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hit_pts = 3000
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = trans_frnt_lod1
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@@ -7865,6 +7886,8 @@ fuse = train_transport_death_fuse, 0, 1
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fuse = intermed_damage_train01, 0, 2625
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fuse = intermed_damage_train02, 0, 1313
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hit_pts = 10500
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[Ship]
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@@ -7900,6 +7923,9 @@ fuse = train_transport_death_fuse, 0, 1
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fuse = intermed_damage_train01, 0, 2625
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fuse = intermed_damage_train02, 0, 1313
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hit_pts = 10500
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[Ship]
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ids_name = 237023
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@@ -7935,6 +7961,9 @@ HP_bay_surface = HpBayDoor01
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HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 1
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[Ship]
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@@ -7984,6 +8013,9 @@ hp_type = hp_gun, HpWeapon01, HpWeapon02, HpWeapon03
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hp_type = hp_fighter_shield_generator, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = port_wing_lod1
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@@ -8053,6 +8085,9 @@ hp_type = hp_fighter_shield_generator, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = port fin_lod1
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@@ -8121,6 +8156,9 @@ hp_type = hp_fighter_shield_generator, HpShield01
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_mine_dropper, HpMine01
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hp_type = hp_countermeasure_dropper, HpCM01
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = port fin_lod1
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@@ -8279,6 +8317,9 @@ HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 2
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shield_link = l_elite_shield01, HpMount, HpShield01
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hit_pts = 3600
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = Li_star_wing_lod1
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@@ -8367,6 +8408,9 @@ HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 1
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hit_pts = 20000
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fuse = mission02_burning_trasport_fuse, 0, 20100
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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[CollisionGroup]
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obj = trans_frnt_lod1
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@@ -8741,6 +8785,9 @@ camera_vertical_turn_up_angle = 5
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camera_vertical_turn_down_angle = 30
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camera_turn_look_ahead_slerp_amount = 1.000000
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cockpit = cockpits\hc_transport.ini
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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; CSV Player
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@@ -9489,8 +9536,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source
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num_exhaust_nozzles = 2
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shield_link = Repair_Ship_shield01, HpMount, HpShield01
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hp_type = hp_turret_special_10, HpTurret04, HpTurret05
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hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
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hp_type = hp_turret_special_9, HpTurret04, HpTurret05
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hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03
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hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
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hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03
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@@ -9584,6 +9630,9 @@ camera_turn_look_ahead_slerp_amount = 1
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hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTurret01, HpTurret02, HpTurret03
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_torpedo, HpTorpedo01
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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; Nomad Interceptor
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@@ -9630,6 +9679,9 @@ camera_turn_look_ahead_slerp_amount = 1
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hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08, HpWeapon09, HpWeapon10, HpTurret01, HpTurret02, HpTurret03
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_torpedo, HpTorpedo01
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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; Nomad Bomber
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@@ -9676,6 +9728,9 @@ camera_turn_look_ahead_slerp_amount = 1
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hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTurret02, HpTurret03
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_torpedo, HpTorpedo01, HpTorpedo02
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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; Nomad Striker
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@@ -9723,6 +9778,9 @@ camera_turn_look_ahead_slerp_amount = 0.2
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hp_type = hp_turret, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_torpedo, HpTorpedo01
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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; Nomad Marauder
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@@ -9770,6 +9828,8 @@ camera_turn_look_ahead_slerp_amount = 0.2
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hp_type = hp_turret, HpWeapon01, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_torpedo, HpTorpedo01
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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; Nomad Cruiser
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@@ -9816,6 +9876,9 @@ camera_vertical_turn_down_angle = 30
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camera_turn_look_ahead_slerp_amount = 0.2
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hp_type = hp_turret, HpWeapon01, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12
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hp_type = hp_thruster, HpThruster01
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hp_type = hp_freighter_engine_special_10, HpDrive01
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hp_type = hp_fighter_power_special_10, HpPower01
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; Nomad Battleship
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@@ -9860,6 +9923,8 @@ camera_vertical_turn_up_angle = 10
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camera_vertical_turn_down_angle = 30
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camera_turn_look_ahead_slerp_amount = 0.1
|
||||
hp_type = hp_turret, HpWeapon01, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12, HpTurret13, HpTurret14, HpTurret15, HpTurret16, HpTurret17, HpTurret18
|
||||
hp_type = hp_freighter_engine_special_10, HpDrive01
|
||||
hp_type = hp_fighter_power_special_10, HpPower01
|
||||
|
||||
; Nomad Specter
|
||||
|
||||
@@ -9904,6 +9969,8 @@ camera_vertical_turn_up_angle = 10
|
||||
camera_vertical_turn_down_angle = 30
|
||||
camera_turn_look_ahead_slerp_amount = 0.1
|
||||
hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12, HpTurret13, HpTurret14, HpTurret15
|
||||
hp_type = hp_freighter_engine_special_10, HpDrive01
|
||||
hp_type = hp_fighter_power_special_10, HpPower01
|
||||
|
||||
; Nomad Devastator
|
||||
|
||||
@@ -9949,7 +10016,8 @@ camera_vertical_turn_up_angle = 10
|
||||
camera_vertical_turn_down_angle = 30
|
||||
camera_turn_look_ahead_slerp_amount = 0.1
|
||||
hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12, HpTurret13, HpTurret14, HpTurret15, HpTurret16, HpTurret17, HpTurret18, HpTurret19, HpTurret20, HpTurret21, HpTurret22, HpTurret23, HpTurret24, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_2_01, Hp_2_02, Hp_2_03, Hp_2_04, Hp_2_05, Hp_3_01, Hp_3_02, Hp_3_03, Hp_3_04, Hp_3_05
|
||||
|
||||
hp_type = hp_freighter_engine_special_10, HpDrive01
|
||||
hp_type = hp_fighter_power_special_10, HpPower01
|
||||
|
||||
; Enforcer
|
||||
|
||||
@@ -10041,7 +10109,7 @@ hp_type = hp_fighter_power_special_1, HpPower02
|
||||
hp_type = hp_elite_shield_special_1, HpVelocity
|
||||
|
||||
|
||||
; HALLOWEEN JACK O'LANTERN NPC
|
||||
; HALLOWEEN JACK O LANTERN NPC
|
||||
|
||||
[Ship]
|
||||
ids_name = 236001
|
||||
@@ -10229,16 +10297,16 @@ surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small
|
||||
steering_torque = 1320000000, 1320000000, 1320000000
|
||||
angular_drag = 6400000000, 6400000000, 6400000000
|
||||
rotation_inertia = 200000000, 1800000000, 1800000000
|
||||
nudge_force = 300000.000000
|
||||
nudge_force = 150000.000000
|
||||
strafe_force = 250000
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 4
|
||||
nanobot_limit = 48
|
||||
shield_battery_limit = 0
|
||||
linear_drag = 2.000000
|
||||
strafe_force = 250000
|
||||
mass = 5000.000000
|
||||
linear_drag = 1.000000
|
||||
mass = 1000.000000
|
||||
hold_size = 200
|
||||
cockpit = cockpits\li_cruiser.ini
|
||||
camera_offset = 28, 200
|
||||
@@ -10247,8 +10315,9 @@ camera_horizontal_turn_angle = 8
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 12
|
||||
camera_turn_look_ahead_slerp_amount = 1.000000
|
||||
hp_type = hp_fighter_engine_special_10, HpDrive01
|
||||
hp_type = hp_freighter_power_special_10, HpPower01
|
||||
hp_type = hp_turret_special_10, HpTurret_L5_01, HpTurret_L5_02, HpTurret_L5_05
|
||||
hp_type = hp_freighter_engine_special_10, HpDrive01
|
||||
hp_type = hp_fighter_power_special_10, HpPower01
|
||||
|
||||
|
||||
; Rheinland Cruiser
|
||||
@@ -10277,7 +10346,7 @@ surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small
|
||||
steering_torque = 30000000.000000, 30000000.000000, 30000000.000000
|
||||
angular_drag = 132000000.000000, 132000000.000000, 132000000.000000
|
||||
rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000
|
||||
nudge_force = 300000.000000
|
||||
nudge_force = 150000.000000
|
||||
strafe_force = 250000
|
||||
linear_drag = 1.000000
|
||||
nanobot_limit = 48
|
||||
@@ -10296,6 +10365,9 @@ camera_horizontal_turn_angle = 8
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 12
|
||||
camera_turn_look_ahead_slerp_amount = 1.000000
|
||||
hp_type = hp_turret_special_10, HpTurret_R1_01, HpTurret_R2_01, HpTurret_R2_02, HpTurret_R2_03
|
||||
hp_type = hp_freighter_engine_special_10, HpDrive01
|
||||
hp_type = hp_fighter_power_special_10, HpPower01
|
||||
|
||||
|
||||
; Kusari Gunboat
|
||||
@@ -10342,6 +10414,9 @@ strafe_force = 250000
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
hp_type = hp_turret_special_10, HpTurret_K5_01, HpTurret_K4_01, HpTurret_K4_02, HpTurret_K4_03
|
||||
hp_type = hp_freighter_engine_special_10, HpDrive01
|
||||
hp_type = hp_fighter_power_special_10, HpPower01
|
||||
num_exhaust_nozzles = 2
|
||||
|
||||
; Prospector
|
||||
|
||||
Reference in New Issue
Block a user