Adjust Capital hp_types

This commit is contained in:
D4rkl1ght3r
2026-09-26 02:06:47 +02:00
parent 31dcd60ac3
commit 6977f22f6f
+98 -23
View File
@@ -720,7 +720,7 @@ DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 100000
mass = 25000
linear_drag = 1
hold_size = 10730.2
fuse = l_dreadnought_fuse, 0.5, 1
@@ -2801,7 +2801,7 @@ material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
linear_drag = 1
mass = 100000
mass = 25000
hold_size = 1000000
hit_pts = 69300
explosion_arch = explosion_rh_battleship
@@ -4991,7 +4991,6 @@ hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_turret_special_9, HpTurret01
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
@@ -5630,7 +5629,6 @@ hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_turret_special_9, HpTurret01
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
@@ -5781,7 +5779,6 @@ hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_turret_special_9, HpTurret01
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
@@ -5931,7 +5928,6 @@ hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_turret_special_9, HpTurret01
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
@@ -6373,7 +6369,6 @@ hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_turret_special_9, HpTurret01
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
@@ -6768,7 +6763,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_turret_special_9, HpTurret01
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
@@ -6832,7 +6826,7 @@ rotation_inertia = 2.541e9, 25.807e9, 638.7e6
angular_drag = 4e9, 4e9, 4e9
linear_drag = 2
nudge_force = 360000
mass = 100000
mass = 25000
hold_size = 1000000
bay_door_anim = Sc_open baydoor
bay_doors_open_snd = hanger_doors_opening
@@ -7175,7 +7169,7 @@ surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_h
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
linear_drag = 1
mass = 100000
mass = 25000
steering_torque = 1.5019e9, 1.5019e9, 1.5019e9
angular_drag = 13.2e9, 13.2e9, 13.2e9
rotation_inertia = 15e9, 15e9, 15e9
@@ -7183,6 +7177,10 @@ nudge_force = 3e6
HP_tractor_source = HpMount
num_exhaust_nozzles = 1
hit_pts = 69300
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Luxury Liner
[Ship]
ids_name = 237036
@@ -7197,7 +7195,7 @@ material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
linear_drag = 1
mass = 5000
mass = 20000
hold_size = 1000000
hit_pts = 69300
explosion_arch = explosion_instant
@@ -7216,6 +7214,9 @@ bay_doors_close_snd = hanger_doors_closing
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
fuse = fuse_ge_liner_death, 0, 1
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = liner_frnt_lod1
@@ -7297,6 +7298,8 @@ material_library = ships\utility\utility_liner.mat
mass = 1000
LODranges = 0, 999999
; Prison Liner
[Ship]
ids_name = 237047
ids_info = 66594
@@ -7310,7 +7313,7 @@ material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
linear_drag = 1
mass = 5000
mass = 20000
hold_size = 1000000
hit_pts = 69300
explosion_arch = explosion_rh_battleship
@@ -7331,6 +7334,9 @@ num_exhaust_nozzles = 1
fuse = prison_burning_fuse, 0, -1
fuse = prison_m01b_damage_fuse, 0, -1
fuse = fuse_ge_prison_death, 0, 1
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = prison_frnt_lod1
@@ -7441,6 +7447,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
fuse = miner_death_fuse, 0, 1
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[Ship]
ids_name = 237048
@@ -7498,6 +7507,9 @@ nudge_force = 100000
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
fuse = lifter_death_fuse, 0, 1
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = lifter_clamp01_lod1
@@ -7543,6 +7555,9 @@ hit_pts = 2600
fuse = intermed_atransport01, 0, 650
fuse = intermed_atransport01, 0, 325
fuse = intermed_atransport01, 0, 217
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[Ship]
ids_name = 237057
@@ -7577,6 +7592,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 5
hit_pts = 3000
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = trans_frnt_lod1
@@ -7746,6 +7764,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 5
hit_pts = 3000
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = trans_frnt_lod1
@@ -7865,6 +7886,8 @@ fuse = train_transport_death_fuse, 0, 1
fuse = intermed_damage_train01, 0, 2625
fuse = intermed_damage_train02, 0, 1313
hit_pts = 10500
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[Ship]
@@ -7900,6 +7923,9 @@ fuse = train_transport_death_fuse, 0, 1
fuse = intermed_damage_train01, 0, 2625
fuse = intermed_damage_train02, 0, 1313
hit_pts = 10500
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[Ship]
ids_name = 237023
@@ -7935,6 +7961,9 @@ HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[Ship]
@@ -7984,6 +8013,9 @@ hp_type = hp_gun, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_fighter_shield_generator, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = port_wing_lod1
@@ -8053,6 +8085,9 @@ hp_type = hp_fighter_shield_generator, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = port fin_lod1
@@ -8121,6 +8156,9 @@ hp_type = hp_fighter_shield_generator, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = port fin_lod1
@@ -8279,6 +8317,9 @@ HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_elite_shield01, HpMount, HpShield01
hit_pts = 3600
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = Li_star_wing_lod1
@@ -8367,6 +8408,9 @@ HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
hit_pts = 20000
fuse = mission02_burning_trasport_fuse, 0, 20100
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
[CollisionGroup]
obj = trans_frnt_lod1
@@ -8741,6 +8785,9 @@ camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1.000000
cockpit = cockpits\hc_transport.ini
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; CSV Player
@@ -9489,8 +9536,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = Repair_Ship_shield01, HpMount, HpShield01
hp_type = hp_turret_special_10, HpTurret04, HpTurret05
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_turret_special_9, HpTurret04, HpTurret05
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03
@@ -9584,6 +9630,9 @@ camera_turn_look_ahead_slerp_amount = 1
hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_thruster, HpThruster01
hp_type = hp_torpedo, HpTorpedo01
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Nomad Interceptor
@@ -9630,6 +9679,9 @@ camera_turn_look_ahead_slerp_amount = 1
hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08, HpWeapon09, HpWeapon10, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_thruster, HpThruster01
hp_type = hp_torpedo, HpTorpedo01
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Nomad Bomber
@@ -9676,6 +9728,9 @@ camera_turn_look_ahead_slerp_amount = 1
hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTurret02, HpTurret03
hp_type = hp_thruster, HpThruster01
hp_type = hp_torpedo, HpTorpedo01, HpTorpedo02
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Nomad Striker
@@ -9723,6 +9778,9 @@ camera_turn_look_ahead_slerp_amount = 0.2
hp_type = hp_turret, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_thruster, HpThruster01
hp_type = hp_torpedo, HpTorpedo01
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Nomad Marauder
@@ -9770,6 +9828,8 @@ camera_turn_look_ahead_slerp_amount = 0.2
hp_type = hp_turret, HpWeapon01, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_thruster, HpThruster01
hp_type = hp_torpedo, HpTorpedo01
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Nomad Cruiser
@@ -9816,6 +9876,9 @@ camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 0.2
hp_type = hp_turret, HpWeapon01, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12
hp_type = hp_thruster, HpThruster01
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Nomad Battleship
@@ -9860,6 +9923,8 @@ camera_vertical_turn_up_angle = 10
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 0.1
hp_type = hp_turret, HpWeapon01, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12, HpTurret13, HpTurret14, HpTurret15, HpTurret16, HpTurret17, HpTurret18
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Nomad Specter
@@ -9904,6 +9969,8 @@ camera_vertical_turn_up_angle = 10
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 0.1
hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12, HpTurret13, HpTurret14, HpTurret15
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Nomad Devastator
@@ -9949,7 +10016,8 @@ camera_vertical_turn_up_angle = 10
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 0.1
hp_type = hp_turret, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09, HpTurret10, HpTurret11, HpTurret12, HpTurret13, HpTurret14, HpTurret15, HpTurret16, HpTurret17, HpTurret18, HpTurret19, HpTurret20, HpTurret21, HpTurret22, HpTurret23, HpTurret24, Hp_1_01, Hp_1_02, Hp_1_03, Hp_1_04, Hp_1_05, Hp_2_01, Hp_2_02, Hp_2_03, Hp_2_04, Hp_2_05, Hp_3_01, Hp_3_02, Hp_3_03, Hp_3_04, Hp_3_05
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Enforcer
@@ -10041,7 +10109,7 @@ hp_type = hp_fighter_power_special_1, HpPower02
hp_type = hp_elite_shield_special_1, HpVelocity
; HALLOWEEN JACK O'LANTERN NPC
; HALLOWEEN JACK O LANTERN NPC
[Ship]
ids_name = 236001
@@ -10229,16 +10297,16 @@ surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small
steering_torque = 1320000000, 1320000000, 1320000000
angular_drag = 6400000000, 6400000000, 6400000000
rotation_inertia = 200000000, 1800000000, 1800000000
nudge_force = 300000.000000
nudge_force = 150000.000000
strafe_force = 250000
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 4
nanobot_limit = 48
shield_battery_limit = 0
linear_drag = 2.000000
strafe_force = 250000
mass = 5000.000000
linear_drag = 1.000000
mass = 1000.000000
hold_size = 200
cockpit = cockpits\li_cruiser.ini
camera_offset = 28, 200
@@ -10247,8 +10315,9 @@ camera_horizontal_turn_angle = 8
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 12
camera_turn_look_ahead_slerp_amount = 1.000000
hp_type = hp_fighter_engine_special_10, HpDrive01
hp_type = hp_freighter_power_special_10, HpPower01
hp_type = hp_turret_special_10, HpTurret_L5_01, HpTurret_L5_02, HpTurret_L5_05
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Rheinland Cruiser
@@ -10277,7 +10346,7 @@ surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small
steering_torque = 30000000.000000, 30000000.000000, 30000000.000000
angular_drag = 132000000.000000, 132000000.000000, 132000000.000000
rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000
nudge_force = 300000.000000
nudge_force = 150000.000000
strafe_force = 250000
linear_drag = 1.000000
nanobot_limit = 48
@@ -10296,6 +10365,9 @@ camera_horizontal_turn_angle = 8
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 12
camera_turn_look_ahead_slerp_amount = 1.000000
hp_type = hp_turret_special_10, HpTurret_R1_01, HpTurret_R2_01, HpTurret_R2_02, HpTurret_R2_03
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
; Kusari Gunboat
@@ -10342,6 +10414,9 @@ strafe_force = 250000
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
hp_type = hp_turret_special_10, HpTurret_K5_01, HpTurret_K4_01, HpTurret_K4_02, HpTurret_K4_03
hp_type = hp_freighter_engine_special_10, HpDrive01
hp_type = hp_fighter_power_special_10, HpPower01
num_exhaust_nozzles = 2
; Prospector